Player Matchup

Cabrakan
Cabrakan
Platinum II
 
Cabrakan
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond I
CJLopez1
Charybdis
Diamond I
Level 157
God Stats
8W - 8L
1,588 SR
Queue Stats
201W - 181L
2,403 MMR
Solo
Amaterasu
Amaterasu
Diamond II
EasterBunnysBaby
Amaterasu
Diamond II
Level 147
God Stats
38W - 30L
1,786 SR
Queue Stats
62W - 48L
2,410 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
JungleOrWeLose
Erlang Shen
Diamond IV
Level 88
God Stats
8W - 8L
1,673 SR
Queue Stats
53W - 38L
2,189 MMR
Solo
Kukulkan
Kukulkan
Masters
xJackknife
Kukulkan
Masters
Level 147
God Stats
13W - 7L
1,791 SR
Queue Stats
338W - 334L
2,326 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,667 SR
2,166 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,663 SR
2,246 MMR
Horus
Horus
Diamond IV
Blake081305
Horus
Diamond IV
Level 142
God Stats
3W - 5L
1,807 SR
Queue Stats
343W - 350L
2,107 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Chisáto
Xbalanque
Diamond II
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 72L
2,344 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
GettingLoose
Tsukuyomi
Platinum III
Level 105
God Stats
33W - 28L
1,744 SR
Queue Stats
367W - 366L
1,836 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Täge
Zhong Kui
Masters
Level 49
God Stats
7W - 8L
1,589 SR
Queue Stats
146W - 129L
2,677 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Xanderpitz
The Morrigan
Diamond III
Level 160
God Stats
422W - 348L
1,676 SR
Queue Stats
585W - 559L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
4 / 3 / 14
12,312
560
13,044
19,211
14,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
CJLopez1
Charybdis
20
5 / 3 / 10
13,458
612
17,687
17,259
7,254
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
19
2 / 2 / 8
12,925
588
6,488
25,955
30,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
JungleOrWeLose
Erlang Shen
17
2 / 2 / 21
12,285
558
10,208
29,395
28,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
xJackknife
Kukulkan
20
15 / 2 / 8
15,110
687
22,287
16,684
8,902
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LancelotCupidEsetKali

VS

Bans
RavanaBakasuraBellonaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
10,045
457
6,377
26,963
33,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Chisáto
Xbalanque
17
6 / 6 / 1
11,711
532
16,196
17,512
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
GettingLoose
Tsukuyomi
15
2 / 8 / 3
10,441
475
13,827
22,138
10,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Täge
Zhong Kui
17
1 / 5 / 4
10,920
496
17,003
18,796
14,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Xanderpitz
The Morrigan
19
3 / 4 / 1
12,105
550
13,304
8,742
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
28
Kills
12
12
Deaths
28
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
3
14
3.67
L
0
5
6
0.6
W
Charybdis
CJLopez1
Charybdis
5
3
10
3.33
L
Xbalanque
Chisáto
Xbalanque
6
6
1
1.08
W
Amaterasu
2
2
8
3
L
Tsukuyomi
GettingLoose
Tsukuyomi
2
8
3
0.44
W
Erlang Shen
JungleOrWeLose
Erlang Shen
2
2
21
6.25
L
Zhong Kui
Täge
Zhong Kui
1
5
4
0.6
L
The Morrigan
Xanderpitz
The Morrigan
3
4
1
0.88
W
Kukulkan
xJackknife
Kukulkan
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,714
Damage
66,707
108,504
Taken
94,151
90,016
Mitigated
76,740
38,843
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,044
2,034
0
5,874
19,211
14,852
500
5,946
13,150
86,877
0
L
6,377
2,403
2,466
5,917
26,963
33,939
0
12,194
14,769
0
25,370
W
Charybdis
CJLopez1
Charybdis
17,687
10,017
0
4,229
17,259
7,254
7,003
3,485
13,652
0
137,509
L
Xbalanque
Chisáto
Xbalanque
16,196
8,504
0
2,556
17,512
8,751
3,852
3,154
14,358
0
95,145
W
Amaterasu
6,488
2,381
0
11,330
25,955
30,298
1,957
9,689
16,168
0
94,275
L
Tsukuyomi
GettingLoose
Tsukuyomi
13,827
3,296
0
1,235
22,138
10,576
0
10,023
12,115
0
97,876
W
Erlang Shen
JungleOrWeLose
Erlang Shen
10,208
5,778
3,634
10,880
29,395
28,710
1,010
6,158
23,035
0
39,446
L
Zhong Kui
Täge
Zhong Kui
17,003
2,118
0
5,993
18,796
14,785
0
8,554
10,242
107,902
0
L
The Morrigan
Xanderpitz
The Morrigan
13,304
4,281
0
2,770
8,742
8,689
12
3,298
5,199
96,679
13,478
W
Kukulkan
xJackknife
Kukulkan
22,287
4,034
0
2,896
16,684
8,902
4,464
4,124
12,401
153,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,090
Gold Earned
55,222
728
Minions Killed
660
0
Camps Cleared
0
2,276,433
Distance Traveled
1,987,543
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,312
560
110
5
0
471,507
8
L
Horus
10,045
457
20
1
0
452,223
6
W
Charybdis
13,458
612
185
8
0
431,724
6
L
Xbalanque
11,711
532
154
7
0
361,970
1
W
Amaterasu
12,925
588
186
8
0
464,248
9
L
Tsukuyomi
10,441
475
116
5
0
428,156
3
W
Erlang Shen
12,285
558
26
1
0
482,216
8
L
Zhong Kui
10,920
496
195
9
0
377,842
5
L
The Morrigan
12,105
550
175
8
0
367,352
4
W
Kukulkan
15,110
687
221
10
0
426,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role