Player Matchup

Heimdallr
Heimdallr
Ajsjohnson1998
Heimdallr
Level 25
God Stats
2W - 1L
1,771 SR
Queue Stats
2W - 3L
1,487 Elo+
Party 1
Ymir
Ymir
FireThief01
Ymir
Level 29
God Stats
2W - 2L
1,565 SR
Queue Stats
2W - 2L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
FrostByteV7
Ah Puch
Level 108
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 6L
1,561 Elo+
Party 1
Team Averages
Level 54
1,697 SR
1,512 Elo+

VS

Team Averages
Level 116
1,494 SR
1,435 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AngstyCactus
Xing Tian
Level 104
God Stats
18W - 17L
1,481 SR
Queue Stats
130W - 187L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ajsjohnson1998
Heimdallr
7
0 / 2 / 2
5,847
585
2,970
3,457
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
7,137
714
3,536
8,579
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
FrostByteV7
Ah Puch
12
3 / 2 / 0
7,365
737
7,671
4,712
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
5 / 2 / 0
7,611
761
8,498
6,072
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
11
0 / 2 / 5
6,764
676
2,180
7,472
5,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
AngstyCactus
Xing Tian
10
0 / 0 / 3
6,891
689
1,615
6,555
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
5
5
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
0
2.5
W
Achilles
 
Achilles
0
2
5
1.25
L
Heimdallr
Ajsjohnson1998
Heimdallr
0
2
2
0.5
W
Xing Tian
AngstyCactus
Xing Tian
0
0
3
1.5
L
0
1
4
2
L
Ah Puch
FrostByteV7
Ah Puch
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,177
Damage
12,293
16,748
Taken
20,099
11,302
Mitigated
12,353
2,229
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,498
448
0
1,152
6,072
2,399
0
3,505
2,567
35,079
0
W
Achilles
 
Achilles
2,180
288
720
2,614
7,472
5,288
0
3,604
3,868
0
14,489
L
Heimdallr
Ajsjohnson1998
Heimdallr
2,970
2,038
0
500
3,457
1,461
0
2,294
1,163
0
8,845
W
Xing Tian
AngstyCactus
Xing Tian
1,615
56
0
627
6,555
4,666
0
4,543
2,012
7,720
0
L
3,536
697
0
1,304
8,579
7,793
0
4,787
3,792
14,371
0
L
Ah Puch
FrostByteV7
Ah Puch
7,671
342
0
425
4,712
2,048
0
3,132
1,580
27,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,349
Gold Earned
21,266
93
Minions Killed
117
4
Camps Cleared
5
421,334
Distance Traveled
545,848
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,611
761
81
8
2
184,998
5
W
Achilles
6,764
676
19
2
2
202,388
4
L
Heimdallr
5,847
585
20
2
0
86,770
0
W
Xing Tian
6,891
689
17
2
1
158,462
0
L
Ymir
7,137
714
23
2
0
173,331
0
L
Ah Puch
7,365
737
50
5
4
161,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role