Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Demifallen
Sol
Level 160
God Stats
9W - 7L
1,488 SR
Queue Stats
371W - 276L
1,622 Elo+
Party 1
Athena
Athena
Fantasticfan882
Athena
Level 82
God Stats
5W - 0L
1,783 SR
Queue Stats
211W - 171L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nerothighs9581
Cu Chulainn
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 185L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
Vegito4274
Danzaburou
Level 49
God Stats
25W - 18L
1,570 SR
Queue Stats
61W - 66L
1,446 Elo+
Party 1
Team Averages
Level 113
1,568 SR
1,557 Elo+

VS

Team Averages
Level 95
1,538 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dragons Fury105
Arachne
Level 117
God Stats
14W - 14L
1,543 SR
Queue Stats
35W - 27L
1,557 Elo+
Solo
Anhur
Anhur
ForeverLive11
Anhur
Level 123
God Stats
12W - 11L
1,541 SR
Queue Stats
262W - 264L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
Iso Agile
Erlang Shen
Level 42
God Stats
9W - 4L
1,573 SR
Queue Stats
11W - 11L
1,438 Elo+
Solo
Ne Zha
Ne Zha
WhoDini1145
Ne Zha
Level 67
God Stats
5W - 5L
1,536 SR
Queue Stats
139W - 157L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 0 / 7
7,243
604
5,171
9,337
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

12
4 / 0 / 3
7,505
625
12,005
10,487
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 5
7,012
584
2,820
7,049
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Nerothighs9581
Cu Chulainn
13
7 / 2 / 1
8,096
675
9,176
10,971
8,635
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Vegito4274
Danzaburou
11
0 / 3 / 2
6,584
549
4,866
8,574
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 0
5,651
471
3,467
7,847
4,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 4
5,560
463
5,627
9,640
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,201
517
4,832
8,035
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Iso Agile
Erlang Shen
10
1 / 4 / 1
6,042
504
5,946
11,652
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
8
2 / 4 / 1
5,342
445
4,383
10,526
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
6
6
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
7
6.5
L
Anubis
 
Anubis
1
2
0
0.5
W
4
0
3
5.5
L
0
5
4
0.4
W
2
1
5
4.5
L
2
1
0
2
L
Erlang Shen
Iso Agile
Erlang Shen
1
4
1
0.38
W
Cu Chulainn
Nerothighs9581
Cu Chulainn
7
2
1
3.75
W
Danzaburou
Vegito4274
Danzaburou
0
3
2
0.33
L
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,038
Damage
24,255
46,418
Taken
47,700
23,167
Mitigated
21,122
16,481
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,171
1,294
0
750
9,337
3,951
38
391
8,946
0
57,036
L
Anubis
 
Anubis
3,467
190
0
3,135
7,847
4,570
0
4,531
3,316
35,837
0
W
12,005
5,381
0
7,572
10,487
4,061
1,550
2,006
8,481
66,077
10,194
L
5,627
4,389
0
1,197
9,640
3,240
0
1,501
8,139
0
26,797
W
2,820
772
333
1,781
7,049
4,080
38
430
6,619
15,687
0
L
4,832
3,707
0
3,666
8,035
2,387
0
404
7,631
0
40,183
L
Erlang Shen
Iso Agile
Erlang Shen
5,946
3,947
366
4,655
11,652
5,531
0
2,100
9,552
0
35,351
W
Cu Chulainn
Nerothighs9581
Cu Chulainn
9,176
2,879
0
2,917
10,971
8,635
0
640
10,331
0
55,128
W
Danzaburou
Vegito4274
Danzaburou
4,866
2,493
165
2,963
8,574
2,440
334
0
8,574
0
41,721
L
Ne Zha
4,383
1,925
0
2,076
10,526
5,394
346
4,516
6,010
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
28,796
413
Minions Killed
277
0
Camps Cleared
0
1,181,813
Distance Traveled
1,095,157
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,243
604
98
8
0
274,132
4
L
Anubis
5,651
471
54
5
0
211,491
3
W
Sol
7,505
625
111
9
0
217,843
1
L
Arachne
5,560
463
46
4
0
254,494
1
W
Athena
7,012
584
24
2
0
264,213
0
L
Anhur
6,201
517
84
7
0
181,357
4
L
Erlang Shen
6,042
504
64
5
0
218,168
0
W
Cu Chulainn
8,096
675
111
9
0
228,344
3
W
Danzaburou
6,584
549
69
6
0
197,281
2
L
Ne Zha
5,342
445
29
2
0
229,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role