Player Matchup

Nox
Nox
Platinum V
Blade_Bound
Nox
Platinum V
Level 152
God Stats
3W - 0L
1,847 SR
Queue Stats
221W - 227L
1,778 MMR
Party 2
Shiva
Shiva
Gold V
Da_Captain_Bubba
Shiva
Gold V
Level 148
God Stats
8W - 7L
1,550 SR
Queue Stats
253W - 265L
1,325 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
SLAY MAN1AC
Kumbhakarna
Gold III
Level 160
God Stats
6W - 12L
1,671 SR
Queue Stats
54W - 61L
1,740 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
xShappa-
Ah Muzen Cab
Gold IV
Level 123
God Stats
1W - 0L
1,298 SR
Queue Stats
56W - 52L
1,629 MMR
Solo
Bastet
Bastet
Platinum III
xZ 1NSAN1TY Zx
Bastet
Platinum III
Level 160
God Stats
3W - 1L
1,689 SR
Queue Stats
71W - 68L
1,798 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,611 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,616 SR
1,653 MMR
Zeus
Zeus
Platinum II
Griffin7784
Zeus
Platinum II
Level 138
God Stats
2W - 2L
1,577 SR
Queue Stats
127W - 133L
1,708 MMR
Solo
Pele
Pele
Gold III
HurricaneBeatle
Pele
Gold III
Level 121
God Stats
7W - 6L
1,645 SR
Queue Stats
31W - 25L
1,746 MMR
Party 1
Olorun
Olorun
Gold I
Panteh_Moista
Olorun
Gold I
Level 134
God Stats
5W - 4L
1,649 SR
Queue Stats
294W - 284L
1,668 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
alphas155
Sun Wukong
Gold II
Level 155
God Stats
1W - 2L
1,619 SR
Queue Stats
75W - 78L
1,625 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
elerocks1515
Kuzenbo
Silver II
Level 159
God Stats
5W - 6L
1,589 SR
Queue Stats
14W - 10L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 9
15,448
498
16,757
22,024
11,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 5
15,698
506
30,388
37,890
37,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
SLAY MAN1AC
Kumbhakarna
20
1 / 3 / 13
14,547
469
7,674
31,786
29,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
xShappa-
Ah Muzen Cab
20
3 / 5 / 4
16,009
516
25,795
29,226
14,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
11 / 6 / 6
15,887
512
28,838
38,105
18,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThanatosRavanaAtlasPoseidon

VS

Bans
MulanSolLancelotAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
15,629
504
29,829
18,819
9,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 9 / 7
13,460
434
16,964
27,157
11,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 6
14,412
465
22,939
36,477
17,306
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
alphas155
Sun Wukong
20
6 / 2 / 8
15,240
492
25,191
33,770
39,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
elerocks1515
Kuzenbo
20
10 / 3 / 10
15,742
508
20,923
38,170
60,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
21
Kills
29
29
Deaths
21
37
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
8
9
0.94
W
3
7
5
0.79
L
6
3
8
3.33
L
4
9
7
0.83
L
3
4
6
1.5
W
Kumbhakarna
SLAY MAN1AC
Kumbhakarna
1
3
13
2.5
L
Sun Wukong
alphas155
Sun Wukong
6
2
8
5
L
Kuzenbo
elerocks1515
Kuzenbo
10
3
10
5
W
Ah Muzen Cab
xShappa-
Ah Muzen Cab
3
5
4
1
W
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,452
Damage
115,846
159,031
Taken
154,393
111,668
Mitigated
138,086
66,808
Healing
69,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,757
443
0
4,345
22,024
11,072
832
13,177
8,275
125,631
0
W
30,388
4,657
179
15,127
37,890
37,848
302
8,691
29,043
0
136,864
L
29,829
3,492
0
6,654
18,819
9,272
456
2,289
16,424
154,788
0
L
16,964
3,245
0
4,271
27,157
11,699
605
4,509
22,513
0
95,131
L
22,939
12,373
1,658
26,618
36,477
17,306
3,018
4,287
32,114
143,318
0
W
Kumbhakarna
SLAY MAN1AC
Kumbhakarna
7,674
701
0
16,388
31,786
29,714
96
20,828
10,568
36,895
0
L
Sun Wukong
alphas155
Sun Wukong
25,191
5,082
0
13,880
33,770
39,450
319
4,192
29,424
0
115,649
L
Kuzenbo
elerocks1515
Kuzenbo
20,923
6,797
0
16,415
38,170
60,359
776
10,064
27,834
75,858
0
W
Ah Muzen Cab
xShappa-
Ah Muzen Cab
25,795
11,547
0
12,715
29,226
14,321
6,438
18,411
10,760
0
201,188
W
28,838
8,082
0
18,054
38,105
18,713
0
14,076
23,707
0
146,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,589
Gold Earned
74,483
842
Minions Killed
865
0
Camps Cleared
0
2,819,890
Distance Traveled
2,634,159
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,448
498
213
7
0
542,692
4
W
Shiva
15,698
506
204
7
0
548,929
4
L
Zeus
15,629
504
237
8
0
488,106
6
L
Pele
13,460
434
127
4
0
565,407
2
L
Olorun
14,412
465
222
7
0
402,732
3
W
Kumbhakarna
14,547
469
36
1
0
533,218
4
L
Sun Wukong
15,240
492
196
6
0
593,728
7
L
Kuzenbo
15,742
508
83
3
0
584,186
6
W
Ah Muzen Cab
16,009
516
246
8
0
598,800
5
W
Bastet
15,887
512
143
5
0
596,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role