Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
BBC-BAYBOOM
Kumbhakarna
Gold II
Level 123
God Stats
11W - 7L
1,475 SR
Queue Stats
152W - 152L
1,546 MMR
Solo
Thanatos
Thanatos
Gold II
Hannia095
Thanatos
Gold II
Level 158
God Stats
1W - 3L
1,546 SR
Queue Stats
131W - 128L
1,461 MMR
Solo
Raijin
Raijin
Gold III
Jayhonr
Raijin
Gold III
Level 158
God Stats
8W - 6L
1,793 SR
Queue Stats
169W - 160L
1,520 MMR
Solo
Shiva
Shiva
Bronze III
Mista-Squeeze
Shiva
Bronze III
Level 60
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Cupid
Cupid
Gold II
mafk666
Cupid
Gold II
Level 109
God Stats
8W - 8L
1,663 SR
Queue Stats
184W - 192L
1,580 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,636 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,599 SR
1,534 MMR
Sol
Sol
Silver II
 
Sol
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
RaySpritzzz
Mulan
Gold III
Level 125
God Stats
1W - 1L
1,664 SR
Queue Stats
34W - 33L
1,559 MMR
Solo
Merlin
Merlin
Gold IV
Ya1l W3ird
Merlin
Gold IV
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 132L
1,580 MMR
Solo
Pele
Pele
Gold III
xB0N3H34Dx9852
Pele
Gold III
Level 160
God Stats
6W - 4L
1,831 SR
Queue Stats
363W - 339L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BBC-BAYBOOM
Kumbhakarna
9
1 / 1 / 0
6,511
407
2,608
9,857
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Hannia095
Thanatos
11
1 / 5 / 1
6,875
430
5,291
12,129
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Jayhonr
Raijin
15
3 / 4 / 1
8,480
530
3,701
11,110
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
6,691
418
9,406
16,143
12,808
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
mafk666
Cupid
10
0 / 5 / 0
6,493
406
6,373
9,645
3,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LokiHorusLancelotKhepri

VS

Bans
AtlasBastetNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 0 / 1
10,136
634
10,562
10,262
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 4
8,301
519
4,159
8,858
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
4 / 0 / 5
10,831
677
10,821
18,734
14,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Ya1l W3ird
Merlin
14
2 / 1 / 2
8,993
562
3,756
5,713
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 8
9,671
604
10,554
14,193
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
20
20
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
1
8.5
W
Cu Chulainn
 
Cu Chulainn
2
1
4
4
L
Kumbhakarna
BBC-BAYBOOM
Kumbhakarna
1
1
0
1
L
Thanatos
Hannia095
Thanatos
1
5
1
0.3
L
Raijin
Jayhonr
Raijin
3
4
1
0.88
L
0
5
0
0
W
4
0
5
6.5
W
Merlin
Ya1l W3ird
Merlin
2
1
2
3
L
Cupid
mafk666
Cupid
0
5
0
0
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
39,852
58,884
Taken
57,760
33,452
Mitigated
33,599
16,546
Healing
25,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,562
5,635
0
7,275
10,262
3,936
4,766
1,648
8,614
81,162
0
W
Cu Chulainn
 
Cu Chulainn
4,159
601
0
2,685
8,858
7,634
0
1,238
7,389
0
28,589
L
Kumbhakarna
BBC-BAYBOOM
Kumbhakarna
2,608
380
0
2,058
9,857
7,107
0
5,117
4,740
16,849
0
L
Thanatos
Hannia095
Thanatos
5,291
1,940
0
8,482
12,129
5,627
0
1,092
11,037
0
51,845
L
Raijin
Jayhonr
Raijin
3,701
377
0
1,559
11,110
4,362
0
1,931
9,179
81,636
0
L
9,406
639
65
2,121
16,143
12,808
0
905
15,238
0
48,288
W
10,821
1,517
0
10,915
18,734
14,720
0
330
18,404
0
83,776
W
Merlin
Ya1l W3ird
Merlin
3,756
261
0
1,686
5,713
2,080
770
1,440
4,273
53,984
0
L
Cupid
mafk666
Cupid
6,373
2,721
0
2,261
9,645
3,548
0
5,273
4,372
0
42,042
W
10,554
3,201
0
2,509
14,193
5,229
460
2,115
12,078
0
76,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,050
Gold Earned
47,932
396
Minions Killed
515
0
Camps Cleared
0
1,304,090
Distance Traveled
1,500,187
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,136
634
140
9
0
253,785
4
W
Cu Chulainn
8,301
519
33
2
0
313,164
6
L
Kumbhakarna
6,511
407
19
1
0
286,950
6
L
Thanatos
6,875
430
85
5
0
275,298
6
L
Raijin
8,480
530
135
8
0
256,713
5
L
Shiva
6,691
418
71
4
0
260,030
2
W
Mulan
10,831
677
157
10
0
314,828
2
W
Merlin
8,993
562
95
6
0
268,594
4
L
Cupid
6,493
406
86
5
0
225,099
3
W
Pele
9,671
604
90
6
0
349,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role