Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
IlID0NTPL4Y
Zhong Kui
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 119L
1,501 Elo+
Party 1
Janus
Janus
Kaptain SKUM
Janus
Level 123
God Stats
4W - 7L
1,245 SR
Queue Stats
358W - 353L
1,459 Elo+
Party 1
Bakasura
Bakasura
Superjuli2003
Bakasura
Level 115
God Stats
2W - 0L
1,644 SR
Queue Stats
16W - 17L
1,412 Elo+
Party 1
Chaac
Chaac
TORONTO 6 GOD
Chaac
Level 160
God Stats
3W - 3L
1,432 SR
Queue Stats
653W - 537L
1,603 Elo+
Party 1
Team Averages
Level 135
1,464 SR
1,495 Elo+

VS

Team Averages
Level 121
1,489 SR
1,403 Elo+
Gilgamesh
Gilgamesh
FreshTilDeath96
Gilgamesh
Level 122
God Stats
11W - 16L
1,474 SR
Queue Stats
479W - 554L
1,465 Elo+
Solo
Ullr
Ullr
Levi1371
Ullr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,277 Elo+
Party 2
Bastet
Bastet
Magiconjah
Bastet
Level 126
God Stats
5W - 3L
1,452 SR
Queue Stats
170W - 162L
1,548 Elo+
Solo
Jormungandr
Jormungandr
Prof Deicide
Jormungandr
Level 160
God Stats
0W - 2L
1,723 SR
Queue Stats
60W - 69L
1,546 Elo+
Solo
Nike
Nike
leximc819
Nike
Level 100
God Stats
0W - 2L
1,295 SR
Queue Stats
19W - 35L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 1 / 10
7,173
897
6,602
6,170
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
IlID0NTPL4Y
Zhong Kui
14
5 / 3 / 7
7,999
1,000
10,048
10,986
8,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 7
6,547
818
5,633
3,816
1,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Superjuli2003
Bakasura
14
5 / 3 / 9
7,813
977
10,988
11,391
8,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 10
8,328
1,041
5,273
12,194
11,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreshTilDeath96
Gilgamesh
13
6 / 6 / 1
8,019
1,002
9,037
11,453
6,117
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
9
0 / 4 / 4
5,640
705
3,614
6,849
2,947
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Magiconjah
Bastet
13
2 / 1 / 5
6,882
860
7,306
6,605
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Prof Deicide
Jormungandr
15
2 / 4 / 7
7,561
945
13,774
11,354
11,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
8
0 / 2 / 4
5,746
718
2,371
7,318
5,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
17
Kills
10
10
Deaths
17
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
10
7
L
Gilgamesh
FreshTilDeath96
Gilgamesh
6
6
1
1.08
W
Zhong Kui
IlID0NTPL4Y
Zhong Kui
5
3
7
2.83
W
1
2
7
2.25
L
Ullr
0
4
4
0.5
L
Bastet
Magiconjah
Bastet
2
1
5
4.5
L
Jormungandr
Prof Deicide
Jormungandr
2
4
7
1.38
W
Bakasura
Superjuli2003
Bakasura
5
3
9
3.17
W
4
1
10
9
L
Nike
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,544
Damage
36,102
44,557
Taken
43,579
33,667
Mitigated
28,237
17,064
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,602
4,314
0
602
6,170
3,134
954
2,365
3,805
0
11,032
L
Gilgamesh
FreshTilDeath96
Gilgamesh
9,037
3,317
1,008
906
11,453
6,117
0
3,038
8,107
0
14,805
W
Zhong Kui
IlID0NTPL4Y
Zhong Kui
10,048
1,984
1,317
4,010
10,986
8,953
609
3,081
7,905
20,847
0
W
5,633
1,117
803
132
3,816
1,650
429
1,267
2,549
12,082
0
L
Ullr
3,614
2,000
647
506
6,849
2,947
0
2,006
4,553
0
7,382
L
Bastet
Magiconjah
Bastet
7,306
1,824
348
2,849
6,605
2,887
0
1,774
4,300
0
11,985
L
Jormungandr
Prof Deicide
Jormungandr
13,774
3,666
990
1,705
11,354
11,121
0
4,126
6,081
29,693
0
W
Bakasura
Superjuli2003
Bakasura
10,988
7,597
633
2,457
11,391
8,006
640
2,017
9,374
0
12,808
W
5,273
1,107
1,837
5,273
12,194
11,924
560
5,044
7,150
0
11,773
L
Nike
2,371
600
295
1,467
7,318
5,165
0
4,267
2,711
0
4,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
33,848
97
Minions Killed
68
0
Camps Cleared
0
743,181
Distance Traveled
696,851
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,173
897
12
2
0
142,356
0
L
Gilgamesh
8,019
1,002
13
2
0
153,249
0
W
Zhong Kui
7,999
1,000
32
4
0
131,495
0
W
Janus
6,547
818
23
3
0
133,698
0
L
Ullr
5,640
705
11
1
0
115,019
0
L
Bastet
6,882
860
11
1
0
169,665
1
L
Jormungandr
7,561
945
33
4
0
160,726
2
W
Bakasura
7,813
977
24
3
0
158,874
0
W
Chaac
8,328
1,041
6
1
0
176,758
0
L
Nike
5,746
718
0
0
0
98,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role