Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
rickmander
Cernunnos
Level 92
God Stats
20W - 26L
1,528 SR
Queue Stats
39W - 48L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
xHOLLYWOODx01
Ah Puch
Level 123
God Stats
3W - 7L
1,618 SR
Queue Stats
57W - 63L
1,484 Elo+
Party 1
Team Averages
Level 114
1,549 SR
1,475 Elo+

VS

Team Averages
Level 80
1,593 SR
1,423 Elo+
Hun Batz
Hun Batz
Goodluck2142
Hun Batz
Level 86
God Stats
4W - 2L
1,581 SR
Queue Stats
49W - 59L
1,339 Elo+
Solo
Anubis
Anubis
dawnironsword
Anubis
Level 49
God Stats
2W - 0L
1,747 SR
Queue Stats
75W - 76L
1,447 Elo+
Solo
Bacchus
Bacchus
isoLopi
Bacchus
Level 105
God Stats
17W - 15L
1,453 SR
Queue Stats
1,244W - 1,379L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 2
10,963
685
10,699
20,099
12,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
rickmander
Cernunnos
13
0 / 8 / 3
9,499
594
9,847
18,925
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
16
2 / 5 / 2
10,816
676
18,693
13,499
6,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Goodluck2142
Hun Batz
15
5 / 3 / 6
11,043
690
14,077
15,812
7,142
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 7
11,837
740
19,374
13,328
7,452
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
isoLopi
Bacchus
17
6 / 1 / 8
12,430
777
14,266
20,309
30,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
15
15
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
2
2
W
Hun Batz
Goodluck2142
Hun Batz
5
3
6
2.67
W
4
1
7
7.5
W
Bacchus
isoLopi
Bacchus
6
1
8
10
L
Cernunnos
rickmander
Cernunnos
0
8
3
0.19
L
Ah Puch
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
47,717
52,523
Taken
49,449
27,096
Mitigated
45,146
9,299
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,699
2,334
0
4,672
20,099
12,198
0
14,020
6,079
0
33,569
W
Hun Batz
Goodluck2142
Hun Batz
14,077
3,747
0
984
15,812
7,142
1,050
7,598
8,119
0
52,979
W
19,374
979
0
6,406
13,328
7,452
550
6,395
6,690
48,728
0
W
Bacchus
isoLopi
Bacchus
14,266
1,334
720
8,611
20,309
30,552
358
5,301
14,445
28,187
0
L
Cernunnos
rickmander
Cernunnos
9,847
3,470
0
1,138
18,925
8,588
0
10,570
8,355
0
29,550
L
Ah Puch
18,693
192
233
3,256
13,499
6,310
0
9,789
3,710
55,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
35,310
191
Minions Killed
184
8
Camps Cleared
5
837,040
Distance Traveled
926,748
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,963
685
45
3
4
313,967
4
W
Hun Batz
11,043
690
70
4
5
322,583
0
W
Anubis
11,837
740
84
5
0
268,499
5
W
Bacchus
12,430
777
30
2
0
335,666
2
L
Cernunnos
9,499
594
50
3
1
238,208
2
L
Ah Puch
10,816
676
96
6
3
284,865
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role