Player Matchup

Ratatoskr
Ratatoskr
Chewwy69
Ratatoskr
Level 147
God Stats
7W - 10L
1,098 SR
Queue Stats
275W - 279L
1,507 Elo+
Party 3
Nox
Nox
VultureWiener
Nox
Level 105
God Stats
5W - 1L
1,641 SR
Queue Stats
28W - 28L
1,498 Elo+
Party 3
Ares
Ares
fondlemejunson
Ares
Level 79
God Stats
2W - 4L
1,365 SR
Queue Stats
102W - 123L
1,440 Elo+
Party 1
Ravana
Ravana
hellboy2247
Ravana
Level 148
God Stats
15W - 8L
1,500 SR
Queue Stats
247W - 216L
1,567 Elo+
Party 3
Xbalanque
Xbalanque
jokerFett
Xbalanque
Level 89
God Stats
5W - 7L
1,441 SR
Queue Stats
214W - 245L
1,426 Elo+
Party 1
Team Averages
Level 114
1,409 SR
1,487 Elo+

VS

Team Averages
Level 128
1,644 SR
1,510 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
InfernoFoxToph
Sol
Level 131
God Stats
10W - 5L
1,782 SR
Queue Stats
76W - 67L
1,586 Elo+
Party 2
King Arthur
King Arthur
JagoGhost
King Arthur
Level 108
God Stats
5W - 4L
1,891 SR
Queue Stats
79W - 60L
1,561 Elo+
Party 2
Sobek
Sobek
OutJesus15900
Sobek
Level 143
God Stats
1W - 0L
1,272 SR
Queue Stats
18W - 27L
1,402 Elo+
Solo
Set
Set
Starscreamer22
Set
Level 109
God Stats
7W - 3L
1,776 SR
Queue Stats
262W - 246L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Chewwy69
Ratatoskr
8
0 / 3 / 1
4,963
496
2,673
9,899
3,599
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 4 / 0
5,580
558
1,942
4,750
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,571
457
4,293
8,370
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
9
0 / 2 / 0
4,786
479
2,504
6,715
3,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
jokerFett
Xbalanque
10
1 / 0 / 1
5,542
554
3,937
5,657
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 1 / 0
5,481
548
5,214
4,824
1,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 1 / 1
6,436
644
7,704
5,596
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
JagoGhost
King Arthur
11
1 / 0 / 2
6,514
651
4,961
6,620
5,014
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 3
5,329
533
2,482
8,177
4,888
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 5
6,109
611
2,317
6,647
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
0
3
L
Ratatoskr
Chewwy69
Ratatoskr
0
3
1
0.17
W
7
1
1
7.5
W
King Arthur
JagoGhost
King Arthur
1
0
2
2
W
0
0
3
1.5
W
1
1
5
3.5
L
2
4
0
0.5
L
0
3
0
0
L
Ravana
0
2
0
0
L
Xbalanque
jokerFett
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
22,678
35,391
Taken
31,864
17,460
Mitigated
16,659
8,159
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,214
2,937
0
1,582
4,824
1,560
0
820
4,004
0
35,140
L
Ratatoskr
Chewwy69
Ratatoskr
2,673
937
0
1,820
9,899
3,599
0
3,110
6,789
0
24,287
W
7,704
3,737
0
2,960
5,596
2,333
1,578
829
4,767
36,708
6,036
W
King Arthur
JagoGhost
King Arthur
4,961
1,192
0
2,000
6,620
5,014
54
196
6,424
0
43,070
W
2,482
401
158
4,200
8,177
4,888
0
3,224
4,953
13,155
0
W
2,317
790
0
1,296
6,647
2,864
0
1,166
5,481
0
37,453
L
1,942
474
0
360
4,750
2,043
0
2,397
2,353
27,491
0
L
4,293
371
0
813
8,370
6,274
0
2,839
5,531
17,770
0
L
Ravana
2,504
588
0
2,022
6,715
3,732
0
415
6,300
0
27,554
L
Xbalanque
jokerFett
Xbalanque
3,937
1,372
0
3,144
5,657
1,812
0
365
5,292
0
35,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
29,869
223
Minions Killed
299
0
Camps Cleared
0
965,043
Distance Traveled
969,326
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,481
548
62
6
0
184,438
4
L
Ratatoskr
4,963
496
57
6
0
223,147
3
W
Sol
6,436
644
68
7
0
179,235
2
W
King Arthur
6,514
651
71
7
0
186,838
1
W
Sobek
5,329
533
21
2
0
210,327
5
W
Set
6,109
611
77
8
0
208,488
4
L
Nox
5,580
558
44
4
0
195,548
4
L
Ares
4,571
457
20
2
0
196,308
1
L
Ravana
4,786
479
39
4
0
194,166
3
L
Xbalanque
5,542
554
63
6
0
155,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role