Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
M00nQueen
Cerberus
Level 64
God Stats
7W - 3L
1,735 SR
Queue Stats
285W - 309L
1,420 Elo+
Solo
Medusa
Medusa
S2CHAINZ_
Medusa
Level 147
God Stats
14W - 16L
1,431 SR
Queue Stats
687W - 746L
1,470 Elo+
Solo
Charybdis
Charybdis
vPanixc
Charybdis
Level 47
God Stats
3W - 1L
1,728 SR
Queue Stats
136W - 125L
1,401 Elo+
Party 2
Horus
Horus
vSxop
Horus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 187L
1,401 Elo+
Party 2
Team Averages
Level 87
1,579 SR
1,439 Elo+

VS

Team Averages
Level 74
1,352 SR
1,540 Elo+
Cerberus
Cerberus
CorgiVapeur5890
Cerberus
Level 58
God Stats
2W - 4L
1,233 SR
Queue Stats
136W - 148L
1,430 Elo+
Solo
Thanatos
Thanatos
Reu7ben
Thanatos
Level 24
God Stats
0W - 2L
1,258 SR
Queue Stats
30W - 40L
1,414 Elo+
Solo
Chang'e
Chang'e
Soriallis
Chang'e
Level 103
God Stats
1W - 4L
1,734 SR
Queue Stats
22W - 22L
1,714 Elo+
Party 1
Ganesha
Ganesha
marazmatik
Ganesha
Level 79
God Stats
0W - 1L
1,288 SR
Queue Stats
6W - 2L
1,714 Elo+
Party 1
King Arthur
King Arthur
osmani92000
King Arthur
Level 106
God Stats
4W - 6L
1,247 SR
Queue Stats
473W - 485L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
8 / 2 / 16
13,081
727
37,528
11,104
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
M00nQueen
Cerberus
17
3 / 4 / 17
12,267
682
15,977
44,483
37,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
S2CHAINZ_
Medusa
20
6 / 2 / 14
13,195
733
33,648
11,663
6,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
vPanixc
Charybdis
20
7 / 3 / 15
13,293
739
34,140
13,138
5,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
vSxop
Horus
19
4 / 3 / 20
11,991
666
13,235
20,188
24,681
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 2 / 9
11,224
624
17,629
34,218
43,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Reu7ben
Thanatos
17
6 / 11 / 5
10,830
602
15,696
24,528
14,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Soriallis
Chang'e
20
2 / 2 / 12
10,880
604
14,356
22,602
20,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
marazmatik
Ganesha
18
0 / 7 / 12
9,759
542
14,332
31,297
43,860
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
osmani92000
King Arthur
17
1 / 6 / 10
10,117
562
15,208
33,371
36,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
28
Kills
14
14
Deaths
28
82
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
16
8
L
Cerberus
5
2
9
4.75
W
Cerberus
M00nQueen
Cerberus
3
4
17
2.88
L
Thanatos
Reu7ben
Thanatos
6
11
5
0.77
W
Medusa
S2CHAINZ_
Medusa
6
2
14
6.5
L
Chang'e
Soriallis
Chang'e
2
2
12
4
L
Ganesha
marazmatik
Ganesha
0
7
12
0.86
L
King Arthur
osmani92000
King Arthur
1
6
10
1
W
Charybdis
vPanixc
Charybdis
7
3
15
4.83
W
Horus
vSxop
Horus
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,528
Damage
77,221
100,576
Taken
146,016
78,328
Mitigated
158,034
56,287
Healing
74,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
37,528
2,903
2,309
2,460
11,104
4,308
312
6,901
3,913
66,416
0
L
Cerberus
17,629
959
3,403
16,181
34,218
43,475
138
13,745
20,473
39,200
0
W
Cerberus
M00nQueen
Cerberus
15,977
1,290
1,560
23,428
44,483
37,388
220
15,158
28,454
29,217
0
L
Thanatos
Reu7ben
Thanatos
15,696
1,280
3,259
6,448
24,528
14,206
0
8,872
15,656
0
19,124
W
Medusa
S2CHAINZ_
Medusa
33,648
13,220
1,058
1,794
11,663
6,484
3,706
4,200
7,326
0
70,967
L
Chang'e
Soriallis
Chang'e
14,356
2,672
21,015
10,145
22,602
20,254
210
10,923
11,679
38,828
0
L
Ganesha
marazmatik
Ganesha
14,332
911
4,522
3,015
31,297
43,860
73
9,738
21,559
32,510
0
L
King Arthur
osmani92000
King Arthur
15,208
1,503
1,011
5,896
33,371
36,239
0
10,227
23,144
0
31,674
W
Charybdis
vPanixc
Charybdis
34,140
13,594
2,995
3,231
13,138
5,467
3,138
8,247
4,802
0
59,864
W
Horus
vSxop
Horus
13,235
6,883
9,003
8,449
20,188
24,681
345
10,094
9,764
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,827
Gold Earned
52,810
245
Minions Killed
199
0
Camps Cleared
0
1,596,490
Distance Traveled
1,515,160
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,081
727
49
3
0
309,549
2
L
Cerberus
11,224
624
72
4
0
352,394
7
W
Cerberus
12,267
682
53
3
0
302,135
1
L
Thanatos
10,830
602
9
1
0
258,361
4
W
Medusa
13,195
733
67
4
0
349,580
0
L
Chang'e
10,880
604
74
4
0
307,418
0
L
Ganesha
9,759
542
1
0
0
300,051
0
L
King Arthur
10,117
562
43
2
0
296,936
1
W
Charybdis
13,293
739
67
4
0
283,594
0
W
Horus
11,991
666
9
1
0
351,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role