Player Matchup

Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Andun
Jing Wei
Level 120
God Stats
0W - 1L
1,312 SR
Queue Stats
134W - 114L
1,537 Elo+
Solo
King Arthur
King Arthur
Tamatati3
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,526 Elo+
Solo
Fafnir
Fafnir
Wursti76
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 148L
1,451 Elo+
Solo
Apollo
Apollo
eshape
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,546 Elo+
Solo
Team Averages
Level 67
1,462 SR
1,512 Elo+

VS

Team Averages
Level 125
1,484 SR
1,440 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ybsremos
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo
Skadi
Skadi
xAbsturzx
Skadi
Level 152
God Stats
3W - 2L
1,418 SR
Queue Stats
876W - 798L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 3 / 4
7,292
810
4,243
6,179
3,128
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
Andun
Jing Wei
14
2 / 3 / 1
7,399
822
5,850
8,104
3,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Tamatati3
King Arthur
11
0 / 5 / 2
6,193
688
3,031
11,954
11,600
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Wursti76
Fafnir
10
0 / 3 / 2
6,007
667
3,407
7,496
8,332
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
eshape
Apollo
13
2 / 5 / 1
7,208
801
9,552
10,797
5,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 2 / 12
8,668
963
8,496
9,725
5,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
14
3 / 1 / 10
7,698
855
8,686
5,192
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
13
2 / 2 / 11
7,436
826
5,474
4,625
1,897
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Ybsremos
Kuzenbo
14
1 / 0 / 16
8,084
898
4,473
8,727
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
xAbsturzx
Skadi
14
9 / 2 / 7
8,406
934
11,803
6,411
3,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
75
5
Kills
19
19
Deaths
7
10
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
4
1
W
Nox
 
Nox
4
2
12
5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
10
8
W
Agni
 
Agni
2
2
11
3.75
L
Jing Wei
Andun
Jing Wei
2
3
1
0.83
L
King Arthur
Tamatati3
King Arthur
0
5
2
0.2
L
Fafnir
Wursti76
Fafnir
0
3
2
0.33
W
Kuzenbo
Ybsremos
Kuzenbo
1
0
16
9
L
Apollo
eshape
Apollo
2
5
1
0.5
W
Skadi
xAbsturzx
Skadi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
38,932
44,530
Taken
34,680
32,255
Mitigated
22,606
9,983
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,243
670
954
506
6,179
3,128
0
5,211
968
12,019
0
W
Nox
 
Nox
8,496
1,040
1,671
3,374
9,725
5,950
0
2,279
7,446
16,681
0
W
Morgan Le Fay
 
Morgan Le Fay
8,686
1,659
563
1,530
5,192
2,718
430
645
4,547
19,823
0
W
Agni
 
Agni
5,474
426
768
759
4,625
1,897
464
532
4,093
14,235
0
L
Jing Wei
Andun
Jing Wei
5,850
4,483
466
1,369
8,104
3,862
0
5,978
2,126
0
21,991
L
King Arthur
Tamatati3
King Arthur
3,031
242
537
1,406
11,954
11,600
0
4,462
7,492
0
7,721
L
Fafnir
Wursti76
Fafnir
3,407
952
233
1,505
7,496
8,332
0
3,650
3,846
5,509
0
W
Kuzenbo
Ybsremos
Kuzenbo
4,473
2,081
1,759
4,215
8,727
8,851
68
1,735
6,992
6,801
0
L
Apollo
eshape
Apollo
9,552
3,730
467
2,540
10,797
5,333
399
7,828
2,969
0
21,311
W
Skadi
xAbsturzx
Skadi
11,803
4,864
423
964
6,411
3,190
1,833
2,459
3,952
0
17,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
40,292
102
Minions Killed
82
0
Camps Cleared
0
686,827
Distance Traveled
849,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,292
810
17
2
0
121,216
0
W
Nox
8,668
963
22
2
0
154,016
0
W
Morgan Le Fay
7,698
855
21
2
0
164,861
1
W
Agni
7,436
826
22
2
0
168,326
1
L
Jing Wei
7,399
822
47
5
0
147,992
0
L
King Arthur
6,193
688
6
1
0
166,737
0
L
Fafnir
6,007
667
4
0
0
109,550
0
W
Kuzenbo
8,084
898
5
1
0
213,700
0
L
Apollo
7,208
801
28
3
0
141,332
0
W
Skadi
8,406
934
12
1
0
148,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role