Player Matchup

Sun Wukong
Sun Wukong
AfroAcid
Sun Wukong
Level 129
God Stats
1W - 0L
1,539 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 3
Nox
Nox
Bulik5
Nox
Level 126
God Stats
21W - 20L
1,389 SR
Queue Stats
124W - 153L
1,371 Elo+
Solo
Bacchus
Bacchus
Irmdraut
Bacchus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
MasterGS32
Heimdallr
Level 44
God Stats
10W - 10L
1,443 SR
Queue Stats
382W - 417L
1,314 Elo+
Party 1
Nemesis
Nemesis
TheMinion1212
Nemesis
Level 27
God Stats
12W - 10L
1,257 SR
Queue Stats
303W - 330L
1,275 Elo+
Party 1
Team Averages
Level 66
1,426 SR
1,392 Elo+

VS

Team Averages
Level 56
1,550 SR
1,448 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Soulpunisher123
Athena
Level 64
God Stats
2W - 2L
1,713 SR
Queue Stats
22W - 22L
1,524 Elo+
Solo
Thanatos
Thanatos
TheKhorne
Thanatos
Level 76
God Stats
19W - 16L
1,437 SR
Queue Stats
427W - 426L
1,461 Elo+
Party 2
Olorun
Olorun
ToksikTNO
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,283 Elo+
Party 2
Medusa
Medusa
wardus
Medusa
Level 59
God Stats
14W - 10L
1,602 SR
Queue Stats
271W - 275L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfroAcid
Sun Wukong
20
15 / 0 / 8
14,097
641
23,319
15,293
13,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Bulik5
Nox
18
9 / 3 / 10
12,071
549
20,819
14,971
7,778
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Irmdraut
Bacchus
15
1 / 3 / 10
10,135
461
6,656
12,924
19,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
MasterGS32
Heimdallr
15
1 / 4 / 10
9,686
440
11,459
18,206
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
19
16 / 3 / 10
12,814
582
25,953
18,148
10,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 5 / 0
9,806
446
2,185
18,227
9,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 7 / 10
10,244
466
13,614
27,549
40,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
TheKhorne
Thanatos
14
3 / 13 / 1
9,437
429
9,247
21,703
9,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
ToksikTNO
Olorun
16
1 / 9 / 3
10,264
467
8,467
24,002
13,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
wardus
Medusa
17
8 / 8 / 1
12,022
546
16,569
23,157
11,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
42
Kills
13
13
Deaths
42
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
W
Sun Wukong
AfroAcid
Sun Wukong
15
0
8
19
W
Nox
Bulik5
Nox
9
3
10
4.67
W
Bacchus
Irmdraut
Bacchus
1
3
10
2
W
Heimdallr
MasterGS32
Heimdallr
1
4
10
1.5
L
1
7
10
0.86
L
Thanatos
TheKhorne
Thanatos
3
13
1
0.27
W
Nemesis
16
3
10
7
L
Olorun
ToksikTNO
Olorun
1
9
3
0.28
L
Medusa
wardus
Medusa
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,206
Damage
50,082
79,542
Taken
114,638
58,465
Mitigated
85,002
20,724
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,185
359
0
2,125
18,227
9,343
3,582
297
17,930
0
65,342
W
Sun Wukong
AfroAcid
Sun Wukong
23,319
6,139
0
8,282
15,293
13,518
3,573
2,761
12,532
0
111,567
W
Nox
Bulik5
Nox
20,819
1,558
0
3,877
14,971
7,778
2,755
5,244
9,727
104,562
0
W
Bacchus
Irmdraut
Bacchus
6,656
913
0
1,160
12,924
19,173
657
3,860
9,064
26,965
0
W
Heimdallr
MasterGS32
Heimdallr
11,459
4,814
0
6,860
18,206
7,835
863
4,882
13,324
0
73,627
L
13,614
3,730
0
837
27,549
40,342
144
8,227
19,322
27,658
0
L
Thanatos
TheKhorne
Thanatos
9,247
1,938
0
8,336
21,703
9,886
0
4,918
16,785
0
44,487
W
Nemesis
25,953
14,722
0
545
18,148
10,161
1,402
5,334
12,814
0
97,160
L
Olorun
ToksikTNO
Olorun
8,467
3,465
764
6,162
24,002
13,551
1,004
8,807
15,195
72,769
0
L
Medusa
wardus
Medusa
16,569
7,361
0
5,623
23,157
11,880
696
5,226
17,931
0
91,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,803
Gold Earned
51,773
572
Minions Killed
464
0
Camps Cleared
0
2,107,235
Distance Traveled
2,005,845
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,806
446
135
6
0
377,460
0
W
Sun Wukong
14,097
641
194
9
0
447,792
3
W
Nox
12,071
549
148
7
0
403,255
2
W
Bacchus
10,135
461
29
1
0
369,259
5
W
Heimdallr
9,686
440
91
4
0
368,401
4
L
Athena
10,244
466
23
1
0
504,939
6
L
Thanatos
9,437
429
65
3
0
392,462
1
W
Nemesis
12,814
582
110
5
0
518,528
0
L
Olorun
10,264
467
106
5
0
338,027
0
L
Medusa
12,022
546
135
6
0
392,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role