Player Matchup

Ra
Ra
BERNiTOS
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 100L
1,517 Elo+
Party 2
Thanatos
Thanatos
Mrówcia
Thanatos
Level 82
God Stats
1W - 4L
1,302 SR
Queue Stats
4W - 8L
1,403 Elo+
Solo
Nike
Nike
TWCroc
Nike
Level 33
God Stats
4W - 3L
1,505 SR
Queue Stats
20W - 27L
1,434 Elo+
Solo
Cupid
Cupid
WickedAngel97
Cupid
Level 80
God Stats
182W - 143L
1,556 SR
Queue Stats
409W - 363L
1,546 Elo+
Party 2
Odin
Odin
以熊之名
Odin
Level 43
God Stats
4W - 3L
1,796 SR
Queue Stats
123W - 148L
1,436 Elo+
Solo
Team Averages
Level 53
1,532 SR
1,467 Elo+

VS

Team Averages
Level 49
1,576 SR
1,543 Elo+
Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Cantice
Aphrodite
Level 36
God Stats
58W - 22L
1,699 SR
Queue Stats
83W - 41L
1,607 Elo+
Party 1
Poseidon
Poseidon
Denini
Poseidon
Level 15
God Stats
55W - 23L
1,681 SR
Queue Stats
63W - 29L
1,607 Elo+
Party 1
Hachiman
Hachiman
SeptimSull
Hachiman
Level 50
God Stats
3W - 2L
1,690 SR
Queue Stats
115W - 126L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpongEMeloN
Tsukuyomi
Level 66
God Stats
5W - 2L
1,311 SR
Queue Stats
89W - 48L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 11
11,062
1,106
10,357
11,179
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mrówcia
Thanatos
16
3 / 8 / 5
10,473
1,047
9,391
16,540
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
TWCroc
Nike
16
3 / 4 / 8
11,369
1,137
16,819
23,833
23,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 5 / 5
10,928
1,093
12,631
13,884
5,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 9
10,373
1,037
7,878
17,201
16,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

133

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 2 / 14
11,559
1,156
10,595
15,139
14,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Cantice
Aphrodite
17
1 / 2 / 18
11,602
1,160
8,912
12,277
12,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
Denini
Poseidon
18
8 / 0 / 12
12,727
1,273
25,864
8,181
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SeptimSull
Hachiman
17
4 / 5 / 14
11,184
1,118
9,449
11,227
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SpongEMeloN
Tsukuyomi
17
8 / 4 / 12
12,162
1,216
21,855
16,680
9,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
13
Kills
26
26
Deaths
13
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
14
6
L
0
3
11
1.83
W
Aphrodite
Cantice
Aphrodite
1
2
18
5
W
Poseidon
Denini
Poseidon
8
0
12
14
L
Thanatos
Mrówcia
Thanatos
3
8
5
0.69
W
Hachiman
SeptimSull
Hachiman
4
5
14
2.2
W
Tsukuyomi
SpongEMeloN
Tsukuyomi
8
4
12
3.5
L
Nike
TWCroc
Nike
3
4
8
1.75
L
5
5
5
1.5
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,076
Damage
76,675
82,637
Taken
63,504
58,264
Mitigated
46,517
9,582
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,595
3,173
0
2,647
15,139
14,476
0
1,826
13,183
0
20,993
L
10,357
916
1,716
848
11,179
5,257
0
5,389
5,790
58,900
0
W
Aphrodite
Cantice
Aphrodite
8,912
1,808
7,481
6,520
12,277
12,948
0
3,331
8,838
21,008
0
W
Poseidon
Denini
Poseidon
25,864
4,633
0
1,465
8,181
3,696
0
1,300
6,838
73,566
0
L
Thanatos
Mrówcia
Thanatos
9,391
2,025
0
4,314
16,540
7,654
0
6,060
10,480
0
17,906
W
Hachiman
SeptimSull
Hachiman
9,449
4,722
0
46
11,227
6,221
0
1,577
8,714
0
17,025
W
Tsukuyomi
SpongEMeloN
Tsukuyomi
21,855
6,965
0
3,995
16,680
9,176
0
2,735
13,707
0
32,576
L
Nike
TWCroc
Nike
16,819
1,862
0
240
23,833
23,564
0
9,459
14,374
0
34,672
L
12,631
8,432
0
1,269
13,884
5,444
0
6,198
7,686
0
21,731
L
7,878
2,496
0
1,195
17,201
16,345
0
7,670
9,531
417
11,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,205
Gold Earned
59,234
185
Minions Killed
212
8
Camps Cleared
7
921,832
Distance Traveled
980,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,559
1,156
27
3
0
208,596
1
L
Ra
11,062
1,106
110
11
1
178,850
0
W
Aphrodite
11,602
1,160
35
4
0
191,402
0
W
Poseidon
12,727
1,273
110
11
4
214,745
0
L
Thanatos
10,473
1,047
3
0
1
203,980
0
W
Hachiman
11,184
1,118
21
2
1
157,595
0
W
Tsukuyomi
12,162
1,216
19
2
2
208,192
0
L
Nike
11,369
1,137
46
5
4
209,658
0
L
Cupid
10,928
1,093
13
1
2
135,407
0
L
Odin
10,373
1,037
13
1
0
193,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role