Player Matchup

Kuzenbo
Kuzenbo
Mrówcia
Kuzenbo
Level 82
God Stats
1W - 2L
1,272 SR
Queue Stats
24W - 37L
1,389 Elo+
Solo
Izanami
Izanami
Oberteufel15
Izanami
Level 101
God Stats
7W - 5L
1,496 SR
Queue Stats
35W - 36L
1,439 Elo+
Party 1
Chang'e
Chang'e
Schabengetier
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,365 Elo+
Party 1
Team Averages
Level 96
1,423 SR
1,398 Elo+

VS

Team Averages
Level 49
1,500 SR
1,243 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Asfary
Sol
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 22L
1,115 Elo+
Party 2
Vamana
Vamana
drova6054
Vamana
Level 26
God Stats
0W - 6L
1,500 SR
Queue Stats
5W - 20L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mrówcia
Kuzenbo
12
2 / 1 / 7
8,540
776
5,442
12,087
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Oberteufel15
Izanami
14
5 / 1 / 5
8,669
788
11,409
6,696
3,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
14
4 / 0 / 7
8,559
778
8,652
10,145
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 1
7,690
699
6,075
8,031
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Asfary
Sol
11
1 / 4 / 0
7,002
637
7,555
9,116
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
drova6054
Vamana
9
0 / 5 / 1
6,551
596
7,312
12,819
11,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
L
Sol
Asfary
Sol
1
4
0
0.25
W
Kuzenbo
Mrówcia
Kuzenbo
2
1
7
5.5
W
Izanami
Oberteufel15
Izanami
5
1
5
7.5
W
Chang'e
4
0
7
7.5
L
Vamana
drova6054
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
20,942
28,928
Taken
29,966
21,528
Mitigated
20,248
14,678
Healing
4,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,075
2,700
0
421
8,031
4,184
0
4,309
3,722
0
37,625
L
Sol
Asfary
Sol
7,555
2,178
0
1,864
9,116
4,181
92
4,194
4,922
18,902
2,057
W
Kuzenbo
Mrówcia
Kuzenbo
5,442
2,431
0
1,780
12,087
13,896
146
3,061
9,026
14,498
0
W
Izanami
Oberteufel15
Izanami
11,409
8,435
0
1,288
6,696
3,149
1,021
1,352
5,344
0
41,704
W
Chang'e
8,652
664
5,105
6,505
10,145
4,483
429
2,778
7,367
26,136
0
L
Vamana
drova6054
Vamana
7,312
3,396
154
1,648
12,819
11,883
26
6,048
6,771
0
18,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
21,243
138
Minions Killed
138
4
Camps Cleared
6
661,237
Distance Traveled
602,801
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,690
699
85
8
3
200,003
1
L
Sol
7,002
637
35
3
2
178,437
0
W
Kuzenbo
8,540
776
20
2
1
224,610
5
W
Izanami
8,669
788
68
6
2
204,962
1
W
Chang'e
8,559
778
50
5
1
231,665
1
L
Vamana
6,551
596
18
2
1
224,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role