Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ASURAhellseye
Chaac
Level 108
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 23L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Abl3Mark
Cabrakan
Level 120
God Stats
1W - 1L
1,844 SR
Queue Stats
93W - 91L
1,564 Elo+
Solo
Anubis
Anubis
Calannn
Anubis
Level 64
God Stats
28W - 17L
1,675 SR
Queue Stats
70W - 51L
1,524 Elo+
Party 1
Chiron
Chiron
KevieKush
Chiron
Level 67
God Stats
1W - 1L
1,581 SR
Queue Stats
100W - 91L
1,470 Elo+
Solo
Team Averages
Level 90
1,660 SR
1,500 Elo+

VS

Team Averages
Level 65
1,510 SR
1,530 Elo+
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Grandmonstah
Serqet
Level 38
God Stats
6W - 0L
1,500 SR
Queue Stats
66W - 23L
1,674 Elo+
Solo
Ymir
Ymir
ItzSorry
Ymir
Level 102
God Stats
3W - 2L
1,506 SR
Queue Stats
115W - 90L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaLes7
Morgan Le Fay
Level 60
God Stats
7W - 4L
1,500 SR
Queue Stats
63W - 58L
1,472 Elo+
Solo
Danzaburou
Danzaburou
surfingturtle69
Danzaburou
Level 44
God Stats
82W - 80L
1,545 SR
Queue Stats
114W - 138L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 5 / 0
9,530
561
10,462
17,658
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 3
7,846
462
8,155
16,387
15,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Abl3Mark
Cabrakan
12
1 / 6 / 4
7,926
466
6,181
17,915
18,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Calannn
Anubis
13
1 / 6 / 4
8,226
484
7,461
15,100
7,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
KevieKush
Chiron
14
1 / 2 / 3
8,398
494
11,933
9,175
3,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 4
9,087
535
11,725
14,701
7,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
16
9 / 3 / 3
10,317
607
12,670
14,679
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
4 / 1 / 11
10,188
599
8,187
13,076
14,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SaLes7
Morgan Le Fay
15
4 / 4 / 5
9,469
557
9,314
10,823
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
surfingturtle69
Danzaburou
15
4 / 2 / 8
9,433
555
12,174
12,730
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
12
Kills
21
22
Deaths
12
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
5
0
1.8
W
Cerberus
 
Cerberus
0
2
4
1
L
0
3
3
0.5
L
Cabrakan
Abl3Mark
Cabrakan
1
6
4
0.5
L
Anubis
Calannn
Anubis
1
6
4
0.5
W
Serqet
9
3
3
3.5
W
Ymir
4
1
11
9.5
L
Chiron
KevieKush
Chiron
1
2
3
1.25
W
Morgan Le Fay
SaLes7
Morgan Le Fay
4
4
5
1.63
W
Danzaburou
surfingturtle69
Danzaburou
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,192
Damage
54,070
76,235
Taken
66,009
53,318
Mitigated
39,106
28,916
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,462
4,647
0
14,113
17,658
7,368
0
4,926
12,272
0
66,369
W
Cerberus
 
Cerberus
11,725
1,406
0
3,464
14,701
7,193
42
241
14,460
65,664
0
L
8,155
1,423
0
4,583
16,387
15,923
367
8,694
6,764
0
50,575
L
Cabrakan
Abl3Mark
Cabrakan
6,181
1,009
0
2,235
17,915
18,373
26
6,355
11,006
20,477
0
L
Anubis
Calannn
Anubis
7,461
433
0
4,331
15,100
7,933
0
6,501
8,084
61,276
0
W
Serqet
12,670
3,699
0
5,191
14,679
7,158
443
1,875
12,804
0
84,971
W
Ymir
8,187
2,476
531
3,852
13,076
14,207
129
4,343
8,733
39,310
0
L
Chiron
KevieKush
Chiron
11,933
4,864
520
3,134
9,175
3,721
195
1,074
8,008
0
72,306
W
Morgan Le Fay
SaLes7
Morgan Le Fay
9,314
811
0
1,299
10,823
4,863
794
4,491
6,332
54,974
0
W
Danzaburou
surfingturtle69
Danzaburou
12,174
4,578
0
4,439
12,730
5,685
644
3,010
9,720
0
52,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
48,494
441
Minions Killed
547
0
Camps Cleared
0
1,530,141
Distance Traveled
1,701,435
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,530
561
97
6
0
335,168
2
W
Cerberus
9,087
535
172
10
0
336,358
1
L
Chaac
7,846
462
85
5
0
266,094
1
L
Cabrakan
7,926
466
31
2
0
336,794
3
L
Anubis
8,226
484
108
6
0
273,435
1
W
Serqet
10,317
607
124
7
0
398,293
2
W
Ymir
10,188
599
63
4
0
333,303
6
L
Chiron
8,398
494
120
7
0
318,650
1
W
Morgan Le Fay
9,469
557
101
6
0
307,604
5
W
Danzaburou
9,433
555
87
5
0
325,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role