Player Matchup

Eset
Eset
Aerius AG
Eset
Level 127
God Stats
17W - 14L
1,581 SR
Queue Stats
542W - 531L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MR_PROARIES
Ah Muzen Cab
Level 87
God Stats
2W - 2L
1,627 SR
Queue Stats
68W - 100L
1,325 Elo+
Party 2
Loki
Loki
Pskovi
Loki
Level 58
God Stats
5W - 8L
1,358 SR
Queue Stats
196W - 216L
1,398 Elo+
Solo
Ra
Ra
adrialagon_13
Ra
Level 63
God Stats
3W - 2L
1,643 SR
Queue Stats
76W - 88L
1,380 Elo+
Party 2
Chiron
Chiron
monszy
Chiron
Level 156
God Stats
6W - 11L
1,141 SR
Queue Stats
443W - 480L
1,444 Elo+
Solo
Team Averages
Level 98
1,470 SR
1,411 Elo+

VS

Team Averages
Level 99
1,544 SR
1,427 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Christianell1927
Cernunnos
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 115L
1,337 Elo+
Party 1
Merlin
Merlin
LegendBlaze1
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
Thanatoast18
Kuzenbo
Level 121
God Stats
2W - 1L
1,718 SR
Queue Stats
173W - 198L
1,404 Elo+
Solo
Ne Zha
Ne Zha
zaynul123
Ne Zha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 4 / 0
8,008
421
3,605
10,420
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
MR_PROARIES
Ah Muzen Cab
15
1 / 6 / 0
9,199
484
13,227
17,924
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Pskovi
Loki
14
5 / 4 / 2
9,189
484
7,692
14,237
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 2
8,566
451
9,052
14,246
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
monszy
Chiron
16
0 / 2 / 1
9,406
495
12,180
15,621
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
6 / 1 / 6
10,879
573
10,546
15,300
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
19
4 / 1 / 3
10,954
577
12,922
18,075
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
3 / 1 / 5
9,435
497
8,697
9,732
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Thanatoast18
Kuzenbo
16
2 / 2 / 2
9,955
524
10,682
15,781
17,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
zaynul123
Ne Zha
14
8 / 7 / 2
9,009
474
10,383
14,672
5,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
11
Kills
23
23
Deaths
12
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
6
9
L
Eset
2
4
0
0.5
W
Cernunnos
4
1
3
5.5
W
Merlin
3
1
5
5.5
L
Ah Muzen Cab
MR_PROARIES
Ah Muzen Cab
1
6
0
0.17
L
Loki
Pskovi
Loki
5
4
2
1.5
W
Kuzenbo
Thanatoast18
Kuzenbo
2
2
2
1.5
L
3
7
2
0.57
L
Chiron
monszy
Chiron
0
2
1
0.25
W
Ne Zha
zaynul123
Ne Zha
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,756
Damage
53,230
72,448
Taken
73,560
27,559
Mitigated
39,683
19,886
Healing
24,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,546
3,405
0
7,314
15,300
6,389
0
1,535
13,765
0
93,001
L
Eset
3,605
124
71
1,825
10,420
5,095
330
2,323
8,075
39,263
0
W
Cernunnos
12,922
5,740
0
10,322
18,075
6,141
510
315
17,760
0
101,069
W
Merlin
8,697
832
0
2,668
9,732
4,098
745
4,882
4,850
75,082
0
L
Ah Muzen Cab
MR_PROARIES
Ah Muzen Cab
13,227
5,410
87
5,715
17,924
5,337
241
548
17,376
0
87,833
L
Loki
Pskovi
Loki
7,692
2,155
0
5,074
14,237
5,182
0
3,095
10,965
0
51,151
W
Kuzenbo
Thanatoast18
Kuzenbo
10,682
3,325
0
4,170
15,781
17,495
0
81
15,700
64,768
0
L
9,052
915
42
1,554
14,246
5,435
484
4,427
9,819
54,060
0
L
Chiron
monszy
Chiron
12,180
4,018
0
5,518
15,621
6,510
620
8,515
6,491
0
84,604
W
Ne Zha
zaynul123
Ne Zha
10,383
5,081
0
405
14,672
5,560
0
5,844
8,828
0
30,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
50,232
537
Minions Killed
606
0
Camps Cleared
0
1,614,453
Distance Traveled
1,742,545
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,879
573
137
7
0
418,969
2
L
Eset
8,008
421
82
4
0
302,381
4
W
Cernunnos
10,954
577
187
10
0
316,855
0
W
Merlin
9,435
497
118
6
0
330,675
0
L
Ah Muzen Cab
9,199
484
125
7
0
302,258
0
L
Loki
9,189
484
92
5
0
401,665
0
W
Kuzenbo
9,955
524
119
6
0
326,813
4
L
Ra
8,566
451
72
4
0
289,813
1
L
Chiron
9,406
495
166
9
0
318,336
5
W
Ne Zha
9,009
474
45
2
0
349,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role