Player Matchup

Gilgamesh
Gilgamesh
Sadowane
Gilgamesh
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 40L
1,604 Elo+
Party 2
Zeus
Zeus
lario0209
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,440 Elo+
Party 2
Rama
Rama
Козлиk
Rama
Level 120
God Stats
11W - 10L
1,221 SR
Queue Stats
436W - 493L
1,493 Elo+
Solo
Team Averages
Level 80
1,407 SR
1,512 Elo+

VS

Team Averages
Level 112
1,481 SR
1,522 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BEautyboy11
Discordia
Level 87
God Stats
6W - 6L
1,444 SR
Queue Stats
30W - 34L
1,389 Elo+
Solo
Artemis
Artemis
N3yL
Artemis
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 57L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sadowane
Gilgamesh
11
0 / 4 / 2
7,010
701
4,093
14,168
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
11
1 / 2 / 1
6,588
659
8,913
6,432
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 1
6,425
643
4,907
9,785
3,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 0 / 6
8,606
861
6,624
10,991
10,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
BEautyboy11
Discordia
11
0 / 1 / 7
7,038
704
5,895
6,726
2,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
N3yL
Artemis
13
6 / 1 / 4
8,220
822
13,438
7,867
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
6
7
W
Discordia
BEautyboy11
Discordia
0
1
7
3.5
W
Artemis
N3yL
Artemis
6
1
4
8
L
Gilgamesh
Sadowane
Gilgamesh
0
4
2
0.25
L
Zeus
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
25,957
30,385
Taken
25,584
15,609
Mitigated
17,680
4,300
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,624
134
428
4,856
10,991
10,685
182
3,721
6,906
11,670
0
W
Discordia
BEautyboy11
Discordia
5,895
63
0
518
6,726
2,684
444
2,465
3,983
21,294
0
W
Artemis
N3yL
Artemis
13,438
5,722
0
1,096
7,867
4,311
1,985
2,374
5,193
0
41,835
L
Gilgamesh
Sadowane
Gilgamesh
4,093
784
0
1,652
14,168
9,259
0
4,753
9,415
0
13,441
L
Zeus
8,913
1,342
0
929
6,432
2,624
0
3,228
3,204
25,333
0
L
4,907
3,590
0
1,719
9,785
3,726
0
4,793
4,992
0
12,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,023
Gold Earned
23,864
99
Minions Killed
104
4
Camps Cleared
5
542,346
Distance Traveled
595,923
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,606
861
9
1
0
212,967
6
W
Discordia
7,038
704
38
4
4
186,346
0
W
Artemis
8,220
822
57
6
1
196,610
5
L
Gilgamesh
7,010
701
37
4
0
184,025
0
L
Zeus
6,588
659
51
5
2
176,709
3
L
Rama
6,425
643
11
1
2
181,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role