Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Mpagiaskos
Xing Tian
Level 38
God Stats
3W - 2L
1,643 SR
Queue Stats
30W - 37L
1,285 Elo+
Solo
Sylvanus
Sylvanus
stevenmcfly87
Sylvanus
Level 127
God Stats
1W - 1L
1,340 SR
Queue Stats
65W - 75L
1,479 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,421 Elo+

VS

Team Averages
Level 75
1,631 SR
1,456 Elo+
Hades
Hades
SARAZIUS17071994
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Sticky_Rayne
Fafnir
Level 70
God Stats
2W - 2L
1,716 SR
Queue Stats
112W - 128L
1,394 Elo+
Solo
Thor
Thor
betamech34
Thor
Level 66
God Stats
4W - 5L
1,676 SR
Queue Stats
146W - 166L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 2 / 8
10,324
737
17,782
20,584
10,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Xing Tian
Mpagiaskos
Xing Tian
17
4 / 0 / 11
11,402
814
9,594
13,392
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
stevenmcfly87
Sylvanus
14
5 / 3 / 7
9,975
713
15,409
15,290
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,988
642
16,526
18,420
13,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
12
0 / 2 / 4
8,898
636
3,918
14,315
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 8 / 2
9,405
672
15,185
17,703
7,736
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
5
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
8
5
W
Xing Tian
Mpagiaskos
Xing Tian
4
0
11
9.5
L
2
5
3
0.7
L
Fafnir
0
2
4
1
L
3
8
2
0.5
W
Sylvanus
stevenmcfly87
Sylvanus
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
35,629
49,266
Taken
50,438
31,845
Mitigated
39,464
18,235
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,782
5,857
0
5,221
20,584
10,903
621
5,659
14,925
0
47,970
W
Xing Tian
Mpagiaskos
Xing Tian
9,594
1,173
0
3,439
13,392
12,958
199
8,032
5,360
22,074
0
L
16,526
1,359
546
5,080
18,420
13,082
0
8,411
10,009
38,893
0
L
Fafnir
3,918
987
0
3,003
14,315
18,646
0
7,311
7,004
7,803
0
L
15,185
4,113
620
1,467
17,703
7,736
0
7,198
10,505
0
32,287
W
Sylvanus
stevenmcfly87
Sylvanus
15,409
6,142
3,762
5,813
15,290
7,984
26
7,722
7,568
35,115
7,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
27,291
149
Minions Killed
102
11
Camps Cleared
1
733,738
Distance Traveled
692,379
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,324
737
48
3
8
256,137
2
W
Xing Tian
11,402
814
33
2
0
294,616
0
L
Hades
8,988
642
60
4
0
228,681
1
L
Fafnir
8,898
636
3
0
0
261,875
0
L
Thor
9,405
672
39
3
1
201,823
2
W
Sylvanus
9,975
713
68
5
3
182,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role