Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GoThOUr
Chronos
Level 122
God Stats
6W - 5L
1,600 SR
Queue Stats
339W - 328L
1,528 Elo+
Solo
Xing Tian
Xing Tian
MrIcer
Xing Tian
Level 126
God Stats
9W - 7L
1,608 SR
Queue Stats
186W - 191L
1,447 Elo+
Solo
Hachiman
Hachiman
So22 Dan
Hachiman
Level 155
God Stats
2W - 16L
1,150 SR
Queue Stats
274W - 322L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Zohenfang
Guan Yu
Level 123
God Stats
0W - 1L
1,655 SR
Queue Stats
83W - 84L
1,513 Elo+
Solo
Team Averages
Level 131
1,502 SR
1,490 Elo+

VS

Team Averages
Level 99
1,507 SR
1,479 Elo+
Ra
Ra
Bysten
Ra
Level 97
God Stats
2W - 1L
1,381 SR
Queue Stats
78W - 70L
1,498 Elo+
Solo
Hercules
Hercules
DimetriASafadi
Hercules
Level 107
God Stats
4W - 4L
1,642 SR
Queue Stats
85W - 75L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
Knallkörper
Amaterasu
Level 127
God Stats
8W - 5L
1,479 SR
Queue Stats
470W - 452L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeroZed
Morgan Le Fay
Level 119
God Stats
5W - 4L
1,533 SR
Queue Stats
199W - 220L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
Oz_e71
Cernunnos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 7
11,704
688
30,396
21,920
9,350
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
GoThOUr
Chronos
17
1 / 7 / 12
11,153
656
15,518
19,798
10,340
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MrIcer
Xing Tian
18
3 / 3 / 11
10,297
606
14,010
34,122
37,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
So22 Dan
Hachiman
18
5 / 9 / 8
11,092
652
23,797
23,572
11,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Zohenfang
Guan Yu
19
5 / 5 / 9
11,070
651
12,481
25,467
34,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
5 / 7 / 13
11,636
684
20,718
19,431
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
20
4 / 3 / 18
13,247
779
19,572
47,255
56,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Knallkörper
Amaterasu
20
4 / 5 / 17
12,034
708
13,699
35,401
41,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
MeroZed
Morgan Le Fay
20
7 / 3 / 16
12,796
753
28,397
13,433
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Oz_e71
Cernunnos
20
9 / 3 / 12
13,060
768
34,737
21,571
13,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
19
Kills
29
29
Deaths
21
47
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
5
7
1.7
W
Ra
5
7
13
1.64
W
Hercules
4
3
18
4.33
L
Chronos
GoThOUr
Chronos
1
7
12
1
W
Amaterasu
Knallkörper
Amaterasu
4
5
17
2.5
W
Morgan Le Fay
MeroZed
Morgan Le Fay
7
3
16
5
L
Xing Tian
MrIcer
Xing Tian
3
3
11
2.83
W
Cernunnos
Oz_e71
Cernunnos
9
3
12
5
L
Hachiman
So22 Dan
Hachiman
5
9
8
1
L
Guan Yu
Zohenfang
Guan Yu
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,202
Damage
117,123
124,879
Taken
137,091
103,154
Mitigated
129,555
42,123
Healing
72,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
30,396
11,977
1,707
8,104
21,920
9,350
1,248
8,687
13,233
60,033
0
W
Ra
20,718
2,342
12,748
4,557
19,431
10,828
2,291
8,134
11,297
45,982
0
W
Hercules
19,572
3,066
2,497
26,752
47,255
56,273
133
18,459
28,796
0
25,165
L
Chronos
GoThOUr
Chronos
15,518
5,774
1,235
3,924
19,798
10,340
0
6,389
13,409
27,269
0
W
Amaterasu
Knallkörper
Amaterasu
13,699
4,481
1,351
11,153
35,401
41,280
692
15,899
19,502
0
23,812
W
Morgan Le Fay
MeroZed
Morgan Le Fay
28,397
1,024
2,113
844
13,433
7,777
1,797
6,901
6,532
56,023
0
L
Xing Tian
MrIcer
Xing Tian
14,010
1,082
1,649
9,573
34,122
37,367
0
14,736
19,386
17,997
0
W
Cernunnos
Oz_e71
Cernunnos
34,737
17,190
2,738
7,709
21,571
13,397
3,254
10,531
11,040
0
59,388
L
Hachiman
So22 Dan
Hachiman
23,797
9,897
1,886
1,417
23,572
11,962
796
11,222
12,350
0
40,029
L
Guan Yu
Zohenfang
Guan Yu
12,481
1,807
5,042
7,586
25,467
34,135
0
8,081
17,386
0
21,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
62,773
153
Minions Killed
186
0
Camps Cleared
0
1,356,655
Distance Traveled
1,623,407
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,704
688
81
5
0
235,773
0
W
Ra
11,636
684
45
3
0
311,684
0
W
Hercules
13,247
779
14
1
0
378,849
4
L
Chronos
11,153
656
22
1
0
234,639
0
W
Amaterasu
12,034
708
20
1
0
308,085
0
W
Morgan Le Fay
12,796
753
52
3
0
347,228
4
L
Xing Tian
10,297
606
4
0
0
342,144
0
W
Cernunnos
13,060
768
55
3
0
277,561
0
L
Hachiman
11,092
652
31
2
0
245,205
0
L
Guan Yu
11,070
651
15
1
0
298,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role