Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond IV
AMARU92NL
Ah Muzen Cab
Diamond IV
Level 160
God Stats
82W - 69L
1,623 SR
Queue Stats
368W - 362L
2,095 MMR
Solo
Khepri
Khepri
Masters
I-GASCOIGNE-I
Khepri
Masters
Level 160
God Stats
5W - 1L
1,790 SR
Queue Stats
354W - 331L
2,343 MMR
Solo
Eset
Eset
Diamond I
KUS0
Eset
Diamond I
Level 160
God Stats
2W - 1L
2,141 SR
Queue Stats
160W - 143L
2,426 MMR
Solo
Xbalanque
Xbalanque
Masters
Lay7
Xbalanque
Masters
Level 137
God Stats
79W - 76L
1,621 SR
Queue Stats
925W - 933L
2,390 MMR
Solo
Serqet
Serqet
Masters
Vzft
Serqet
Masters
Level 144
God Stats
1W - 1L
1,647 SR
Queue Stats
537W - 537L
2,399 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,764 SR
2,331 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,583 SR
2,129 MMR
Kali
Kali
Diamond I
 
Kali
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
MantisLord
Sobek
Platinum I
Level 119
God Stats
23W - 25L
1,676 SR
Queue Stats
242W - 235L
2,277 MMR
Solo
Nike
Nike
Platinum II
Veeesty 91
Nike
Platinum II
Level 160
God Stats
5W - 8L
1,480 SR
Queue Stats
473W - 467L
2,010 MMR
Solo
Merlin
Merlin
Masters
Yυma
Merlin
Masters
Level 80
God Stats
0W - 2L
1,289 SR
Queue Stats
91W - 63L
2,495 MMR
Solo
Heimdallr
Heimdallr
Diamond V
lMugen__
Heimdallr
Diamond V
Level 157
God Stats
3W - 2L
1,968 SR
Queue Stats
33W - 18L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMARU92NL
Ah Muzen Cab
20
3 / 2 / 5
13,804
627
11,712
22,423
10,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 10
11,938
543
7,591
23,111
30,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
KUS0
Eset
19
2 / 1 / 10
12,646
575
17,280
12,125
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Lay7
Xbalanque
20
4 / 2 / 7
13,757
625
16,061
15,985
8,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
Vzft
Serqet
19
7 / 1 / 7
13,025
592
13,180
16,821
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasLancelotSusanoOdinBakasura

VS

Bans
AresNemesisFreyaUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
3 / 2 / 1
10,758
489
10,673
19,252
9,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
13
0 / 5 / 2
8,537
388
3,596
21,659
21,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 2
11,126
506
12,850
17,630
18,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Yυma
Merlin
17
0 / 6 / 2
10,022
456
9,314
14,787
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
lMugen__
Heimdallr
18
2 / 2 / 3
11,732
533
17,676
17,384
8,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
18
Kills
6
6
Deaths
18
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
1
1.75
W
Ah Muzen Cab
AMARU92NL
Ah Muzen Cab
3
2
5
2.75
W
2
0
10
7
W
Eset
KUS0
Eset
2
1
10
7
W
Xbalanque
Lay7
Xbalanque
4
2
7
3.75
L
Sobek
0
5
2
0.2
L
1
3
2
0.67
W
Serqet
Vzft
Serqet
7
1
7
10.5
L
Merlin
Yυma
Merlin
0
6
2
0.17
L
Heimdallr
lMugen__
Heimdallr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,824
Damage
54,109
90,465
Taken
90,712
63,194
Mitigated
64,952
30,862
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
10,673
5,259
0
3,798
19,252
9,722
0
5,523
13,729
0
106,035
W
Ah Muzen Cab
AMARU92NL
Ah Muzen Cab
11,712
3,806
0
12,392
22,423
10,925
2,421
1,824
20,599
0
139,963
W
7,591
987
0
3,766
23,111
30,431
52
6,484
16,627
36,677
0
W
Eset
KUS0
Eset
17,280
938
2,784
3,041
12,125
5,126
838
2,218
9,907
121,639
0
W
Xbalanque
Lay7
Xbalanque
16,061
8,146
0
6,607
15,985
8,077
4,333
845
14,830
0
153,299
L
Sobek
3,596
660
0
3,795
21,659
21,817
0
8,151
12,981
20,562
0
L
12,850
822
0
961
17,630
18,767
0
3,624
13,484
0
93,233
W
Serqet
Vzft
Serqet
13,180
2,536
0
2,272
16,821
8,635
412
2,989
13,266
0
108,436
L
Merlin
Yυma
Merlin
9,314
242
0
1,661
14,787
5,984
0
4,860
9,098
122,305
0
L
Heimdallr
lMugen__
Heimdallr
17,676
8,778
0
7,061
17,384
8,662
0
2,713
14,420
0
118,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,170
Gold Earned
52,175
773
Minions Killed
767
0
Camps Cleared
0
2,403,394
Distance Traveled
2,184,471
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,758
489
161
7
0
522,886
9
W
Ah Muzen Cab
13,804
627
201
9
0
468,567
5
W
Khepri
11,938
543
38
2
0
461,734
6
W
Eset
12,646
575
186
8
0
418,587
5
W
Xbalanque
13,757
625
212
10
0
473,286
7
L
Sobek
8,537
388
28
1
0
422,065
8
L
Nike
11,126
506
190
9
0
429,620
8
W
Serqet
13,025
592
136
6
0
581,220
6
L
Merlin
10,022
456
195
9
0
387,097
0
L
Heimdallr
11,732
533
193
9
0
422,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role