Player Matchup

Artemis
Artemis
AtXShark5
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
StromWitch
Zhong Kui
Level 33
God Stats
0W - 3L
1,293 SR
Queue Stats
2W - 9L
1,367 Elo+
Solo
Poseidon
Poseidon
empresademonosnt
Poseidon
Level 25
God Stats
0W - 5L
1,292 SR
Queue Stats
36W - 60L
1,430 Elo+
Party 1
Team Averages
Level 59
1,362 SR
1,426 Elo+

VS

Team Averages
Level 139
1,579 SR
1,538 Elo+
Osiris
Osiris
NAJIRAMBA
Osiris
Level 160
God Stats
5W - 1L
1,588 SR
Queue Stats
455W - 326L
1,615 Elo+
Party 2
Sol
Sol
Sc00per
Sol
Level 114
God Stats
7W - 10L
1,559 SR
Queue Stats
105W - 123L
1,406 Elo+
Solo
Ymir
Ymir
thatk6079
Ymir
Level 144
God Stats
10W - 4L
1,591 SR
Queue Stats
215W - 185L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AtXShark5
Artemis
10
2 / 3 / 0
6,189
774
6,863
6,731
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
StromWitch
Zhong Kui
6
0 / 2 / 2
5,210
651
1,251
2,425
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
6,079
760
4,541
6,702
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NAJIRAMBA
Osiris
12
1 / 1 / 8
7,128
891
4,217
7,288
6,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
13
4 / 1 / 5
7,511
939
5,746
4,424
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
5 / 1 / 3
7,921
990
3,873
10,446
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AtXShark5
Artemis
2
3
0
0.67
W
Osiris
NAJIRAMBA
Osiris
1
1
8
5
W
Sol
4
1
5
6.5
L
Zhong Kui
StromWitch
Zhong Kui
0
2
2
0.5
L
1
5
2
0.4
W
Ymir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,655
Damage
13,836
15,858
Taken
22,158
7,236
Mitigated
17,765
1,320
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AtXShark5
Artemis
6,863
3,323
0
709
6,731
2,954
0
3,946
2,785
0
12,823
W
Osiris
NAJIRAMBA
Osiris
4,217
1,196
430
1,584
7,288
6,354
570
2,048
5,240
0
18,111
W
Sol
5,746
2,554
0
2,013
4,424
2,023
1,893
1,309
3,115
37,774
3,841
L
Zhong Kui
StromWitch
Zhong Kui
1,251
117
0
111
2,425
1,565
0
1,810
615
4,387
0
L
4,541
745
0
500
6,702
2,717
0
3,714
2,988
20,058
0
W
Ymir
3,873
501
0
2,391
10,446
9,388
108
2,854
7,592
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,478
Gold Earned
22,560
69
Minions Killed
115
1
Camps Cleared
7
292,517
Distance Traveled
472,239
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,189
774
20
3
0
117,745
3
W
Osiris
7,128
891
24
3
2
174,989
2
W
Sol
7,511
939
73
9
4
154,434
3
L
Zhong Kui
5,210
651
8
1
1
59,564
3
L
Poseidon
6,079
760
41
5
0
115,208
0
W
Ymir
7,921
990
18
2
1
142,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role