Player Matchup

Ratatoskr
Ratatoskr
Attomn
Ratatoskr
Level 118
God Stats
0W - 2L
1,302 SR
Queue Stats
120W - 85L
1,537 Elo+
Party 2
Nox
Nox
CopycatNebula
Nox
Level 160
God Stats
5W - 17L
1,260 SR
Queue Stats
802W - 887L
1,538 Elo+
Solo
Hachiman
Hachiman
Miller58Time58
Hachiman
Level 94
God Stats
4W - 2L
1,851 SR
Queue Stats
220W - 225L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
aleesme
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 65L
1,530 Elo+
Party 2
Bacchus
Bacchus
ederblanco1515
Bacchus
Level 43
God Stats
3W - 5L
1,526 SR
Queue Stats
116W - 77L
1,550 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,535 Elo+

VS

Team Averages
Level 104
1,451 SR
1,746 Elo+
Persephone
Persephone
Dadigor85
Persephone
Level 119
God Stats
1W - 0L
1,494 SR
Queue Stats
9W - 2L
1,896 Elo+
Party 1
Zeus
Zeus
DrCarnage87
Zeus
Level 85
God Stats
5W - 5L
1,562 SR
Queue Stats
221W - 226L
1,499 Elo+
Solo
Eset
Eset
Meowssolini7993
Eset
Level 67
God Stats
2W - 0L
1,465 SR
Queue Stats
40W - 26L
1,545 Elo+
Solo
King Arthur
King Arthur
TheWolfDinner
King Arthur
Level 145
God Stats
1W - 0L
1,313 SR
Queue Stats
14W - 2L
1,883 Elo+
Party 1
Danzaburou
Danzaburou
imainscylla1234
Danzaburou
Level 105
God Stats
2W - 0L
1,420 SR
Queue Stats
5W - 1L
1,905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Attomn
Ratatoskr
16
5 / 7 / 6
10,173
636
12,488
30,408
24,068
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
2 / 6 / 9
10,921
683
14,002
14,270
7,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
5 / 6 / 5
11,464
717
14,474
17,691
8,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
aleesme
Sun Wukong
17
2 / 5 / 8
10,406
650
7,441
17,596
17,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 4 / 11
11,392
712
12,670
30,153
39,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dadigor85
Persephone
18
6 / 3 / 10
11,749
734
17,582
14,237
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
5 / 2 / 13
11,833
740
26,205
11,257
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 3 / 16
10,732
671
15,633
13,736
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
TheWolfDinner
King Arthur
20
8 / 4 / 10
11,624
727
20,432
19,796
23,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
imainscylla1234
Danzaburou
19
8 / 5 / 12
12,640
790
16,262
18,592
10,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
89
17
Kills
28
28
Deaths
17
39
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Attomn
Ratatoskr
5
7
6
1.14
L
2
6
9
1.08
W
Persephone
Dadigor85
Persephone
6
3
10
3.67
W
5
2
13
5.75
W
1
3
16
3
L
Hachiman
5
6
5
1.25
W
King Arthur
TheWolfDinner
King Arthur
8
4
10
3.25
L
Sun Wukong
aleesme
Sun Wukong
2
5
8
1.2
L
3
4
11
2.13
W
Danzaburou
imainscylla1234
Danzaburou
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,075
Damage
96,114
110,118
Taken
77,618
96,792
Mitigated
55,003
41,400
Healing
32,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Attomn
Ratatoskr
12,488
1,240
1,244
10,112
30,408
24,068
159
15,224
15,184
0
17,599
L
14,002
565
672
790
14,270
7,474
63
8,659
5,611
34,006
0
W
Persephone
Dadigor85
Persephone
17,582
1,570
2,478
3,788
14,237
7,161
1,238
4,727
9,507
32,691
0
W
26,205
1,102
1,765
3,002
11,257
5,933
1,754
5,928
5,329
50,073
0
W
15,633
248
5,376
4,365
13,736
7,810
1,465
5,173
8,563
28,850
0
L
Hachiman
14,474
8,426
2,606
4,685
17,691
8,456
1,571
8,225
9,466
0
30,300
W
King Arthur
TheWolfDinner
King Arthur
20,432
3,078
1,376
4,551
19,796
23,551
68
4,889
14,907
0
35,807
L
Sun Wukong
aleesme
Sun Wukong
7,441
967
1,288
5,254
17,596
17,678
465
8,939
8,657
0
16,573
L
12,670
690
2,878
11,871
30,153
39,116
35
18,373
11,780
26,955
0
W
Danzaburou
imainscylla1234
Danzaburou
16,262
7,156
881
5,351
18,592
10,548
2,557
5,953
12,639
0
31,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
58,578
143
Minions Killed
157
0
Camps Cleared
0
1,401,763
Distance Traveled
1,442,108
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,173
636
7
0
0
284,905
0
L
Nox
10,921
683
55
3
0
292,510
1
W
Persephone
11,749
734
32
2
0
296,925
2
W
Zeus
11,833
740
51
3
0
273,247
4
W
Eset
10,732
671
24
2
0
314,447
1
L
Hachiman
11,464
717
41
3
0
226,496
0
W
King Arthur
11,624
727
14
1
0
303,968
0
L
Sun Wukong
10,406
650
17
1
0
302,771
0
L
Bacchus
11,392
712
23
1
0
295,081
0
W
Danzaburou
12,640
790
36
2
0
253,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role