Player Matchup

Arachne
Arachne
Ashley Wood 07
Arachne
Level 35
God Stats
52W - 65L
1,368 SR
Queue Stats
106W - 132L
1,309 Elo+
Party 2
Shiva
Shiva
LAWilson8
Shiva
Level 83
God Stats
54W - 40L
1,560 SR
Queue Stats
557W - 679L
1,360 Elo+
Party 2
Cerberus
Cerberus
Zzmonster_str345
Cerberus
Level 68
God Stats
16W - 16L
1,479 SR
Queue Stats
271W - 289L
1,408 Elo+
Solo
Freya
Freya
maluigi90
Freya
Level 69
God Stats
31W - 24L
1,542 SR
Queue Stats
420W - 444L
1,321 Elo+
Solo
Chiron
Chiron
tepeguenuntiroo
Chiron
Level 54
God Stats
2W - 4L
1,490 SR
Queue Stats
55W - 81L
1,351 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,350 Elo+

VS

Team Averages
Level 62
1,560 SR
1,334 Elo+
Hades
Hades
Abadon_cze
Hades
Level 59
God Stats
15W - 12L
1,462 SR
Queue Stats
71W - 88L
1,326 Elo+
Solo
Anhur
Anhur
Fmnr342
Anhur
Level 63
God Stats
4W - 1L
1,893 SR
Queue Stats
75W - 73L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
elliotralin
Cthulhu
Level 48
God Stats
2W - 0L
1,563 SR
Queue Stats
32W - 39L
1,304 Elo+
Party 1
Ra
Ra
garo33440
Ra
Level 106
God Stats
189W - 181L
1,437 SR
Queue Stats
225W - 215L
1,347 Elo+
Solo
Loki
Loki
hefty-dilation1
Loki
Level 36
God Stats
7W - 8L
1,444 SR
Queue Stats
43W - 49L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,961
453
5,773
18,070
8,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
LAWilson8
Shiva
16
3 / 1 / 2
10,495
477
13,470
14,213
9,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 1
8,537
388
6,335
26,247
22,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
maluigi90
Freya
16
1 / 3 / 0
10,364
471
9,941
11,387
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 8 / 0
9,571
435
11,068
17,854
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
3 / 0 / 2
10,894
495
7,381
19,316
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Fmnr342
Anhur
18
10 / 1 / 3
11,748
534
22,161
14,515
7,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
elliotralin
Cthulhu
16
0 / 0 / 10
11,008
500
8,825
14,528
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 2 / 0
12,162
553
6,652
11,959
5,076
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
6 / 3 / 6
10,416
473
10,126
13,025
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
22
22
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
3
0
2
4
L
1
4
2
0.5
W
Anhur
Fmnr342
Anhur
10
1
3
11.5
L
Shiva
LAWilson8
Shiva
3
1
2
4
L
0
6
1
0.08
W
Cthulhu
elliotralin
Cthulhu
0
0
10
5
W
3
2
0
1.5
W
6
3
6
3
L
Freya
maluigi90
Freya
1
3
0
0.33
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,587
Damage
55,145
87,771
Taken
73,343
52,536
Mitigated
44,907
24,162
Healing
29,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
7,381
682
628
12,145
19,316
10,597
1,073
6,200
12,633
83,528
0
L
5,773
4,192
0
2,124
18,070
8,466
0
2,783
15,287
0
90,190
W
Anhur
Fmnr342
Anhur
22,161
11,170
245
5,666
14,515
7,174
5,309
3,324
11,145
0
103,822
L
Shiva
LAWilson8
Shiva
13,470
892
0
7,648
14,213
9,418
220
3,071
11,142
0
78,864
L
6,335
194
314
5,219
26,247
22,603
0
6,781
19,466
50,868
0
W
Cthulhu
elliotralin
Cthulhu
8,825
943
195
2,540
14,528
16,508
474
2,856
11,623
56,919
0
W
6,652
186
69
6,827
11,959
5,076
3,314
582
11,347
105,154
0
W
10,126
2,019
67
1,467
13,025
5,552
0
2,514
10,319
0
52,037
L
Freya
maluigi90
Freya
9,941
3,481
0
5,209
11,387
5,283
428
4,130
7,257
77,616
0
L
11,068
4,343
664
2,984
17,854
6,766
53
6,093
11,748
0
68,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
56,228
627
Minions Killed
606
0
Camps Cleared
0
1,933,713
Distance Traveled
2,074,049
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,894
495
129
6
0
375,343
2
L
Arachne
9,961
453
151
7
0
466,701
0
W
Anhur
11,748
534
139
6
0
399,524
2
L
Shiva
10,495
477
130
6
0
463,732
4
L
Cerberus
8,537
388
77
4
0
360,602
5
W
Cthulhu
11,008
500
84
4
0
444,205
1
W
Ra
12,162
553
189
9
0
382,131
5
W
Loki
10,416
473
65
3
0
472,846
3
L
Freya
10,364
471
154
7
0
305,520
3
L
Chiron
9,571
435
115
5
0
337,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role