Player Matchup

Merlin
Merlin
Gold IV
Emberz-1
Merlin
Gold IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,413 MMR
Solo
Ganesha
Ganesha
Gold V
Trafalgar_D_Kory
Ganesha
Gold V
Level 68
God Stats
13W - 8L
1,578 SR
Queue Stats
182W - 186L
1,375 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Wickedswey
Tsukuyomi
Silver III
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 17L
1,303 MMR
Party 2
Ravana
Ravana
Silver II
gonbenpan_31
Ravana
Silver II
Level 89
God Stats
1W - 4L
1,473 SR
Queue Stats
35W - 41L
1,407 MMR
Solo
Chiron
Chiron
Silver III
ninja_way228
Chiron
Silver III
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,303 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 62
1,510 SR
1,360 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,587 SR
1,361 MMR
Bacchus
Bacchus
Gold IV
Crippel95
Bacchus
Gold IV
Level 149
God Stats
10W - 7L
1,690 SR
Queue Stats
98W - 103L
1,297 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Dave-de-koning
Xing Tian
Gold IV
Level 85
God Stats
14W - 10L
1,504 SR
Queue Stats
82W - 76L
1,398 MMR
Solo
Danzaburou
Danzaburou
Gold II
Gory-gory93
Danzaburou
Gold II
Level 77
God Stats
11W - 9L
1,618 SR
Queue Stats
302W - 321L
1,357 MMR
Solo
Kukulkan
Kukulkan
Gold IV
ILuckyStrikes
Kukulkan
Gold IV
Level 133
God Stats
131W - 100L
1,625 SR
Queue Stats
239W - 227L
1,469 MMR
Party 1
Pele
Pele
Gold III
KingBandyy
Pele
Gold III
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
230W - 231L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emberz-1
Merlin
12
1 / 3 / 0
7,277
485
7,565
7,593
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 1
6,411
427
5,655
10,001
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Wickedswey
Tsukuyomi
10
0 / 6 / 1
6,338
423
3,442
13,695
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
13
0 / 3 / 0
7,622
508
8,750
9,848
7,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
12
0 / 1 / 0
7,159
477
4,884
10,049
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
SusanoThothKing ArthurCernunnos

VS

Bans
LokiKaliCupidLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crippel95
Bacchus
11
4 / 0 / 6
7,880
525
6,171
12,258
13,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Dave-de-koning
Xing Tian
15
1 / 0 / 4
8,518
568
6,177
15,215
12,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Gory-gory93
Danzaburou
13
1 / 0 / 6
8,232
549
7,254
6,969
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ILuckyStrikes
Kukulkan
13
3 / 1 / 5
8,000
533
5,332
7,025
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 2
9,483
632
9,146
10,724
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
16
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Crippel95
Bacchus
4
0
6
7
W
Xing Tian
Dave-de-koning
Xing Tian
1
0
4
3
L
Merlin
Emberz-1
Merlin
1
3
0
0.33
W
Danzaburou
Gory-gory93
Danzaburou
1
0
6
4
W
Kukulkan
ILuckyStrikes
Kukulkan
3
1
5
5.5
W
6
0
2
7
L
0
3
1
0.17
L
Tsukuyomi
Wickedswey
Tsukuyomi
0
6
1
0.08
L
Ravana
0
3
0
0
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
34,080
51,186
Taken
52,191
25,187
Mitigated
36,246
10,828
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Crippel95
Bacchus
6,171
1,167
614
2,703
12,258
13,349
0
3,103
8,990
15,345
0
W
Xing Tian
Dave-de-koning
Xing Tian
6,177
749
0
2,997
15,215
12,107
0
1,202
14,009
58,839
0
L
Merlin
Emberz-1
Merlin
7,565
920
0
410
7,593
3,165
0
2,610
4,977
51,249
0
W
Danzaburou
Gory-gory93
Danzaburou
7,254
3,362
0
2,681
6,969
2,771
0
2,935
3,986
0
68,267
W
Kukulkan
ILuckyStrikes
Kukulkan
5,332
561
0
581
7,025
3,173
399
3,444
3,267
53,429
0
W
9,146
2,730
0
1,951
10,724
4,846
609
1,829
8,719
0
104,810
L
5,655
607
537
2,311
10,001
5,634
0
2,730
7,233
21,349
0
L
Tsukuyomi
Wickedswey
Tsukuyomi
3,442
1,114
0
2,791
13,695
4,999
30
3,313
10,338
0
37,651
L
Ravana
8,750
1,639
0
1,195
9,848
7,734
0
5,459
4,043
0
62,409
L
Chiron
4,884
1,603
572
3,012
10,049
3,655
0
3,133
6,915
0
59,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
42,113
427
Minions Killed
493
0
Camps Cleared
0
1,384,857
Distance Traveled
1,545,992
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,880
525
16
1
0
305,756
4
W
Xing Tian
8,518
568
121
8
0
304,217
6
L
Merlin
7,277
485
110
7
0
260,819
3
W
Danzaburou
8,232
549
103
7
0
283,177
8
W
Kukulkan
8,000
533
89
6
0
308,282
9
W
Pele
9,483
632
164
11
0
344,560
2
L
Ganesha
6,411
427
11
1
0
289,587
7
L
Tsukuyomi
6,338
423
73
5
0
296,589
0
L
Ravana
7,622
508
106
7
0
260,664
0
L
Chiron
7,159
477
127
8
0
277,198
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role