Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BradleyMartin
Rama
Level 123
God Stats
17W - 8L
1,631 SR
Queue Stats
134W - 113L
1,630 Elo+
Solo
Jormungandr
Jormungandr
H3llequin
Jormungandr
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 165L
1,594 Elo+
Solo
Yu Huang
Yu Huang
MyKnitters
Yu Huang
Level 148
God Stats
35W - 45L
1,525 SR
Queue Stats
669W - 639L
1,567 Elo+
Solo
Lancelot
Lancelot
NaCl_Win
Lancelot
Level 129
God Stats
10W - 4L
1,645 SR
Queue Stats
242W - 252L
1,584 Elo+
Solo
Team Averages
Level 135
1,560 SR
1,575 Elo+

VS

Team Averages
Level 124
1,464 SR
1,467 Elo+
Atlas
Atlas
Drakaris
Atlas
Level 103
God Stats
1W - 2L
1,589 SR
Queue Stats
21W - 29L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
Eskar
Amaterasu
Level 124
God Stats
1W - 1L
1,494 SR
Queue Stats
25W - 31L
1,433 Elo+
Party 1
Chiron
Chiron
KingNoxia
Chiron
Level 128
God Stats
1W - 2L
1,566 SR
Queue Stats
5W - 6L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
PrimalTPrince45
Baron Samedi
Level 156
God Stats
2W - 4L
1,231 SR
Queue Stats
86W - 90L
1,659 Elo+
Solo
Nemesis
Nemesis
caleb4224
Nemesis
Level 109
God Stats
0W - 2L
1,438 SR
Queue Stats
7W - 20L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
11 / 1 / 8
8,800
880
14,988
11,894
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 0 / 8
8,402
840
7,847
8,935
3,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
H3llequin
Jormungandr
15
6 / 3 / 10
8,185
819
8,941
11,973
12,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
MyKnitters
Yu Huang
14
3 / 0 / 15
7,865
787
9,031
4,714
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
NaCl_Win
Lancelot
14
4 / 2 / 15
8,122
812
12,256
12,944
5,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drakaris
Atlas
13
2 / 4 / 3
7,631
763
6,298
11,219
10,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Eskar
Amaterasu
12
0 / 6 / 4
6,672
667
3,896
15,508
11,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
KingNoxia
Chiron
13
1 / 4 / 0
7,128
713
5,826
9,655
4,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
PrimalTPrince45
Baron Samedi
15
3 / 4 / 2
8,494
849
11,559
11,283
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
caleb4224
Nemesis
12
0 / 8 / 3
6,577
658
6,605
13,418
7,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
26
Kills
6
6
Deaths
26
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
11
1
8
15
W
2
0
8
6
L
Atlas
Drakaris
Atlas
2
4
3
0.88
L
Amaterasu
Eskar
Amaterasu
0
6
4
0.33
W
Jormungandr
H3llequin
Jormungandr
6
3
10
3.67
L
Chiron
KingNoxia
Chiron
1
4
0
0.25
W
Yu Huang
MyKnitters
Yu Huang
3
0
15
10.5
W
Lancelot
NaCl_Win
Lancelot
4
2
15
5.75
L
Baron Samedi
PrimalTPrince45
Baron Samedi
3
4
2
1
L
Nemesis
caleb4224
Nemesis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,063
Damage
34,184
50,460
Taken
61,083
33,944
Mitigated
38,286
8,967
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,988
3,365
390
3,657
11,894
9,924
105
2,865
9,029
0
27,455
W
7,847
5,550
0
3,521
8,935
3,907
2,059
4,305
4,630
0
37,200
L
Atlas
Drakaris
Atlas
6,298
3,415
505
1,319
11,219
10,068
0
2,576
8,254
12,947
0
L
Amaterasu
Eskar
Amaterasu
3,896
2,028
0
2,581
15,508
11,338
0
3,925
11,177
0
9,881
W
Jormungandr
H3llequin
Jormungandr
8,941
3,224
0
410
11,973
12,282
449
4,388
7,585
24,231
0
L
Chiron
KingNoxia
Chiron
5,826
2,595
577
2,149
9,655
4,170
0
3,124
6,324
0
24,483
W
Yu Huang
MyKnitters
Yu Huang
9,031
360
0
250
4,714
2,049
254
2,011
2,703
19,982
0
W
Lancelot
NaCl_Win
Lancelot
12,256
1,979
0
739
12,944
5,782
0
4,288
8,656
0
28,113
L
Baron Samedi
PrimalTPrince45
Baron Samedi
11,559
1,366
1,362
2,579
11,283
5,629
21
2,903
8,127
38,479
0
L
Nemesis
caleb4224
Nemesis
6,605
2,946
97
2,021
13,418
7,081
699
4,604
8,522
0
11,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
36,502
200
Minions Killed
161
0
Camps Cleared
0
1,095,878
Distance Traveled
965,487
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,800
880
28
3
0
223,507
0
W
Rama
8,402
840
68
7
0
209,211
2
L
Atlas
7,631
763
4
0
0
196,112
0
L
Amaterasu
6,672
667
19
2
0
193,821
0
W
Jormungandr
8,185
819
42
4
0
210,880
2
L
Chiron
7,128
713
50
5
0
182,950
0
W
Yu Huang
7,865
787
31
3
0
212,900
2
W
Lancelot
8,122
812
31
3
0
239,380
1
L
Baron Samedi
8,494
849
73
7
0
182,517
1
L
Nemesis
6,577
658
15
2
0
210,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role