Player Matchup

Izanami
Izanami
Asheanao
Izanami
Level 127
God Stats
2W - 0L
1,764 SR
Queue Stats
129W - 145L
1,594 Elo+
Party 1
Ganesha
Ganesha
EsteEsPablitoad
Ganesha
Level 49
God Stats
1W - 0L
1,508 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
McPhakitson
Danzaburou
Level 85
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
SlimThicky
Nox
Level 45
God Stats
4W - 2L
1,508 SR
Queue Stats
83W - 77L
1,583 Elo+
Party 1
Bellona
Bellona
xXSZNZXx
Bellona
Level 67
God Stats
2W - 3L
1,565 SR
Queue Stats
65W - 71L
1,500 Elo+
Solo
Team Averages
Level 75
1,626 SR
1,553 Elo+

VS

Team Averages
Level 47
1,452 SR
1,334 Elo+
Nu Wa
Nu Wa
Aixthe
Nu Wa
Level 103
God Stats
1W - 8L
1,443 SR
Queue Stats
1W - 8L
1,424 Elo+
Party 3
Aphrodite
Aphrodite
JDogge9696
Aphrodite
Level 18
God Stats
0W - 4L
1,266 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 3
Achilles
Achilles
SpiderHooch
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 3
Cerberus
Cerberus
SweetxSenpai
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,237 Elo+
Party 3
Kukulkan
Kukulkan
leeya1234
Kukulkan
Level 108
God Stats
426W - 473L
1,551 SR
Queue Stats
426W - 475L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asheanao
Izanami
18
11 / 0 / 14
12,102
1,210
16,223
3,674
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 1 / 28
11,186
1,119
11,075
12,823
16,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Danzaburou
McPhakitson
Danzaburou
18
7 / 0 / 20
11,698
1,170
24,309
9,292
5,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 2 / 16
11,609
1,161
21,238
7,607
4,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
xXSZNZXx
Bellona
18
8 / 0 / 20
12,184
1,218
18,864
9,592
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aixthe
Nu Wa
15
3 / 4 / 0
10,250
1,025
11,300
22,692
8,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
JDogge9696
Aphrodite
14
0 / 7 / 1
9,083
908
3,196
15,009
9,418
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SpiderHooch
Achilles
15
0 / 10 / 2
9,466
947
4,775
26,998
25,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
SweetxSenpai
Cerberus
15
0 / 10 / 2
10,165
1,017
2,063
28,604
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
leeya1234
Kukulkan
14
0 / 2 / 2
9,416
942
5,009
3,378
1,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
10
33
Kills
3
3
Deaths
33
98
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aixthe
Nu Wa
3
4
0
0.75
W
Izanami
Asheanao
Izanami
11
0
14
18
W
0
1
28
14
L
Aphrodite
JDogge9696
Aphrodite
0
7
1
0.07
W
Danzaburou
McPhakitson
Danzaburou
7
0
20
17
W
7
2
16
7.5
L
Achilles
SpiderHooch
Achilles
0
10
2
0.1
L
Cerberus
SweetxSenpai
Cerberus
0
10
2
0.1
L
Kukulkan
leeya1234
Kukulkan
0
2
2
0.5
W
Bellona
xXSZNZXx
Bellona
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,709
Damage
26,343
42,988
Taken
96,681
39,020
Mitigated
63,436
7,691
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aixthe
Nu Wa
11,300
2,372
183
649
22,692
8,418
0
7,912
14,690
28,232
0
W
Izanami
Asheanao
Izanami
16,223
12,605
0
845
3,674
1,732
0
2,137
1,464
0
38,625
W
11,075
99
365
2,233
12,823
16,538
0
5,950
6,593
26,658
0
L
Aphrodite
JDogge9696
Aphrodite
3,196
634
369
789
15,009
9,418
0
4,260
10,626
6,723
0
W
Danzaburou
McPhakitson
Danzaburou
24,309
17,801
0
2,971
9,292
5,348
0
3,045
6,099
0
44,505
W
21,238
1,999
0
177
7,607
4,903
0
3,869
3,314
39,781
0
L
Achilles
SpiderHooch
Achilles
4,775
2,342
0
298
26,998
25,669
0
6,737
19,828
0
16,222
L
Cerberus
SweetxSenpai
Cerberus
2,063
489
0
1,792
28,604
18,605
0
11,808
16,572
6,653
0
L
Kukulkan
leeya1234
Kukulkan
5,009
553
0
0
3,378
1,326
0
1,596
1,722
18,640
0
W
Bellona
xXSZNZXx
Bellona
18,864
5,975
0
1,100
9,592
10,499
0
5,586
3,728
0
39,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,779
Gold Earned
48,380
227
Minions Killed
120
13
Camps Cleared
3
946,502
Distance Traveled
691,540
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,250
1,025
30
3
2
164,664
0
W
Izanami
12,102
1,210
61
6
3
170,894
0
W
Ganesha
11,186
1,119
3
0
0
187,610
0
L
Aphrodite
9,083
908
16
2
0
141,474
0
W
Danzaburou
11,698
1,170
43
4
7
188,181
0
W
Nox
11,609
1,161
52
5
1
169,745
0
L
Achilles
9,466
947
25
3
1
149,428
0
L
Cerberus
10,165
1,017
10
1
0
149,932
1
L
Kukulkan
9,416
942
39
4
0
86,042
0
W
Bellona
12,184
1,218
68
7
2
230,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role