Player Matchup

Sun Wukong
Sun Wukong
DestroyahKush
Sun Wukong
Level 159
God Stats
4W - 1L
1,618 SR
Queue Stats
124W - 89L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
Finecky
Hou Yi
Level 160
God Stats
186W - 108L
1,627 SR
Queue Stats
1,597W - 1,002L
1,626 Elo+
Party 1
Khepri
Khepri
XxGhostxX9727
Khepri
Level 98
God Stats
6W - 4L
1,675 SR
Queue Stats
216W - 151L
1,619 Elo+
Party 1
Team Averages
Level 139
1,640 SR
1,607 Elo+

VS

Team Averages
Level 157
1,488 SR
1,457 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sbmega1
Danzaburou
Level 159
God Stats
1W - 5L
1,234 SR
Queue Stats
543W - 900L
1,205 Elo+
Solo
Atlas
Atlas
zambir
Atlas
Level 156
God Stats
9W - 12L
1,729 SR
Queue Stats
390W - 311L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DestroyahKush
Sun Wukong
12
3 / 0 / 10
7,808
781
9,105
10,596
8,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Finecky
Hou Yi
13
8 / 2 / 5
8,669
867
11,267
5,879
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 10
8,383
838
3,729
10,401
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 5 / 0
6,562
656
7,159
8,166
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
sbmega1
Danzaburou
9
0 / 6 / 2
6,156
616
2,726
9,254
3,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
zambir
Atlas
11
1 / 2 / 2
6,776
678
4,913
9,506
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
0
0.4
W
Sun Wukong
DestroyahKush
Sun Wukong
3
0
10
8
W
Hou Yi
Finecky
Hou Yi
8
2
5
5.25
W
2
1
10
7
L
Danzaburou
sbmega1
Danzaburou
0
6
2
0.17
L
Atlas
zambir
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
14,798
26,876
Taken
26,926
22,165
Mitigated
13,023
7,165
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,159
564
0
250
8,166
3,048
0
1,086
7,080
17,319
0
W
Sun Wukong
DestroyahKush
Sun Wukong
9,105
1,816
0
2,818
10,596
8,091
404
3,611
6,629
0
22,225
W
Hou Yi
Finecky
Hou Yi
11,267
4,661
0
499
5,879
2,860
2,002
3,878
1,775
0
35,899
W
3,729
20
1,265
2,583
10,401
11,214
0
4,168
5,933
11,695
0
L
Danzaburou
sbmega1
Danzaburou
2,726
383
0
1,283
9,254
3,498
0
1,266
7,988
0
9,796
L
Atlas
zambir
Atlas
4,913
1,763
0
1,000
9,506
6,477
0
1,604
7,902
16,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
19,494
104
Minions Killed
71
7
Camps Cleared
1
547,278
Distance Traveled
461,515
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,562
656
27
3
0
160,601
4
W
Sun Wukong
7,808
781
23
2
1
186,846
1
W
Hou Yi
8,669
867
62
6
5
163,879
0
W
Khepri
8,383
838
19
2
1
196,553
4
L
Danzaburou
6,156
616
17
2
0
147,334
1
L
Atlas
6,776
678
27
3
1
153,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role