Player Matchup

Sun Wukong
Sun Wukong
Firebellybilly
Sun Wukong
Level 125
God Stats
7W - 3L
1,598 SR
Queue Stats
240W - 265L
1,588 Elo+
Party 1
Anhur
Anhur
RaibowBoye
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
zaboss7
Kuzenbo
Level 27
God Stats
3W - 0L
1,441 SR
Queue Stats
20W - 19L
1,435 Elo+
Party 1
Team Averages
Level 70
1,513 SR
1,523 Elo+

VS

Team Averages
Level 63
1,536 SR
1,434 Elo+
Hel
Hel
QuickSilver902
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
batman ja ok no
Thanatos
Level 64
God Stats
2W - 10L
1,416 SR
Queue Stats
102W - 130L
1,449 Elo+
Solo
Xing Tian
Xing Tian
ultraweapon198
Xing Tian
Level 117
God Stats
4W - 2L
1,692 SR
Queue Stats
13W - 23L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Firebellybilly
Sun Wukong
13
6 / 0 / 5
8,711
792
11,307
8,361
5,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
4 / 0 / 8
8,530
775
10,584
5,596
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
zaboss7
Kuzenbo
12
2 / 2 / 10
8,986
817
8,478
11,075
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,187
653
2,072
6,718
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
11
1 / 7 / 1
7,433
676
7,428
14,779
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
ultraweapon198
Xing Tian
10
1 / 2 / 1
7,553
687
4,392
16,656
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Firebellybilly
Sun Wukong
6
0
5
8.5
L
0
3
1
0.17
W
Anhur
4
0
8
8
L
Thanatos
1
7
1
0.21
L
Xing Tian
ultraweapon198
Xing Tian
1
2
1
0.75
W
Kuzenbo
zaboss7
Kuzenbo
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
13,892
25,032
Taken
38,153
23,181
Mitigated
25,860
7,242
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Firebellybilly
Sun Wukong
11,307
2,740
0
3,584
8,361
5,471
827
2,343
6,018
0
31,188
L
2,072
527
1,597
2,193
6,718
3,811
0
1,399
5,319
12,452
0
W
Anhur
10,584
6,418
0
1,863
5,596
2,118
1,763
1,559
4,037
0
26,409
L
Thanatos
7,428
1,879
0
6,472
14,779
5,423
0
3,193
11,586
0
29,194
L
Xing Tian
ultraweapon198
Xing Tian
4,392
418
0
3,341
16,656
16,626
0
3,980
12,676
11,837
0
W
Kuzenbo
zaboss7
Kuzenbo
8,478
4,624
235
1,560
11,075
15,592
216
3,152
7,923
17,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
22,173
103
Minions Killed
87
5
Camps Cleared
3
612,815
Distance Traveled
496,339
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,711
792
35
3
2
213,471
4
L
Hel
7,187
653
29
3
0
143,314
1
W
Anhur
8,530
775
50
5
2
197,629
2
L
Thanatos
7,433
676
50
5
3
182,988
3
L
Xing Tian
7,553
687
8
1
0
170,037
1
W
Kuzenbo
8,986
817
18
2
1
201,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role