Player Matchup

Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Gothicpolar
Hercules
Level 126
God Stats
7W - 8L
1,607 SR
Queue Stats
254W - 265L
1,498 Elo+
Solo
Zeus
Zeus
SPIELMAN
Zeus
Level 123
God Stats
8W - 3L
1,669 SR
Queue Stats
27W - 30L
1,493 Elo+
Solo
Team Averages
Level 109
1,592 SR
1,497 Elo+

VS

Team Averages
Level 47
1,515 SR
1,763 Elo+
Ah Puch
Ah Puch
AtlasBear45
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 97L
1,768 Elo+
Party 1
Cabrakan
Cabrakan
Rebah2212
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,826 Elo+
Party 1
Fenrir
Fenrir
TAGDDDD
Fenrir
Level 118
God Stats
11W - 6L
1,544 SR
Queue Stats
929W - 639L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 1
6,199
620
6,400
6,689
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Gothicpolar
Hercules
10
0 / 2 / 1
6,273
627
3,097
7,672
5,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
10
1 / 4 / 0
6,419
642
5,039
6,148
2,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtlasBear45
Ah Puch
12
5 / 0 / 4
7,697
770
6,624
5,269
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Rebah2212
Cabrakan
11
1 / 0 / 8
7,634
763
3,998
7,840
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
TAGDDDD
Fenrir
12
3 / 1 / 6
7,239
724
7,694
9,520
6,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Ah Puch
AtlasBear45
Ah Puch
5
0
4
7
L
Hercules
Gothicpolar
Hercules
0
2
1
0.25
W
Cabrakan
Rebah2212
Cabrakan
1
0
8
5
L
Zeus
1
4
0
0.25
W
Fenrir
TAGDDDD
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,536
Damage
18,316
20,509
Taken
22,629
10,805
Mitigated
18,342
1,826
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,400
578
0
500
6,689
2,792
0
3,815
2,874
24,108
0
W
Ah Puch
AtlasBear45
Ah Puch
6,624
358
0
2,570
5,269
2,919
0
3,660
1,609
25,023
0
L
Hercules
Gothicpolar
Hercules
3,097
667
207
982
7,672
5,741
0
4,388
3,284
0
7,574
W
Cabrakan
Rebah2212
Cabrakan
3,998
345
0
2,086
7,840
8,828
0
3,718
4,122
15,407
0
L
Zeus
5,039
385
0
137
6,148
2,272
0
2,792
3,356
18,082
0
W
Fenrir
TAGDDDD
Fenrir
7,694
2,404
0
2,254
9,520
6,595
0
4,927
4,593
0
21,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
22,570
106
Minions Killed
91
1
Camps Cleared
8
519,480
Distance Traveled
605,622
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,199
620
43
4
0
187,875
4
W
Ah Puch
7,697
770
40
4
1
196,140
0
L
Hercules
6,273
627
25
3
1
168,243
2
W
Cabrakan
7,634
763
23
2
3
201,079
5
L
Zeus
6,419
642
38
4
0
163,362
3
W
Fenrir
7,239
724
28
3
4
208,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role