Player Matchup

Zeus
Zeus
JoeAl
Zeus
Level 160
God Stats
1W - 2L
1,503 SR
Queue Stats
356W - 280L
1,699 Elo+
Solo
King Arthur
King Arthur
Zoreennaa
King Arthur
Level 79
God Stats
0W - 2L
1,352 SR
Queue Stats
165W - 189L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
crisyonuggy
Gilgamesh
Level 61
God Stats
2W - 3L
1,487 SR
Queue Stats
36W - 49L
1,402 Elo+
Party 2
Team Averages
Level 100
1,447 SR
1,516 Elo+

VS

Team Averages
Level 108
1,706 SR
1,700 Elo+
Poseidon
Poseidon
HazyDabs
Poseidon
Level 29
God Stats
11W - 4L
1,729 SR
Queue Stats
88W - 74L
1,766 Elo+
Party 1
Athena
Athena
J_JG99
Athena
Level 154
God Stats
6W - 0L
1,624 SR
Queue Stats
161W - 87L
1,759 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrincessORage
Ah Muzen Cab
Level 140
God Stats
2W - 0L
1,765 SR
Queue Stats
28W - 23L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JoeAl
Zeus
16
1 / 2 / 3
10,722
670
21,471
14,724
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Zoreennaa
King Arthur
14
3 / 2 / 1
9,832
615
12,753
19,619
20,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
crisyonuggy
Gilgamesh
13
1 / 5 / 3
9,299
581
6,928
18,065
9,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HazyDabs
Poseidon
16
6 / 3 / 2
11,394
712
11,428
10,360
5,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
J_JG99
Athena
15
1 / 1 / 8
11,232
702
12,374
24,644
29,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
PrincessORage
Ah Muzen Cab
16
2 / 1 / 6
10,551
659
17,473
12,746
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
9
9
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
HazyDabs
Poseidon
6
3
2
2.33
W
Athena
J_JG99
Athena
1
1
8
5
L
Zeus
JoeAl
Zeus
1
2
3
1.25
W
Ah Muzen Cab
PrincessORage
Ah Muzen Cab
2
1
6
5
L
King Arthur
Zoreennaa
King Arthur
3
2
1
1.75
L
Gilgamesh
crisyonuggy
Gilgamesh
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,152
Damage
41,275
52,408
Taken
47,750
36,405
Mitigated
41,762
6,135
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
HazyDabs
Poseidon
11,428
2,543
0
941
10,360
5,679
666
4,520
5,840
56,222
1,190
W
Athena
J_JG99
Athena
12,374
3,003
251
4,723
24,644
29,019
330
9,916
14,728
22,514
0
L
Zeus
JoeAl
Zeus
21,471
2,797
0
4,454
14,724
6,538
216
6,616
8,108
76,401
0
W
Ah Muzen Cab
PrincessORage
Ah Muzen Cab
17,473
4,935
0
3,476
12,746
7,064
1,437
7,231
5,515
0
41,731
L
King Arthur
Zoreennaa
King Arthur
12,753
1,426
0
365
19,619
20,584
0
9,012
10,607
0
25,789
L
Gilgamesh
crisyonuggy
Gilgamesh
6,928
2,334
0
1,316
18,065
9,283
0
8,314
9,751
0
18,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
33,177
206
Minions Killed
175
9
Camps Cleared
6
874,241
Distance Traveled
912,387
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,394
712
96
6
5
297,676
3
W
Athena
11,232
702
21
1
0
314,887
5
L
Zeus
10,722
670
146
9
8
280,791
7
W
Ah Muzen Cab
10,551
659
58
4
1
299,824
0
L
King Arthur
9,832
615
32
2
1
311,174
1
L
Gilgamesh
9,299
581
28
2
0
282,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role