Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
APOLL0 VEX
Susano
Level 137
God Stats
19W - 16L
1,648 SR
Queue Stats
152W - 146L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Lieshis
Cthulhu
Level 147
God Stats
24W - 21L
1,721 SR
Queue Stats
279W - 241L
1,491 Elo+
Party 1
Apollo
Apollo
Stepphyy
Apollo
Level 69
God Stats
16W - 19L
1,424 SR
Queue Stats
345W - 406L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
iHonestii
Baron Samedi
Level 87
God Stats
11W - 9L
1,887 SR
Queue Stats
248W - 279L
1,491 Elo+
Party 1
Team Averages
Level 120
1,636 SR
1,491 Elo+

VS

Team Averages
Level 106
1,523 SR
1,484 Elo+
Geb
Geb
Emitos
Geb
Level 80
God Stats
0W - 1L
1,421 SR
Queue Stats
61W - 73L
1,428 Elo+
Solo
Lancelot
Lancelot
GekkoSurvive
Lancelot
Level 139
God Stats
2W - 4L
1,614 SR
Queue Stats
210W - 221L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Im Optimal
Ah Puch
Level 143
God Stats
1W - 1L
1,721 SR
Queue Stats
25W - 30L
1,548 Elo+
Solo
Nemesis
Nemesis
NeedToKill065
Nemesis
Level 84
God Stats
2W - 4L
1,381 SR
Queue Stats
28W - 30L
1,537 Elo+
Solo
Chiron
Chiron
TalkingJarl2395
Chiron
Level 85
God Stats
32W - 38L
1,477 SR
Queue Stats
380W - 456L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
5 / 0 / 9
12,028
547
13,306
14,172
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
APOLL0 VEX
Susano
18
3 / 1 / 5
11,688
531
7,324
20,005
9,592
Cthulhu
Lieshis
Cthulhu
19
8 / 0 / 4
12,958
589
14,399
16,009
15,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Stepphyy
Apollo
20
7 / 0 / 5
13,523
615
16,239
11,539
11,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
iHonestii
Baron Samedi
15
3 / 0 / 7
10,957
498
6,194
15,171
15,165
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Emitos
Geb
10
0 / 8 / 0
7,627
347
5,253
19,163
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
GekkoSurvive
Lancelot
17
0 / 9 / 1
9,690
440
10,091
25,085
17,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Im Optimal
Ah Puch
9
0 / 3 / 0
7,332
333
6,344
6,711
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
16
1 / 4 / 0
9,187
418
3,806
21,872
9,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 0
6,943
316
3,126
6,594
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
26
Kills
1
1
Deaths
26
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
9
9.5
W
Susano
APOLL0 VEX
Susano
3
1
5
5.5
L
Geb
Emitos
Geb
0
8
0
0
L
Lancelot
GekkoSurvive
Lancelot
0
9
1
0.06
L
Ah Puch
Im Optimal
Ah Puch
0
3
0
0
W
Cthulhu
Lieshis
Cthulhu
8
0
4
10
L
Nemesis
1
4
0
0.25
W
Apollo
Stepphyy
Apollo
7
0
5
9.5
L
0
2
0
0
W
Baron Samedi
iHonestii
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,462
Damage
28,620
76,896
Taken
79,425
58,410
Mitigated
47,420
31,991
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,306
1,836
0
4,993
14,172
7,320
2,610
5,402
8,770
94,826
0
W
Susano
APOLL0 VEX
Susano
7,324
1,282
0
10,963
20,005
9,592
3,652
2,611
17,394
0
86,338
L
Geb
Emitos
Geb
5,253
581
21
1,596
19,163
15,306
136
9,416
9,529
30,402
0
L
Lancelot
GekkoSurvive
Lancelot
10,091
1,780
0
6,542
25,085
17,933
0
5,839
19,189
0
80,782
L
Ah Puch
Im Optimal
Ah Puch
6,344
84
0
1,606
6,711
2,738
0
3,615
3,096
41,916
0
W
Cthulhu
Lieshis
Cthulhu
14,399
1,914
1,151
6,016
16,009
15,053
3,027
1,633
14,376
92,619
0
L
Nemesis
3,806
943
0
7,215
21,872
9,220
0
10,417
11,326
0
80,207
W
Apollo
Stepphyy
Apollo
16,239
9,503
0
3,467
11,539
11,280
5,037
1,443
10,096
0
118,111
L
3,126
1,296
97
2,265
6,594
2,223
0
3,799
2,386
0
27,558
W
Baron Samedi
iHonestii
Baron Samedi
6,194
702
1,003
4,398
15,171
15,165
234
3,948
11,223
35,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,154
Gold Earned
40,779
685
Minions Killed
419
0
Camps Cleared
0
2,139,811
Distance Traveled
1,452,988
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,028
547
154
7
0
376,923
0
W
Susano
11,688
531
146
7
0
492,142
3
L
Geb
7,627
347
33
2
0
319,306
3
L
Lancelot
9,690
440
142
6
0
345,002
2
L
Ah Puch
7,332
333
74
3
0
205,056
3
W
Cthulhu
12,958
589
176
8
0
497,052
3
L
Nemesis
9,187
418
119
5
0
400,326
0
W
Apollo
13,523
615
164
7
0
420,409
1
L
Chiron
6,943
316
51
2
0
183,298
1
W
Baron Samedi
10,957
498
45
2
0
353,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role