Player Matchup

Discordia
Discordia
BFrei2
Discordia
Level 47
God Stats
5W - 3L
1,457 SR
Queue Stats
154W - 163L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dragonkeeper962
Ah Muzen Cab
Level 45
God Stats
38W - 48L
1,365 SR
Queue Stats
89W - 97L
1,410 Elo+
Solo
Heimdallr
Heimdallr
FilthyDespot
Heimdallr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,664 Elo+
Solo
Chronos
Chronos
Magic Luxx
Chronos
Level 107
God Stats
4W - 2L
1,517 SR
Queue Stats
200W - 194L
1,496 Elo+
Solo
Horus
Horus
Sir-T-Bagalot-
Horus
Level 49
God Stats
2W - 0L
1,715 SR
Queue Stats
145W - 187L
1,385 Elo+
Solo
Team Averages
Level 78
1,511 SR
1,484 Elo+

VS

Team Averages
Level 59
1,494 SR
1,482 Elo+
Ganesha
Ganesha
BigTy22shots
Ganesha
Level 46
God Stats
5W - 6L
1,512 SR
Queue Stats
74W - 99L
1,396 Elo+
Solo
Sol
Sol
C0LETHEGAMER
Sol
Level 46
God Stats
5W - 3L
1,513 SR
Queue Stats
64W - 70L
1,502 Elo+
Party 1
Achilles
Achilles
Mayhaps WM
Achilles
Level 26
God Stats
2W - 2L
1,353 SR
Queue Stats
56W - 55L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
Level 49
God Stats
19W - 18L
1,604 SR
Queue Stats
262W - 227L
1,536 Elo+
Solo
Vulcan
Vulcan
laureltonheist
Vulcan
Level 129
God Stats
344W - 369L
1,488 SR
Queue Stats
461W - 505L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BFrei2
Discordia
20
2 / 1 / 13
14,988
937
21,670
18,817
8,910
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dragonkeeper962
Ah Muzen Cab
20
1 / 5 / 16
15,774
986
20,193
15,971
7,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
FilthyDespot
Heimdallr
20
16 / 4 / 4
18,362
1,148
46,525
26,830
12,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Magic Luxx
Chronos
20
9 / 2 / 11
16,614
1,038
33,805
28,123
14,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
2 / 0 / 14
14,723
920
11,702
25,186
34,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigTy22shots
Ganesha
20
0 / 4 / 9
14,759
922
13,351
31,086
33,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
0 / 7 / 6
14,140
884
22,109
28,659
13,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mayhaps WM
Achilles
20
3 / 3 / 7
15,800
988
12,232
32,508
43,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
20
4 / 10 / 5
15,411
963
23,899
28,410
12,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
5 / 6 / 5
16,151
1,009
39,733
20,360
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
30
Kills
12
12
Deaths
30
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
BFrei2
Discordia
2
1
13
8.5
L
Ganesha
BigTy22shots
Ganesha
0
4
9
1.13
L
0
7
6
0.43
W
Ah Muzen Cab
Dragonkeeper962
Ah Muzen Cab
1
5
16
1.8
W
Heimdallr
FilthyDespot
Heimdallr
16
4
4
4.5
W
Chronos
Magic Luxx
Chronos
9
2
11
7.25
L
Achilles
Mayhaps WM
Achilles
3
3
7
2.17
L
Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
4
10
5
0.65
W
2
0
14
9
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,895
Damage
111,324
114,927
Taken
141,023
78,563
Mitigated
112,893
26,418
Healing
14,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BFrei2
Discordia
21,670
1,423
0
0
18,817
8,910
0
13,310
5,507
54,620
0
L
Ganesha
BigTy22shots
Ganesha
13,351
551
342
1,122
31,086
33,836
0
9,344
21,742
35,979
0
L
22,109
8,121
0
4,853
28,659
13,369
0
14,586
14,070
36,081
5,240
W
Ah Muzen Cab
Dragonkeeper962
Ah Muzen Cab
20,193
7,404
134
1,951
15,971
7,324
0
9,354
6,617
0
58,905
W
Heimdallr
FilthyDespot
Heimdallr
46,525
22,593
0
6,444
26,830
12,524
0
18,081
8,749
0
77,430
W
Chronos
Magic Luxx
Chronos
33,805
14,432
0
8,103
28,123
14,846
0
19,126
8,997
56,943
6,128
L
Achilles
Mayhaps WM
Achilles
12,232
2,148
900
3,737
32,508
43,955
0
10,812
21,696
5,279
29,961
L
Ah Muzen Cab
NATE DAWG01999
Ah Muzen Cab
23,899
9,657
0
2,969
28,410
12,135
0
8,503
19,893
0
56,924
W
11,702
3,528
4,637
5,149
25,186
34,959
0
14,698
10,488
0
15,408
L
39,733
9,004
0
250
20,360
9,598
0
8,458
11,902
72,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,461
Gold Earned
76,261
380
Minions Killed
333
11
Camps Cleared
10
1,444,959
Distance Traveled
1,687,787
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,988
937
107
7
2
296,686
0
L
Ganesha
14,759
922
19
1
0
300,562
0
L
Sol
14,140
884
56
4
7
333,083
1
W
Ah Muzen Cab
15,774
986
98
6
2
260,003
0
W
Heimdallr
18,362
1,148
91
6
1
256,496
0
W
Chronos
16,614
1,038
78
5
6
308,816
0
L
Achilles
15,800
988
72
5
2
359,288
0
L
Ah Muzen Cab
15,411
963
92
6
0
338,466
0
W
Horus
14,723
920
6
0
0
322,958
0
L
Vulcan
16,151
1,009
94
6
1
356,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role