Player Matchup

Ares
Ares
Schlucky-Sama
Ares
Level 89
God Stats
2W - 0L
1,687 SR
Queue Stats
310W - 333L
1,468 Elo+
Party 1
Agni
Agni
Stuck_In_Gold_
Agni
Level 105
God Stats
20W - 12L
1,603 SR
Queue Stats
636W - 612L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Tu_Chunguito_klk
Heimdallr
Level 105
God Stats
3W - 4L
1,716 SR
Queue Stats
49W - 59L
1,414 Elo+
Solo
Camazotz
Camazotz
Z_MonkeyD_Garp_Z
Camazotz
Level 142
God Stats
2W - 1L
1,306 SR
Queue Stats
294W - 313L
1,458 Elo+
Party 1
Mulan
Mulan
xXLemon_hunterXx
Mulan
Level 77
God Stats
4W - 4L
1,735 SR
Queue Stats
490W - 523L
1,449 Elo+
Party 1
Team Averages
Level 104
1,609 SR
1,450 Elo+

VS

Team Averages
Level 121
1,526 SR
1,521 Elo+
Aphrodite
Aphrodite
AlexUKz
Aphrodite
Level 156
God Stats
3W - 4L
1,471 SR
Queue Stats
190W - 140L
1,549 Elo+
Party 2
Olorun
Olorun
Emperor_Amz
Olorun
Level 85
God Stats
1W - 3L
1,166 SR
Queue Stats
167W - 164L
1,481 Elo+
Solo
Lancelot
Lancelot
GDNeed9
Lancelot
Level 113
God Stats
1W - 2L
1,690 SR
Queue Stats
165W - 182L
1,436 Elo+
Solo
Cerberus
Cerberus
Haziek
Cerberus
Level 109
God Stats
3W - 5L
1,516 SR
Queue Stats
118W - 133L
1,577 Elo+
Solo
Neith
Neith
RyanMcUKz
Neith
Level 144
God Stats
2W - 1L
1,785 SR
Queue Stats
52W - 36L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
5,345
535
3,679
9,213
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 2
6,978
698
4,756
4,449
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
10
2 / 0 / 4
5,674
567
7,859
6,925
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 1
6,064
606
4,811
7,922
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,114
611
3,696
10,334
5,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlexUKz
Aphrodite
11
0 / 0 / 0
5,988
599
6,620
6,193
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
9
0 / 4 / 0
5,465
547
3,060
6,652
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
GDNeed9
Lancelot
9
1 / 3 / 0
5,371
537
2,440
8,859
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Haziek
Cerberus
8
0 / 2 / 1
5,167
517
4,190
10,073
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
RyanMcUKz
Neith
8
1 / 3 / 0
4,651
465
5,650
6,941
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AlexUKz
Aphrodite
0
0
0
0
L
Olorun
0
4
0
0
L
Lancelot
GDNeed9
Lancelot
1
3
0
0.33
L
Cerberus
Haziek
Cerberus
0
2
1
0.25
L
Neith
RyanMcUKz
Neith
1
3
0
0.33
W
0
2
5
1.25
W
5
0
2
6
W
Heimdallr
2
0
4
4
W
5
0
1
5.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
21,960
38,843
Taken
38,718
18,418
Mitigated
17,728
15,711
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AlexUKz
Aphrodite
6,620
486
0
4,843
6,193
2,234
0
848
5,345
49,865
0
L
Olorun
3,060
1,530
0
1,478
6,652
3,116
0
2,440
4,212
35,478
4,594
L
Lancelot
GDNeed9
Lancelot
2,440
518
0
3,654
8,859
3,394
0
939
7,920
0
34,725
L
Cerberus
Haziek
Cerberus
4,190
298
359
3,435
10,073
6,186
0
1,672
8,401
21,216
0
L
Neith
RyanMcUKz
Neith
5,650
2,137
0
1,562
6,941
2,798
0
2,536
4,405
0
30,508
W
3,679
428
294
1,497
9,213
6,108
0
2,005
7,208
15,202
0
W
4,756
751
0
1,310
4,449
1,881
0
2,286
2,163
48,627
0
W
Heimdallr
7,859
4,698
0
3,168
6,925
2,723
0
1,829
5,096
0
47,343
W
4,811
1,483
0
5,377
7,922
2,648
0
608
7,314
0
31,384
W
3,696
105
0
4,065
10,334
5,058
0
6,620
3,714
0
44,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
26,642
346
Minions Killed
346
0
Camps Cleared
0
985,354
Distance Traveled
982,465
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,988
599
88
9
0
188,733
0
L
Olorun
5,465
547
85
9
0
175,741
3
L
Lancelot
5,371
537
77
8
0
221,442
1
L
Cerberus
5,167
517
47
5
0
218,619
2
L
Neith
4,651
465
49
5
0
177,930
0
W
Ares
5,345
535
24
2
0
190,813
5
W
Agni
6,978
698
94
9
0
211,477
2
W
Heimdallr
5,674
567
66
7
0
160,127
1
W
Camazotz
6,064
606
67
7
0
216,251
1
W
Mulan
6,114
611
95
10
0
206,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role