Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
OnesieBoi0
Nemesis
Level 109
God Stats
3W - 1L
1,908 SR
Queue Stats
31W - 46L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
TogusaSenpai
Gilgamesh
Level 160
God Stats
4W - 4L
1,530 SR
Queue Stats
80W - 73L
1,621 Elo+
Party 1
Team Averages
Level 139
1,646 SR
1,490 Elo+

VS

Team Averages
Level 123
1,653 SR
1,614 Elo+
Atlas
Atlas
Le Prolapsus
Atlas
Level 154
God Stats
27W - 17L
1,674 SR
Queue Stats
1,231W - 1,354L
1,554 Elo+
Solo
Vulcan
Vulcan
WhiffAlot
Vulcan
Level 145
God Stats
1W - 3L
1,401 SR
Queue Stats
80W - 52L
1,596 Elo+
Party 2
Fenrir
Fenrir
swaggydime509
Fenrir
Level 69
God Stats
23W - 8L
1,886 SR
Queue Stats
163W - 73L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 5
8,110
811
13,759
11,697
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OnesieBoi0
Nemesis
11
3 / 2 / 6
7,593
759
6,327
9,322
5,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TogusaSenpai
Gilgamesh
11
2 / 2 / 6
7,949
795
6,323
14,564
13,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,448
745
6,076
12,561
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
WhiffAlot
Vulcan
11
1 / 3 / 3
7,138
714
9,544
6,764
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 0
7,373
737
8,364
11,098
6,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
5
5
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
L
0
3
4
0.67
W
Nemesis
OnesieBoi0
Nemesis
3
2
6
3
W
Gilgamesh
TogusaSenpai
Gilgamesh
2
2
6
2.5
L
Vulcan
WhiffAlot
Vulcan
1
3
3
0.83
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
23,984
35,583
Taken
30,423
24,709
Mitigated
18,443
14,376
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,759
1,959
3,461
5,620
11,697
5,058
638
5,387
6,310
42,131
0
L
6,076
2,137
0
2,610
12,561
9,404
0
6,314
6,247
16,750
0
W
Nemesis
OnesieBoi0
Nemesis
6,327
2,740
536
1,839
9,322
5,662
597
4,542
4,780
0
10,142
W
Gilgamesh
TogusaSenpai
Gilgamesh
6,323
1,718
1,362
1,558
14,564
13,989
555
5,981
8,583
0
16,203
L
Vulcan
WhiffAlot
Vulcan
9,544
4,127
0
681
6,764
2,736
0
3,013
3,751
24,086
0
L
8,364
2,617
403
2,166
11,098
6,303
0
4,793
6,305
0
22,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
21,959
104
Minions Killed
88
5
Camps Cleared
4
633,896
Distance Traveled
590,799
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,110
811
74
7
1
201,115
4
L
Atlas
7,448
745
14
1
0
183,534
2
W
Nemesis
7,593
759
10
1
2
216,797
0
W
Gilgamesh
7,949
795
20
2
2
215,984
3
L
Vulcan
7,138
714
38
4
0
207,802
1
L
Fenrir
7,373
737
36
4
4
199,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role