Player Matchup

Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DrLordTachanka
Atlas
Level 48
God Stats
8W - 4L
1,757 SR
Queue Stats
79W - 79L
1,552 Elo+
Party 1
Poseidon
Poseidon
cholatemilkman
Poseidon
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 32
1,586 SR
1,517 Elo+

VS

Team Averages
Level 77
1,414 SR
1,357 Elo+
Vamana
Vamana
GaseousPlains60
Vamana
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,246 Elo+
Party 2
Janus
Janus
IxXTruuXxI
Janus
Level 142
God Stats
3W - 14L
1,243 SR
Queue Stats
73W - 109L
1,325 Elo+
Solo
Thor
Thor
gsphypnotic
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 5 / 2
6,576
658
3,389
11,003
4,372
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
7,229
723
5,260
8,540
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
7
0 / 5 / 1
5,781
578
1,327
4,923
1,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,344
734
5,726
10,452
8,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
13
6 / 1 / 4
8,435
844
7,955
5,995
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 1 / 5
7,429
743
5,870
5,107
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
10
11
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
2
0.4
L
1
1
2
2
W
1
1
5
3.5
W
Janus
6
1
4
8
L
Poseidon
0
5
1
0.1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,976
Damage
19,551
24,466
Taken
21,554
12,834
Mitigated
12,285
1,847
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,389
1,733
0
660
11,003
4,372
0
4,071
6,636
0
11,613
L
5,260
2,914
267
920
8,540
7,033
0
2,219
6,089
14,247
0
W
5,726
2,083
380
3,792
10,452
8,211
611
4,033
5,636
0
21,694
W
Janus
7,955
662
0
2,433
5,995
2,073
578
1,924
4,071
29,210
0
L
Poseidon
1,327
355
0
0
4,923
1,429
0
1,010
3,786
6,717
0
W
5,870
1,015
0
649
5,107
2,001
738
1,818
3,247
0
18,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,586
Gold Earned
23,208
38
Minions Killed
99
2
Camps Cleared
7
409,648
Distance Traveled
564,002
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,576
658
18
2
2
170,314
2
L
Atlas
7,229
723
11
1
0
175,901
1
W
Vamana
7,344
734
33
3
4
196,871
0
W
Janus
8,435
844
53
5
1
190,025
2
L
Poseidon
5,781
578
9
1
0
63,433
0
W
Thor
7,429
743
13
1
2
177,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role