Player Matchup

Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
Jake Shaw 08
Janus
Diamond IV
Level 129
God Stats
9W - 4L
1,695 SR
Queue Stats
243W - 229L
2,169 MMR
Solo
Athena
Athena
Platinum II
NaughTea JC
Athena
Platinum II
Level 146
God Stats
3W - 2L
1,533 SR
Queue Stats
39W - 21L
2,031 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
Stephan0vich
Cu Chulainn
Platinum I
Level 147
God Stats
26W - 14L
1,688 SR
Queue Stats
176W - 161L
2,063 MMR
Solo
Artemis
Artemis
Gold I
nBeetleJuice
Artemis
Gold I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,879 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,583 SR
1,928 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,598 SR
2,062 MMR
Poseidon
Poseidon
Diamond IV
ClaassicZ15
Poseidon
Diamond IV
Level 144
God Stats
2W - 6L
1,349 SR
Queue Stats
234W - 221L
2,100 MMR
Solo
Charybdis
Charybdis
Diamond V
ColeW-07
Charybdis
Diamond V
Level 127
God Stats
5W - 7L
1,645 SR
Queue Stats
213W - 197L
1,978 MMR
Party 2
Ganesha
Ganesha
Platinum III
JHN_W
Ganesha
Platinum III
Level 149
God Stats
0W - 1L
1,371 SR
Queue Stats
251W - 244L
1,809 MMR
Party 2
Cliodhna
Cliodhna
Diamond V
XxVitaL_BlaSTxX
Cliodhna
Diamond V
Level 127
God Stats
13W - 10L
1,707 SR
Queue Stats
389W - 388L
2,077 MMR
Solo
Atlas
Atlas
Diamond II
vRxnzy
Atlas
Diamond II
Level 149
God Stats
9W - 11L
1,917 SR
Queue Stats
242W - 237L
2,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 1 / 16
12,914
587
21,310
22,351
10,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 3 / 14
13,071
594
21,363
14,280
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
1 / 2 / 21
11,518
524
8,326
23,614
31,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Stephan0vich
Cu Chulainn
18
4 / 3 / 13
12,654
575
17,006
25,886
26,559
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
nBeetleJuice
Artemis
19
8 / 1 / 12
12,977
590
23,979
18,212
8,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
RavanaAwilixLokiLancelot

VS

Bans
NemesisUllrFreyaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ClaassicZ15
Poseidon
16
2 / 8 / 1
10,196
463
10,892
17,508
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ColeW-07
Charybdis
17
2 / 5 / 1
11,094
504
9,127
18,394
8,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
JHN_W
Ganesha
14
0 / 6 / 4
9,443
429
10,397
24,935
23,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
16
0 / 5 / 3
9,826
447
10,783
23,149
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
vRxnzy
Atlas
15
5 / 8 / 3
10,808
491
16,774
30,924
29,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
21
32
Kills
9
10
Deaths
32
76
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
16
17
L
Poseidon
ClaassicZ15
Poseidon
2
8
1
0.31
L
Charybdis
ColeW-07
Charybdis
2
5
1
0.5
L
Ganesha
JHN_W
Ganesha
0
6
4
0.33
W
10
3
14
5.67
W
Athena
1
2
21
5.75
W
Cu Chulainn
Stephan0vich
Cu Chulainn
4
3
13
3.5
L
Cliodhna
0
5
3
0.3
W
Artemis
nBeetleJuice
Artemis
8
1
12
14
L
Atlas
vRxnzy
Atlas
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,984
Damage
57,973
104,343
Taken
114,910
84,092
Mitigated
78,340
29,315
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
21,310
12,946
2
5,662
22,351
10,719
3,682
6,997
15,012
0
131,178
L
Poseidon
ClaassicZ15
Poseidon
10,892
2,171
0
3,652
17,508
6,926
828
6,801
10,493
95,342
0
L
Charybdis
ColeW-07
Charybdis
9,127
4,645
0
6,173
18,394
8,121
0
3,464
14,866
0
92,883
L
Ganesha
JHN_W
Ganesha
10,397
508
0
4,888
24,935
23,479
0
7,442
17,195
40,020
0
W
21,363
2,927
724
4,243
14,280
6,303
1,340
7,798
6,306
101,140
0
W
Athena
8,326
2,520
0
4,390
23,614
31,579
211
8,987
14,399
37,088
0
W
Cu Chulainn
Stephan0vich
Cu Chulainn
17,006
2,663
0
6,394
25,886
26,559
85
9,360
15,925
0
95,020
L
Cliodhna
10,783
2,243
0
9,524
23,149
10,765
0
3,782
19,211
0
98,354
W
Artemis
nBeetleJuice
Artemis
23,979
16,056
0
7,900
18,212
8,932
8,213
5,269
12,881
0
120,382
L
Atlas
vRxnzy
Atlas
16,774
4,981
0
3,916
30,924
29,049
0
7,614
23,126
55,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,134
Gold Earned
51,367
639
Minions Killed
611
0
Camps Cleared
0
2,280,236
Distance Traveled
1,961,813
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,914
587
145
7
0
547,027
1
L
Poseidon
10,196
463
167
8
0
365,761
1
L
Charybdis
11,094
504
176
8
0
370,856
5
L
Ganesha
9,443
429
12
1
0
394,751
7
W
Janus
13,071
594
172
8
0
477,842
1
W
Athena
11,518
524
36
2
0
437,112
3
W
Cu Chulainn
12,654
575
149
7
0
430,394
3
L
Cliodhna
9,826
447
149
7
0
467,448
2
W
Artemis
12,977
590
137
6
0
387,861
4
L
Atlas
10,808
491
107
5
0
362,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role