Player Matchup

Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
 
Baron Samedi
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
 
Terra
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Diamond IV
DatCasualOne
Freya
Diamond IV
Level 157
God Stats
19W - 11L
1,702 SR
Queue Stats
212W - 184L
2,190 MMR
Solo
Apollo
Apollo
Diamond III
Saltdust
Apollo
Diamond III
Level 160
God Stats
6W - 1L
1,765 SR
Queue Stats
388W - 369L
2,179 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,593 SR
1,774 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,523 SR
2,023 MMR
Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
DinamicPüssy
Thoth
Platinum II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 37L
2,115 MMR
Solo
Horus
Horus
Diamond III
J34gle
Horus
Diamond III
Level 149
God Stats
17W - 9L
1,638 SR
Queue Stats
299W - 276L
2,180 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
JuliosBomb
Ne Zha
Diamond V
Level 69
God Stats
1W - 3L
1,271 SR
Queue Stats
81W - 83L
2,103 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Roxâs
Hou Yi
Diamond III
Level 160
God Stats
11W - 8L
1,706 SR
Queue Stats
230W - 212L
2,215 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 0 / 1
5,084
636
3,073
5,095
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
 
Baron Samedi
8
1 / 1 / 1
4,836
605
2,498
5,022
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Terra
 
Terra
7
0 / 1 / 0
4,317
540
2,121
5,585
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
4,403
550
3,109
5,042
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Saltdust
Apollo
9
1 / 0 / 1
4,859
607
2,398
4,078
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
RavanaNemesisLancelotPoseidon

VS

Bans
Ah Muzen CabKaliYu HuangCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 1
4,426
553
2,068
4,109
2,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 0
4,490
561
2,080
2,209
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
J34gle
Horus
7
2 / 1 / 1
4,748
594
3,414
7,825
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
JuliosBomb
Ne Zha
9
1 / 2 / 0
4,816
602
1,975
5,938
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Roxâs
Hou Yi
8
1 / 1 / 2
4,967
621
4,681
5,203
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
1
2.5
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
W
Terra
 
Terra
0
1
0
0
L
Bellona
 
Bellona
0
1
1
0.5
W
0
2
2
0.5
L
0
1
0
0
L
Horus
J34gle
Horus
2
1
1
2.5
L
Ne Zha
JuliosBomb
Ne Zha
1
2
0
0.5
L
Hou Yi
Roxâs
Hou Yi
1
1
2
2
W
Apollo
Saltdust
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
14,218
24,822
Taken
25,284
7,919
Mitigated
11,838
12,271
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,073
724
0
2,935
5,095
1,363
0
778
4,317
0
26,628
W
Baron Samedi
 
Baron Samedi
2,498
793
0
2,422
5,022
1,919
0
0
5,022
26,532
0
W
Terra
 
Terra
2,121
627
241
2,361
5,585
2,203
0
197
5,388
9,118
0
L
Bellona
 
Bellona
2,068
408
0
2,392
4,109
2,359
0
1,947
2,162
0
19,394
W
3,109
979
0
1,841
5,042
1,131
0
0
5,042
22,175
0
L
2,080
115
0
392
2,209
562
0
278
1,931
34,381
0
L
Horus
J34gle
Horus
3,414
1,800
154
3,072
7,825
5,292
0
2,324
5,253
0
10,121
L
Ne Zha
JuliosBomb
Ne Zha
1,975
974
0
820
5,938
1,976
0
551
5,387
0
33,727
L
Hou Yi
Roxâs
Hou Yi
4,681
2,837
0
2,214
5,203
1,649
0
2,124
2,823
0
33,401
W
Apollo
Saltdust
Apollo
2,398
1,648
0
2,471
4,078
1,303
0
1,105
2,973
0
38,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,499
Gold Earned
23,447
258
Minions Killed
250
0
Camps Cleared
0
810,575
Distance Traveled
737,128
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,084
636
64
8
0
186,891
2
W
Baron Samedi
4,836
605
48
6
0
159,030
3
W
Terra
4,317
540
10
1
0
161,909
2
L
Bellona
4,426
553
42
5
0
128,514
3
W
Freya
4,403
550
51
6
0
149,609
2
L
Thoth
4,490
561
60
8
0
153,776
1
L
Horus
4,748
594
13
2
0
154,711
3
L
Ne Zha
4,816
602
70
9
0
169,315
0
L
Hou Yi
4,967
621
65
8
0
130,812
1
W
Apollo
4,859
607
85
11
0
153,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role