Player Matchup

Sobek
Sobek
Ereenyaeger
Sobek
Level 160
God Stats
2W - 2L
1,814 SR
Queue Stats
256W - 247L
1,592 Elo+
Solo
Kukulkan
Kukulkan
MyJoghurtExpired
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,571 Elo+
Party 1
Anhur
Anhur
TheOnlyNomad
Anhur
Level 146
God Stats
1W - 4L
1,395 SR
Queue Stats
112W - 122L
1,559 Elo+
Solo
Yemoja
Yemoja
Turiandor
Yemoja
Level 141
God Stats
3W - 6L
1,418 SR
Queue Stats
382W - 383L
1,534 Elo+
Party 1
Charybdis
Charybdis
WASDMAFIA
Charybdis
Level 158
God Stats
1W - 3L
1,475 SR
Queue Stats
144W - 151L
1,593 Elo+
Solo
Team Averages
Level 147
1,520 SR
1,570 Elo+

VS

Team Averages
Level 152
1,552 SR
1,582 Elo+
Ah Puch
Ah Puch
BloodyKn1ght
Ah Puch
Level 147
God Stats
5W - 3L
1,461 SR
Queue Stats
176W - 176L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Magî
Hou Yi
Level 159
God Stats
1W - 0L
1,840 SR
Queue Stats
41W - 44L
1,635 Elo+
Party 2
Hel
Hel
Reesje
Hel
Level 159
God Stats
4W - 1L
1,577 SR
Queue Stats
105W - 81L
1,625 Elo+
Party 2
Ne Zha
Ne Zha
Riaaaru
Ne Zha
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 91L
1,545 Elo+
Solo
Ratatoskr
Ratatoskr
wodkalord
Ratatoskr
Level 139
God Stats
2W - 5L
1,381 SR
Queue Stats
242W - 260L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 7
9,494
678
9,573
19,676
21,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 4
8,754
625
11,241
11,163
6,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 4
9,801
700
8,917
14,338
7,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Turiandor
Yemoja
16
1 / 4 / 11
9,479
677
4,587
19,233
20,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
WASDMAFIA
Charybdis
18
5 / 4 / 5
10,057
718
16,948
14,933
8,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BloodyKn1ght
Ah Puch
18
2 / 2 / 17
10,538
753
18,085
13,579
7,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Magî
Hou Yi
20
10 / 3 / 13
11,734
838
28,690
17,796
9,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
Reesje
Hel
17
5 / 1 / 13
10,638
760
7,449
9,159
5,237
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
Riaaaru
Ne Zha
17
1 / 2 / 16
10,105
722
8,050
16,298
11,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
wodkalord
Ratatoskr
17
6 / 5 / 13
10,781
770
8,996
18,150
13,502
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
11
Kills
24
24
Deaths
13
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BloodyKn1ght
Ah Puch
2
2
17
5.25
L
1
6
7
0.75
W
Hou Yi
Magî
Hou Yi
10
3
13
5.5
L
1
5
4
0.6
W
Hel
Reesje
Hel
5
1
13
11.5
W
Ne Zha
Riaaaru
Ne Zha
1
2
16
4.5
L
3
5
4
1
L
Yemoja
Turiandor
Yemoja
1
4
11
1.63
L
Charybdis
WASDMAFIA
Charybdis
5
4
5
1.88
W
Ratatoskr
wodkalord
Ratatoskr
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
71,270
79,343
Taken
74,982
65,072
Mitigated
46,898
24,618
Healing
41,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BloodyKn1ght
Ah Puch
18,085
316
0
4,542
13,579
7,006
1,223
3,556
10,023
36,426
0
L
9,573
422
862
2,890
19,676
21,572
65
7,068
12,608
21,171
0
W
Hou Yi
Magî
Hou Yi
28,690
15,763
644
4,108
17,796
9,333
2,773
6,167
11,518
0
47,843
L
11,241
923
580
556
11,163
6,533
320
3,599
7,564
21,804
0
W
Hel
Reesje
Hel
7,449
733
13,520
6,219
9,159
5,237
1,958
5,001
4,158
14,207
0
W
Ne Zha
Riaaaru
Ne Zha
8,050
1,936
490
6,621
16,298
11,820
630
5,886
10,412
0
24,628
L
8,917
4,828
1,871
3,149
14,338
7,882
966
3,378
10,960
0
27,728
L
Yemoja
Turiandor
Yemoja
4,587
1,340
7,823
4,265
19,233
20,393
135
5,371
13,862
8,862
0
L
Charybdis
WASDMAFIA
Charybdis
16,948
7,809
313
2,309
14,933
8,692
914
6,118
8,815
0
35,492
W
Ratatoskr
wodkalord
Ratatoskr
8,996
1,608
1,625
3,885
18,150
13,502
657
4,791
13,359
0
15,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
53,796
147
Minions Killed
151
0
Camps Cleared
0
1,278,432
Distance Traveled
1,412,413
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,538
753
37
3
0
295,307
0
L
Sobek
9,494
678
22
2
0
264,476
2
W
Hou Yi
11,734
838
49
4
0
275,628
0
L
Kukulkan
8,754
625
30
2
0
261,179
1
W
Hel
10,638
760
20
1
0
293,992
0
W
Ne Zha
10,105
722
24
2
0
274,520
0
L
Anhur
9,801
700
51
4
0
267,088
2
L
Yemoja
9,479
677
9
1
0
249,030
0
L
Charybdis
10,057
718
35
3
0
236,659
0
W
Ratatoskr
10,781
770
21
2
0
272,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role