Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
M-I-S-A-GH_iran
Ullr
Level 135
God Stats
0W - 1L
1,341 SR
Queue Stats
24W - 22L
1,558 Elo+
Solo
Shiva
Shiva
ivy mlt
Shiva
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,517 Elo+
Solo
Ravana
Ravana
lukkyboj1239
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,244 Elo+
Party 1
Hun Batz
Hun Batz
triqz123
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,244 Elo+
Party 1
Team Averages
Level 79
1,468 SR
1,412 Elo+

VS

Team Averages
Level 118
1,550 SR
1,484 Elo+
Nu Wa
Nu Wa
New_Cheeky_Girls
Nu Wa
Level 160
God Stats
126W - 120L
1,569 SR
Queue Stats
487W - 528L
1,442 Elo+
Solo
Thor
Thor
Rlyeh Calls
Thor
Level 127
God Stats
25W - 13L
1,517 SR
Queue Stats
297W - 261L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Theurpy
Danzaburou
Level 100
God Stats
34W - 32L
1,366 SR
Queue Stats
118W - 131L
1,407 Elo+
Solo
Cthulhu
Cthulhu
grimmripper0
Cthulhu
Level 114
God Stats
1W - 0L
1,707 SR
Queue Stats
19W - 25L
1,513 Elo+
Solo
Mulan
Mulan
monsterBUU7
Mulan
Level 90
God Stats
14W - 8L
1,589 SR
Queue Stats
149W - 143L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
0 / 5 / 3
11,459
955
27,265
14,789
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 2
11,507
959
10,988
21,620
7,376
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
ivy mlt
Shiva
17
1 / 5 / 4
11,709
976
19,104
29,012
30,034
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
17
0 / 10 / 3
10,837
903
7,120
26,462
17,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
triqz123
Hun Batz
17
3 / 7 / 2
12,518
1,043
17,531
21,627
7,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

51

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 26
12,683
1,057
24,063
10,614
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
13 / 2 / 11
14,093
1,174
25,676
14,514
6,763
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Theurpy
Danzaburou
19
1 / 1 / 28
12,593
1,049
17,798
15,614
7,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
grimmripper0
Cthulhu
19
2 / 1 / 20
13,449
1,121
17,458
25,656
35,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 1 / 17
14,319
1,193
23,671
20,325
21,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
133
5
Kills
31
31
Deaths
5
14
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
3
0.3
L
1
4
2
0.5
W
3
0
26
16
W
13
2
11
9.25
W
Danzaburou
Theurpy
Danzaburou
1
1
28
15
W
Cthulhu
grimmripper0
Cthulhu
2
1
20
12
L
Shiva
ivy mlt
Shiva
1
5
4
0.6
L
Ravana
0
10
3
0.15
W
12
1
17
20.5
L
Hun Batz
triqz123
Hun Batz
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,008
Damage
108,666
113,510
Taken
86,723
67,795
Mitigated
76,321
3,841
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
27,265
7,556
0
588
14,789
5,467
0
6,228
8,344
71,362
0
L
10,988
4,951
199
492
21,620
7,376
0
8,426
12,980
0
54,259
W
24,063
6,215
762
460
10,614
4,528
0
2,621
7,993
53,452
0
W
25,676
4,842
0
0
14,514
6,763
0
6,226
8,288
0
42,918
W
Danzaburou
Theurpy
Danzaburou
17,798
5,169
1,250
6,336
15,614
7,172
0
5,175
10,439
0
64,246
W
Cthulhu
grimmripper0
Cthulhu
17,458
1,125
1,315
6,302
25,656
35,940
0
6,814
18,587
52,382
0
L
Shiva
ivy mlt
Shiva
19,104
1,941
164
673
29,012
30,034
0
11,023
17,425
0
49,412
L
Ravana
7,120
1,341
328
716
26,462
17,816
0
6,053
20,077
0
11,029
W
23,671
2,880
1,023
8,798
20,325
21,918
0
6,429
13,896
342
37,278
L
Hun Batz
triqz123
Hun Batz
17,531
3,034
444
237
21,627
7,102
0
9,791
11,713
0
46,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,030
Gold Earned
67,137
302
Minions Killed
329
8
Camps Cleared
6
1,143,346
Distance Traveled
1,175,402
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,459
955
80
7
3
216,644
1
L
Ullr
11,507
959
86
7
2
234,509
1
W
Nu Wa
12,683
1,057
86
7
0
226,802
3
W
Thor
14,093
1,174
44
4
0
231,126
0
W
Danzaburou
12,593
1,049
91
8
1
216,790
0
W
Cthulhu
13,449
1,121
74
6
3
248,095
1
L
Shiva
11,709
976
59
5
0
247,560
2
L
Ravana
10,837
903
10
1
0
212,664
0
W
Mulan
14,319
1,193
34
3
2
252,589
1
L
Hun Batz
12,518
1,043
67
6
3
231,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role