Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Loss0000
Mulan
Level 142
God Stats
5W - 1L
1,714 SR
Queue Stats
372W - 238L
1,611 Elo+
Party 1
Ganesha
Ganesha
Sanrises
Ganesha
Level 158
God Stats
12W - 3L
1,689 SR
Queue Stats
632W - 410L
1,628 Elo+
Party 1
Medusa
Medusa
Антейка
Medusa
Level 108
God Stats
1W - 2L
1,179 SR
Queue Stats
90W - 96L
1,490 Elo+
Solo
Neith
Neith
шалунписюн
Neith
Level 148
God Stats
9W - 4L
1,644 SR
Queue Stats
447W - 299L
1,536 Elo+
Party 1
Team Averages
Level 143
1,545 SR
1,553 Elo+

VS

Team Averages
Level 119
1,413 SR
1,487 Elo+
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GoldenClaws
Anubis
Level 121
God Stats
0W - 2L
1,268 SR
Queue Stats
109W - 84L
1,489 Elo+
Solo
Thanatos
Thanatos
Migoomi
Thanatos
Level 151
God Stats
0W - 3L
1,296 SR
Queue Stats
183W - 200L
1,488 Elo+
Party 2
Hachiman
Hachiman
SadoMazaxist
Hachiman
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 195L
1,494 Elo+
Party 2
King Arthur
King Arthur
donicolas1
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 14
9,444
1,049
16,661
7,955
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Loss0000
Mulan
14
3 / 2 / 12
8,110
901
4,394
9,547
7,994
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Sanrises
Ganesha
12
0 / 2 / 17
7,656
851
6,023
9,894
10,552
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 11
8,258
918
7,755
6,249
3,148
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 13
9,379
1,042
12,368
10,988
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 5 / 1
8,189
910
7,122
10,525
9,497
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
0 / 4 / 7
7,682
854
7,739
11,079
6,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Migoomi
Thanatos
12
1 / 7 / 5
6,950
772
2,828
11,021
4,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
SadoMazaxist
Hachiman
15
3 / 4 / 4
8,036
893
10,678
10,109
4,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
donicolas1
King Arthur
11
0 / 2 / 5
6,268
696
4,589
8,563
7,314
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
22
Kills
10
10
Deaths
22
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
14
15
L
Fenrir
 
Fenrir
6
5
1
1.3
L
Anubis
0
4
7
0.88
W
Mulan
Loss0000
Mulan
3
2
12
4.5
L
Thanatos
Migoomi
Thanatos
1
7
5
0.5
L
Hachiman
SadoMazaxist
Hachiman
3
4
4
1.25
W
Ganesha
Sanrises
Ganesha
0
2
17
4.25
L
King Arthur
donicolas1
King Arthur
0
2
5
1.25
W
4
3
11
3.17
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
32,956
44,633
Taken
51,297
31,894
Mitigated
32,292
14,315
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,661
2,234
147
1,439
7,955
4,101
739
898
7,057
30,296
0
L
Fenrir
 
Fenrir
7,122
1,963
674
1,326
10,525
9,497
0
5,052
5,473
0
8,623
L
Anubis
7,739
1,139
944
3,523
11,079
6,161
0
4,973
6,106
24,258
0
W
Mulan
Loss0000
Mulan
4,394
363
835
771
9,547
7,994
415
1,774
7,773
0
6,513
L
Thanatos
Migoomi
Thanatos
2,828
209
69
1,728
11,021
4,948
0
4,896
6,125
0
6,036
L
Hachiman
SadoMazaxist
Hachiman
10,678
5,379
180
2,374
10,109
4,372
0
3,999
6,110
0
20,016
W
Ganesha
Sanrises
Ganesha
6,023
607
3,487
1,973
9,894
10,552
256
2,134
7,760
11,629
0
L
King Arthur
donicolas1
King Arthur
4,589
639
510
1,048
8,563
7,314
0
3,764
4,799
0
6,727
W
7,755
4,173
0
177
6,249
3,148
1,561
656
5,593
0
14,546
W
12,368
5,174
1,247
4,239
10,988
6,099
1,179
2,277
8,711
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
37,125
98
Minions Killed
73
0
Camps Cleared
0
888,902
Distance Traveled
754,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,444
1,049
43
5
0
180,697
0
L
Fenrir
8,189
910
3
0
0
167,246
0
L
Anubis
7,682
854
40
4
0
143,570
0
W
Mulan
8,110
901
12
1
0
179,062
0
L
Thanatos
6,950
772
5
1
0
137,984
0
L
Hachiman
8,036
893
13
1
0
173,410
2
W
Ganesha
7,656
851
0
0
0
186,645
3
L
King Arthur
6,268
696
12
1
0
132,114
0
W
Medusa
8,258
918
18
2
0
160,623
0
W
Neith
9,379
1,042
25
3
0
181,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role