Player Matchup

Erlang Shen
Erlang Shen
Hellavated
Erlang Shen
Level 118
God Stats
1W - 0L
1,897 SR
Queue Stats
13W - 4L
1,737 Elo+
Party 1
Athena
Athena
LordBobTheFixer
Athena
Level 123
God Stats
3W - 2L
1,802 SR
Queue Stats
21W - 11L
1,657 Elo+
Party 1
Skadi
Skadi
Norded
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
RainbowFingers
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Party 1
Loki
Loki
Zues2468
Loki
Level 151
God Stats
1W - 0L
1,403 SR
Queue Stats
25W - 14L
1,657 Elo+
Party 1
Team Averages
Level 132
1,620 SR
1,568 Elo+

VS

Team Averages
Level 110
1,485 SR
1,546 Elo+
Da Ji
Da Ji
BLUEDEVIL1115
Da Ji
Level 48
God Stats
0W - 3L
1,317 SR
Queue Stats
155W - 139L
1,528 Elo+
Solo
Kuzenbo
Kuzenbo
BuckShotBandit7
Kuzenbo
Level 127
God Stats
4W - 2L
1,705 SR
Queue Stats
188W - 170L
1,549 Elo+
Solo
Discordia
Discordia
Frickerr
Discordia
Level 143
God Stats
0W - 1L
1,571 SR
Queue Stats
3W - 3L
1,588 Elo+
Solo
Atlas
Atlas
IDontDescend
Atlas
Level 87
God Stats
7W - 5L
1,703 SR
Queue Stats
388W - 378L
1,556 Elo+
Solo
Freya
Freya
Mr Perkins31
Freya
Level 145
God Stats
2W - 4L
1,129 SR
Queue Stats
829W - 827L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hellavated
Erlang Shen
14
2 / 4 / 11
8,686
869
8,699
16,299
14,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 8
8,663
866
12,764
13,834
7,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Norded
Skadi
16
8 / 4 / 6
9,559
956
11,163
10,028
5,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
RainbowFingers
Chernobog
18
1 / 1 / 15
9,085
909
10,257
8,873
4,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
16
5 / 5 / 7
9,173
917
12,880
12,248
11,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 8
8,185
819
8,023
11,831
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 12
8,390
839
7,087
18,375
31,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Frickerr
Discordia
14
4 / 3 / 13
8,577
858
13,078
7,190
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 3 / 12
9,736
974
11,294
19,558
27,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 13
8,629
863
12,339
12,186
7,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
77
20
Kills
19
19
Deaths
20
47
Assists
58
Player
Kills
Deaths
Assists
KDA
L
4
6
8
1.33
L
1
4
12
1.75
L
Discordia
Frickerr
Discordia
4
3
13
3.5
W
Erlang Shen
Hellavated
Erlang Shen
2
4
11
1.88
L
6
3
12
4
W
4
5
8
1.6
L
4
4
13
2.63
W
Skadi
Norded
Skadi
8
4
6
2.75
W
Chernobog
RainbowFingers
Chernobog
1
1
15
8.5
W
Loki
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,763
Damage
51,821
61,282
Taken
69,140
43,053
Mitigated
76,933
21,427
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,023
2,155
329
581
11,831
7,126
0
3,443
8,388
0
11,777
L
7,087
2,039
1,624
4,052
18,375
31,306
283
1,364
17,011
10,759
0
L
Discordia
Frickerr
Discordia
13,078
1,205
754
1,359
7,190
3,863
574
1,989
5,201
24,152
0
W
Erlang Shen
Hellavated
Erlang Shen
8,699
3,677
2,572
4,420
16,299
14,765
337
10,333
5,966
55
15,428
L
11,294
4,747
688
4,125
19,558
27,333
0
3,372
16,186
26,668
0
W
12,764
3,267
1,473
2,067
13,834
7,235
0
10,055
3,779
18,384
0
L
12,339
3,848
575
2,934
12,186
7,305
936
2,651
9,535
21,028
0
W
Skadi
Norded
Skadi
11,163
6,079
535
1,532
10,028
5,023
246
8,378
1,650
0
25,156
W
Chernobog
RainbowFingers
Chernobog
10,257
3,986
1,748
3,285
8,873
4,268
848
7,515
1,358
0
27,516
W
Loki
12,880
2,321
2,318
1,477
12,248
11,762
0
7,517
4,731
0
22,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,166
Gold Earned
43,517
129
Minions Killed
86
0
Camps Cleared
0
978,455
Distance Traveled
936,778
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,185
819
14
1
0
187,066
0
L
Kuzenbo
8,390
839
2
0
0
216,213
0
L
Discordia
8,577
858
20
2
0
153,937
0
W
Erlang Shen
8,686
869
15
2
0
203,857
0
L
Atlas
9,736
974
19
2
0
205,988
0
W
Athena
8,663
866
22
2
0
190,501
0
L
Freya
8,629
863
31
3
0
173,574
1
W
Skadi
9,559
956
29
3
0
161,610
0
W
Chernobog
9,085
909
52
5
0
206,537
1
W
Loki
9,173
917
11
1
0
215,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role