Player Matchup

Hachiman
Hachiman
FluXy XV
Hachiman
Level 8
God Stats
24W - 24L
1,252 SR
Queue Stats
31W - 38L
1,266 Elo+
Party 3
Khepri
Khepri
I peep kids
Khepri
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,458 Elo+
Party 3
Ne Zha
Ne Zha
LzTk-Pimousse_
Ne Zha
Level 129
God Stats
2W - 4L
1,600 SR
Queue Stats
207W - 254L
1,453 Elo+
Party 2
King Arthur
King Arthur
Snipersullie
King Arthur
Level 62
God Stats
5W - 6L
1,715 SR
Queue Stats
389W - 392L
1,445 Elo+
Party 3
Scylla
Scylla
ronce_pur
Scylla
Level 119
God Stats
1W - 3L
1,661 SR
Queue Stats
159W - 190L
1,469 Elo+
Party 2
Team Averages
Level 70
1,546 SR
1,418 Elo+

VS

Team Averages
Level 86
1,468 SR
1,424 Elo+
Ra
Ra
Softcase58745305
Ra
Level 86
God Stats
7W - 7L
1,427 SR
Queue Stats
293W - 286L
1,425 Elo+
Party 1
Mulan
Mulan
That_Mid_Guy
Mulan
Level 47
God Stats
19W - 26L
1,425 SR
Queue Stats
62W - 66L
1,430 Elo+
Party 1
Set
Set
TheSaVeStYle
Set
Level 101
God Stats
14W - 13L
1,604 SR
Queue Stats
357W - 360L
1,430 Elo+
Solo
Charybdis
Charybdis
Vinnerzz
Charybdis
Level 129
God Stats
2W - 3L
1,337 SR
Queue Stats
177W - 157L
1,455 Elo+
Party 1
Yemoja
Yemoja
zDiston
Yemoja
Level 65
God Stats
5W - 3L
1,547 SR
Queue Stats
97W - 111L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FluXy XV
Hachiman
14
1 / 1 / 1
8,406
442
7,038
12,285
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
12
1 / 3 / 2
7,714
406
3,860
13,292
12,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 3
8,400
442
8,850
18,189
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Snipersullie
King Arthur
16
1 / 3 / 0
9,428
496
12,033
21,355
24,275
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
ronce_pur
Scylla
14
1 / 1 / 3
8,203
432
12,161
8,601
3,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,215
538
9,229
13,118
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 2
10,600
558
11,606
17,485
15,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 3
9,817
517
10,426
14,074
9,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Vinnerzz
Charybdis
16
4 / 1 / 2
10,277
541
15,407
12,874
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
zDiston
Yemoja
14
0 / 2 / 6
9,093
479
3,484
12,405
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
12
12
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FluXy XV
Hachiman
1
1
1
1.5
L
Khepri
1
3
2
0.67
L
1
4
3
0.63
L
King Arthur
Snipersullie
King Arthur
1
3
0
0.33
W
3
1
5
5.5
W
1
0
2
2
W
4
1
3
5.5
W
Charybdis
Vinnerzz
Charybdis
4
1
2
5
L
Scylla
ronce_pur
Scylla
1
1
3
2.5
W
Yemoja
zDiston
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
50,152
73,722
Taken
69,956
51,875
Mitigated
41,377
20,638
Healing
36,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FluXy XV
Hachiman
7,038
3,862
0
3,953
12,285
4,332
410
1,894
10,391
0
68,442
L
Khepri
3,860
122
0
2,464
13,292
12,262
0
3,289
10,003
28,744
0
L
8,850
2,483
0
6,886
18,189
7,794
0
4,308
13,881
0
72,685
L
King Arthur
Snipersullie
King Arthur
12,033
1,785
0
4,783
21,355
24,275
0
1,127
20,228
0
76,881
W
9,229
1,453
949
4,545
13,118
5,892
942
3,987
8,731
109,554
0
W
11,606
1,130
0
11,480
17,485
15,511
175
70
17,415
0
89,159
W
10,426
4,393
0
4,998
14,074
9,141
273
2,662
11,301
0
89,551
W
Charybdis
Vinnerzz
Charybdis
15,407
9,188
0
6,111
12,874
5,064
2,680
1,951
10,879
0
95,933
L
Scylla
ronce_pur
Scylla
12,161
387
0
2,552
8,601
3,212
0
2,095
6,506
63,343
0
W
Yemoja
zDiston
Yemoja
3,484
1,034
4,515
4,379
12,405
5,769
312
6,549
5,609
20,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
50,002
540
Minions Killed
643
0
Camps Cleared
0
1,820,305
Distance Traveled
1,791,668
18
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,406
442
118
6
0
347,321
0
L
Khepri
7,714
406
41
2
0
363,347
11
L
Ne Zha
8,400
442
110
6
0
392,323
6
L
King Arthur
9,428
496
152
8
0
348,704
0
W
Ra
10,215
538
176
9
0
388,263
5
W
Mulan
10,600
558
169
9
0
313,191
7
W
Set
9,817
517
129
7
0
409,526
12
W
Charybdis
10,277
541
136
7
0
331,330
8
L
Scylla
8,203
432
119
6
0
368,610
1
W
Yemoja
9,093
479
33
2
0
349,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role