Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BigSluggy
Achilles
Level 129
God Stats
1W - 2L
1,498 SR
Queue Stats
148W - 91L
1,661 Elo+
Party 1
Tiamat
Tiamat
Kaztastrophe
Tiamat
Level 159
God Stats
0W - 2L
1,322 SR
Queue Stats
47W - 55L
1,602 Elo+
Solo
Pele
Pele
USaidUWereNine
Pele
Level 127
God Stats
1W - 1L
1,769 SR
Queue Stats
25W - 36L
1,567 Elo+
Solo
Bacchus
Bacchus
thisoneplz
Bacchus
Level 122
God Stats
0W - 1L
1,418 SR
Queue Stats
127W - 133L
1,578 Elo+
Solo
Team Averages
Level 139
1,501 SR
1,582 Elo+

VS

Team Averages
Level 129
1,512 SR
1,665 Elo+
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Chisáto
Bakasura
Level 132
God Stats
2W - 0L
1,721 SR
Queue Stats
58W - 15L
1,854 Elo+
Solo
Chang'e
Chang'e
Eitholas
Chang'e
Level 106
God Stats
20W - 19L
1,315 SR
Queue Stats
282W - 257L
1,632 Elo+
Solo
Cthulhu
Cthulhu
TheSpartanSlay
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 146L
1,736 Elo+
Party 2
Jing Wei
Jing Wei
letsThrow
Jing Wei
Level 101
God Stats
1W - 0L
1,522 SR
Queue Stats
190W - 184L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 1 / 0
7,536
538
5,894
7,084
2,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
BigSluggy
Achilles
9
0 / 3 / 0
5,865
419
4,569
13,362
11,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
1 / 5 / 0
6,523
466
6,688
10,354
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 0
7,661
547
5,431
11,232
5,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
thisoneplz
Bacchus
10
0 / 3 / 2
6,273
448
2,569
11,555
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 0 / 2
8,109
579
8,451
6,668
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Chisáto
Bakasura
13
4 / 1 / 2
8,157
583
9,470
12,585
6,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Eitholas
Chang'e
12
1 / 0 / 7
7,831
559
5,661
12,588
7,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 1
8,793
628
7,258
8,063
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
letsThrow
Jing Wei
14
2 / 2 / 0
7,974
570
4,158
7,744
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
Hera
 
Hera
4
0
2
5
L
Achilles
BigSluggy
Achilles
0
3
0
0
W
Bakasura
Chisáto
Bakasura
4
1
2
5
W
Chang'e
Eitholas
Chang'e
1
0
7
4.5
L
Tiamat
1
5
0
0.2
W
2
0
1
2.5
L
1
2
0
0.5
W
Jing Wei
letsThrow
Jing Wei
2
2
0
1
L
Bacchus
thisoneplz
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
34,998
53,587
Taken
47,648
31,996
Mitigated
26,065
16,839
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,894
3,918
420
2,573
7,084
2,471
418
2,067
4,970
0
69,658
W
Hera
 
Hera
8,451
2,061
0
250
6,668
2,977
884
2,506
4,024
78,065
0
L
Achilles
BigSluggy
Achilles
4,569
1,100
0
2,786
13,362
11,039
0
7,465
5,845
0
21,374
W
Bakasura
Chisáto
Bakasura
9,470
6,322
0
5,938
12,585
6,518
0
3,725
8,684
0
62,168
W
Chang'e
Eitholas
Chang'e
5,661
1,198
3,930
7,405
12,588
7,704
274
2,527
9,868
23,476
0
L
Tiamat
6,688
344
0
1,410
10,354
6,208
8
4,320
5,617
46,953
0
W
7,258
1,310
0
750
8,063
6,271
0
372
7,691
62,353
0
L
5,431
1,476
0
6,628
11,232
5,845
0
6,418
4,276
0
59,765
W
Jing Wei
letsThrow
Jing Wei
4,158
3,113
0
1,580
7,744
2,595
0
292
7,434
0
71,880
L
Bacchus
thisoneplz
Bacchus
2,569
279
0
3,022
11,555
6,433
0
463
9,954
36,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
40,864
451
Minions Killed
562
0
Camps Cleared
0
1,289,426
Distance Traveled
1,466,281
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,536
538
141
10
0
219,413
0
W
Hera
8,109
579
161
12
0
283,283
2
L
Achilles
5,865
419
23
2
0
284,844
2
W
Bakasura
8,157
583
117
8
0
345,772
2
W
Chang'e
7,831
559
16
1
0
280,894
3
L
Tiamat
6,523
466
82
6
0
268,660
4
W
Cthulhu
8,793
628
133
10
0
294,504
0
L
Pele
7,661
547
127
9
0
253,035
3
W
Jing Wei
7,974
570
135
10
0
261,828
2
L
Bacchus
6,273
448
78
6
0
263,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role