Player Matchup

Hercules
Hercules
Argon13
Hercules
Level 149
God Stats
1W - 3L
1,459 SR
Queue Stats
174W - 176L
1,414 Elo+
Solo
Ymir
Ymir
ImmortalSecator
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 1
Ra
Ra
Sifolstour
Ra
Level 61
God Stats
5W - 6L
1,608 SR
Queue Stats
173W - 173L
1,428 Elo+
Solo
Hachiman
Hachiman
dalao123
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,462 Elo+
Solo
Aphrodite
Aphrodite
hollywood213
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 1
Team Averages
Level 63
1,513 SR
1,471 Elo+

VS

Team Averages
Level 117
1,551 SR
1,506 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Dujardin
Scylla
Level 86
God Stats
27W - 27L
1,540 SR
Queue Stats
50W - 53L
1,491 Elo+
Solo
Yemoja
Yemoja
Kikochaos
Yemoja
Level 160
God Stats
16W - 25L
1,544 SR
Queue Stats
681W - 590L
1,607 Elo+
Solo
Bellona
Bellona
Vanbyres
Bellona
Level 94
God Stats
4W - 2L
1,610 SR
Queue Stats
76W - 67L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
merluzaverde
Ao Kuang
Level 157
God Stats
15W - 11L
1,562 SR
Queue Stats
206W - 219L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Argon13
Hercules
15
1 / 3 / 2
9,648
965
9,094
17,606
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 3
10,275
1,028
5,308
17,102
22,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 1 / 1
10,514
1,051
11,905
12,826
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
dalao123
Hachiman
15
0 / 4 / 2
9,255
926
13,930
15,607
6,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
hollywood213
Aphrodite
15
0 / 5 / 2
9,370
937
6,904
17,511
12,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

207

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 6
11,157
1,116
11,069
3,881
1,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Dujardin
Scylla
16
5 / 2 / 9
11,018
1,102
22,326
9,807
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Kikochaos
Yemoja
16
0 / 0 / 6
10,716
1,072
8,978
12,058
18,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Vanbyres
Bellona
16
2 / 0 / 6
9,945
995
15,360
15,564
17,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
merluzaverde
Ao Kuang
16
6 / 1 / 6
11,470
1,147
18,188
11,012
9,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
3
Kills
15
15
Deaths
3
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
6
5
L
Hercules
Argon13
Hercules
1
3
2
0.67
W
Scylla
Dujardin
Scylla
5
2
9
4.75
L
0
2
3
0.75
W
Yemoja
Kikochaos
Yemoja
0
0
6
3
L
2
1
1
2.5
W
Bellona
Vanbyres
Bellona
2
0
6
5
L
Hachiman
dalao123
Hachiman
0
4
2
0.25
L
Aphrodite
hollywood213
Aphrodite
0
5
2
0.2
W
Ao Kuang
merluzaverde
Ao Kuang
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,141
Damage
75,921
80,652
Taken
52,322
63,934
Mitigated
52,646
20,155
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,069
5,151
0
1,021
3,881
1,932
0
1,409
2,440
0
47,684
L
Hercules
Argon13
Hercules
9,094
2,378
0
2,610
17,606
16,236
0
8,197
9,409
0
16,643
W
Scylla
Dujardin
Scylla
22,326
795
0
0
9,807
5,123
0
3,737
5,770
33,423
0
L
5,308
600
0
977
17,102
22,648
0
10,651
6,451
16,779
0
W
Yemoja
Kikochaos
Yemoja
8,978
1,268
3,760
2,456
12,058
18,363
0
5,668
6,157
17,421
0
L
11,905
761
1,481
838
12,826
6,077
0
7,350
5,476
39,636
0
W
Bellona
Vanbyres
Bellona
15,360
2,095
0
2,707
15,564
17,662
0
8,519
6,904
216
21,635
L
Hachiman
dalao123
Hachiman
13,930
7,878
0
664
15,607
6,897
0
10,836
4,771
0
27,014
L
Aphrodite
hollywood213
Aphrodite
6,904
449
6,819
6,766
17,511
12,076
0
10,980
6,531
19,781
0
W
Ao Kuang
merluzaverde
Ao Kuang
18,188
4,749
0
3,201
11,012
9,566
0
4,784
6,014
31,723
3,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,062
Gold Earned
54,306
167
Minions Killed
191
6
Camps Cleared
11
1,040,967
Distance Traveled
1,046,976
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,157
1,116
105
11
5
187,096
0
L
Hercules
9,648
965
11
1
2
225,193
0
W
Scylla
11,018
1,102
29
3
0
202,131
0
L
Ymir
10,275
1,028
17
2
0
192,341
2
W
Yemoja
10,716
1,072
16
2
0
197,256
2
L
Ra
10,514
1,051
74
7
3
221,480
1
W
Bellona
9,945
995
9
1
1
237,096
0
L
Hachiman
9,255
926
32
3
1
193,670
0
L
Aphrodite
9,370
937
33
3
0
208,283
1
W
Ao Kuang
11,470
1,147
32
3
5
223,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role