Player Matchup

Nemesis
Nemesis
Diamond III
BiPolarAsians
Nemesis
Diamond III
Level 154
God Stats
12W - 14L
1,602 SR
Queue Stats
227W - 223L
2,209 MMR
Solo
Odin
Odin
Diamond V
BlueberryRem
Odin
Diamond V
Level 158
God Stats
2W - 0L
1,593 SR
Queue Stats
74W - 65L
2,190 MMR
Solo
Hera
Hera
Diamond IV
Budweiserbender
Hera
Diamond IV
Level 160
God Stats
24W - 22L
1,678 SR
Queue Stats
214W - 203L
2,100 MMR
Solo
Atlas
Atlas
Diamond IV
Sockgo
Atlas
Diamond IV
Level 158
God Stats
6W - 2L
1,803 SR
Queue Stats
250W - 243L
2,155 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Speshalkayyyy
Erlang Shen
Diamond IV
Level 159
God Stats
5W - 5L
1,419 SR
Queue Stats
656W - 643L
2,098 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,619 SR
2,150 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,696 SR
2,150 MMR
Da Ji
Da Ji
Platinum I
CRAB PAPI
Da Ji
Platinum I
Level 159
God Stats
21W - 27L
1,578 SR
Queue Stats
96W - 95L
2,086 MMR
Solo
Chiron
Chiron
Diamond III
Narutovic
Chiron
Diamond III
Level 154
God Stats
5W - 6L
1,570 SR
Queue Stats
232W - 235L
2,246 MMR
Solo
Ravana
Ravana
Diamond V
NoSeaSencillo
Ravana
Diamond V
Level 109
God Stats
11W - 10L
1,688 SR
Queue Stats
454W - 442L
2,149 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
Taquitoconcrema
Cernunnos
Diamond IV
Level 160
God Stats
11W - 3L
1,855 SR
Queue Stats
385W - 377L
2,185 MMR
Solo
Yemoja
Yemoja
Diamond V
lazyexe
Yemoja
Diamond V
Level 149
God Stats
6W - 5L
1,790 SR
Queue Stats
573W - 562L
2,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 4 / 5
20,258
614
31,620
32,380
21,162
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 1 / 12
19,146
580
20,691
27,340
44,286
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
6 / 3 / 8
18,967
575
24,762
22,088
11,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Atlas
Sockgo
Atlas
20
3 / 4 / 13
18,105
549
18,285
39,473
67,148
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Speshalkayyyy
Erlang Shen
20
6 / 6 / 4
19,749
598
23,477
39,311
24,888
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MercuryLancelotGeb

VS

Bans
LokiCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CRAB PAPI
Da Ji
20
11 / 3 / 3
16,676
505
13,323
27,673
16,529
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chiron
Narutovic
Chiron
20
4 / 5 / 6
17,152
520
23,868
28,779
15,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 3 / 3
13,911
422
15,101
24,922
23,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Taquitoconcrema
Cernunnos
20
0 / 11 / 3
14,067
426
32,754
35,065
19,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
lazyexe
Yemoja
18
2 / 6 / 6
13,312
403
11,430
36,535
50,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
28
Kills
18
18
Deaths
28
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
12
4
5
3.63
W
1
1
12
7
W
6
3
8
3.33
L
Da Ji
CRAB PAPI
Da Ji
11
3
3
4.17
L
Chiron
Narutovic
Chiron
4
5
6
1.4
L
1
3
3
0.83
W
Atlas
Sockgo
Atlas
3
4
13
2.38
W
Erlang Shen
Speshalkayyyy
Erlang Shen
6
6
4
1.33
L
Cernunnos
Taquitoconcrema
Cernunnos
0
11
3
0.14
L
Yemoja
lazyexe
Yemoja
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,835
Damage
96,476
160,592
Taken
152,974
168,823
Mitigated
126,429
55,001
Healing
47,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
31,620
20,571
0
3,673
32,380
21,162
7,196
3,359
28,027
0
267,538
W
20,691
7,882
0
12,402
27,340
44,286
2,842
990
26,350
0
141,114
W
24,762
7,781
0
6,556
22,088
11,339
8,376
2,986
19,102
199,327
0
L
Da Ji
CRAB PAPI
Da Ji
13,323
3,537
0
8,634
27,673
16,529
425
6,200
21,473
0
121,949
L
Chiron
Narutovic
Chiron
23,868
10,806
1,272
8,390
28,779
15,906
2,364
5,916
22,248
0
189,527
L
15,101
5,381
0
7,857
24,922
23,967
306
3,404
21,388
0
103,392
W
Atlas
Sockgo
Atlas
18,285
6,574
0
9,844
39,473
67,148
296
6,605
31,970
68,564
0
W
Erlang Shen
Speshalkayyyy
Erlang Shen
23,477
13,355
0
22,526
39,311
24,888
1,443
2,917
35,197
0
234,977
L
Cernunnos
Taquitoconcrema
Cernunnos
32,754
11,780
0
7,038
35,065
19,373
1,048
13,902
20,759
0
172,632
L
Yemoja
lazyexe
Yemoja
11,430
2,734
8,049
5,779
36,535
50,654
0
13,853
22,426
33,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,225
Gold Earned
75,118
1,052
Minions Killed
868
0
Camps Cleared
0
3,278,879
Distance Traveled
2,750,021
27
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
20,258
614
243
7
0
702,694
4
W
Odin
19,146
580
235
7
0
627,650
5
W
Hera
18,967
575
261
8
0
616,658
3
L
Da Ji
16,676
505
147
4
0
672,834
12
L
Chiron
17,152
520
284
9
0
579,774
4
L
Ravana
13,911
422
178
5
0
437,013
8
W
Atlas
18,105
549
66
2
0
651,789
10
W
Erlang Shen
19,749
598
247
7
0
680,088
5
L
Cernunnos
14,067
426
225
7
0
504,339
9
L
Yemoja
13,312
403
34
1
0
556,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role