Player Matchup

Izanami
Izanami
Coolboy0519
Izanami
Level 64
God Stats
5W - 2L
1,423 SR
Queue Stats
69W - 61L
1,583 Elo+
Solo
Anubis
Anubis
IceSpartan
Anubis
Level 141
God Stats
1W - 0L
1,497 SR
Queue Stats
10W - 18L
1,353 Elo+
Party 1
Lancelot
Lancelot
missipote
Lancelot
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,478 Elo+

VS

Team Averages
Level 100
1,460 SR
1,357 Elo+
Sol
Sol
DisturberOne
Sol
Level 68
God Stats
1W - 2L
1,599 SR
Queue Stats
14W - 33L
1,278 Elo+
Solo
Jormungandr
Jormungandr
IvarTheBoneless6
Jormungandr
Level 126
God Stats
3W - 3L
1,496 SR
Queue Stats
43W - 50L
1,378 Elo+
Solo
Skadi
Skadi
Vaccapì
Skadi
Level 107
God Stats
1W - 4L
1,285 SR
Queue Stats
56W - 65L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coolboy0519
Izanami
18
0 / 1 / 6
11,480
675
17,538
7,547
3,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
IceSpartan
Anubis
16
3 / 2 / 3
11,352
668
13,955
12,280
7,385
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
missipote
Lancelot
15
3 / 3 / 2
10,874
640
9,667
12,225
7,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
10,605
624
7,132
14,330
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
IvarTheBoneless6
Jormungandr
17
3 / 1 / 3
11,826
696
11,610
30,437
32,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Vaccapì
Skadi
9
0 / 0 / 5
8,665
510
2,912
2,294
602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
6
6
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Coolboy0519
Izanami
0
1
6
3
L
3
5
3
0.9
W
Anubis
IceSpartan
Anubis
3
2
3
2.25
L
Jormungandr
IvarTheBoneless6
Jormungandr
3
1
3
4.5
L
Skadi
Vaccapì
Skadi
0
0
5
2.5
W
Lancelot
missipote
Lancelot
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,160
Damage
21,654
32,052
Taken
47,061
18,426
Mitigated
37,254
11,003
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Coolboy0519
Izanami
17,538
15,651
0
2,892
7,547
3,725
1,209
5,517
2,030
0
75,847
L
7,132
1,659
0
1,744
14,330
4,236
754
7,476
6,854
35,725
0
W
Anubis
IceSpartan
Anubis
13,955
1,228
0
5,710
12,280
7,385
657
7,406
4,874
48,262
0
L
Jormungandr
IvarTheBoneless6
Jormungandr
11,610
1,983
0
8,338
30,437
32,416
0
5,921
24,516
45,810
0
L
Skadi
Vaccapì
Skadi
2,912
1,414
0
228
2,294
602
503
857
1,437
0
12,327
W
Lancelot
missipote
Lancelot
9,667
2,842
0
2,401
12,225
7,316
420
6,667
5,558
0
27,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
31,096
209
Minions Killed
158
10
Camps Cleared
5
950,016
Distance Traveled
704,329
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,480
675
117
7
6
306,344
5
L
Sol
10,605
624
63
4
2
277,234
3
W
Anubis
11,352
668
60
4
3
294,332
7
L
Jormungandr
11,826
696
73
4
2
327,008
3
L
Skadi
8,665
510
22
1
1
100,087
1
W
Lancelot
10,874
640
32
2
1
349,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role