Player Matchup

Tsukuyomi
Tsukuyomi
Alzius
Tsukuyomi
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 119L
1,483 Elo+
Solo
Thanatos
Thanatos
Heijn
Thanatos
Level 143
God Stats
2W - 6L
1,283 SR
Queue Stats
193W - 211L
1,470 Elo+
Solo
Geb
Geb
KleeneEle
Geb
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Kødx
Gilgamesh
Level 87
God Stats
0W - 3L
1,191 SR
Queue Stats
23W - 39L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
shiko_89
Zhong Kui
Level 130
God Stats
4W - 11L
1,358 SR
Queue Stats
377W - 385L
1,476 Elo+
Solo
Team Averages
Level 131
1,366 SR
1,442 Elo+

VS

Team Averages
Level 105
1,415 SR
1,492 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Mrs Gosig
Kali
Level 129
God Stats
1W - 1L
1,324 SR
Queue Stats
47W - 42L
1,483 Elo+
Solo
He Bo
He Bo
Shamballaa
He Bo
Level 63
God Stats
4W - 2L
1,482 SR
Queue Stats
284W - 259L
1,482 Elo+
Solo
Ymir
Ymir
Startrucks
Ymir
Level 102
God Stats
4W - 3L
1,268 SR
Queue Stats
45W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alzius
Tsukuyomi
18
3 / 6 / 14
10,757
633
15,763
18,819
10,428
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Heijn
Thanatos
19
12 / 5 / 8
12,098
712
16,527
17,661
9,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 4 / 19
11,272
663
15,478
24,091
32,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Kødx
Gilgamesh
16
1 / 5 / 14
9,829
578
13,850
21,393
13,099
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
shiko_89
Zhong Kui
17
5 / 5 / 10
10,921
642
19,743
18,200
22,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
8 / 2 / 14
13,762
810
28,282
16,712
13,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
18
2 / 5 / 10
11,443
673
9,208
14,959
8,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
18
4 / 3 / 16
12,763
751
13,074
19,205
9,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
15
4 / 8 / 7
10,764
633
14,196
14,050
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 12
11,975
704
13,034
32,841
35,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
21
Kills
24
25
Deaths
21
65
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
2
14
7.5
W
Fenrir
 
Fenrir
2
5
10
1.4
L
Tsukuyomi
Alzius
Tsukuyomi
3
6
14
1.67
L
Thanatos
Heijn
Thanatos
12
5
8
3.2
L
0
4
19
2.38
L
Gilgamesh
Kødx
Gilgamesh
1
5
14
1.6
W
Kali
4
3
16
4
W
He Bo
4
8
7
0.94
W
6
3
12
4
L
Zhong Kui
shiko_89
Zhong Kui
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,361
Damage
77,794
100,164
Taken
97,767
87,692
Mitigated
72,163
39,143
Healing
44,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
28,282
2,037
1,973
7,612
16,712
13,803
3,387
9,229
7,483
61,245
0
W
Fenrir
 
Fenrir
9,208
1,664
1,991
3,241
14,959
8,734
1,421
4,822
10,137
0
15,426
L
Tsukuyomi
Alzius
Tsukuyomi
15,763
2,985
1,034
5,951
18,819
10,428
133
10,318
8,395
0
33,435
L
Thanatos
Heijn
Thanatos
16,527
789
1,472
9,955
17,661
9,580
971
9,669
7,892
0
24,678
L
15,478
921
3,253
5,704
24,091
32,439
280
13,017
10,846
30,656
0
L
Gilgamesh
Kødx
Gilgamesh
13,850
3,202
2,282
4,200
21,393
13,099
0
11,935
9,430
445
24,167
W
Kali
13,074
6,089
2,686
8,326
19,205
9,476
2,377
7,976
11,229
0
21,288
W
He Bo
14,196
470
1,915
1,637
14,050
4,449
351
2,877
11,173
22,978
0
W
13,034
1,484
2,221
13,000
32,841
35,701
495
10,762
22,079
26,854
0
L
Zhong Kui
shiko_89
Zhong Kui
19,743
793
1,172
4,120
18,200
22,146
905
10,573
7,421
37,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,877
Gold Earned
60,707
136
Minions Killed
151
0
Camps Cleared
0
1,440,219
Distance Traveled
1,442,230
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,762
810
90
5
0
296,130
0
W
Fenrir
11,443
673
12
1
0
303,501
0
L
Tsukuyomi
10,757
633
29
2
0
313,341
0
L
Thanatos
12,098
712
19
1
0
309,612
2
L
Geb
11,272
663
27
2
0
289,861
4
L
Gilgamesh
9,829
578
19
1
0
289,294
0
W
Kali
12,763
751
8
0
0
298,636
0
W
He Bo
10,764
633
7
0
0
278,336
0
W
Ymir
11,975
704
34
2
0
265,627
0
L
Zhong Kui
10,921
642
42
2
0
238,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role