Player Matchup

Athena
Athena
JAYDAWGGYDOGG
Athena
Level 126
God Stats
1W - 0L
1,858 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 4
Atlas
Atlas
Kimjongillest420
Atlas
Level 121
God Stats
66W - 40L
1,573 SR
Queue Stats
636W - 508L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
PhD DeWitte
Gilgamesh
Level 156
God Stats
25W - 19L
1,631 SR
Queue Stats
557W - 427L
1,608 Elo+
Party 1
Sol
Sol
TaCoDuDe1944
Sol
Level 128
God Stats
2W - 0L
1,508 SR
Queue Stats
17W - 20L
1,531 Elo+
Party 4
Serqet
Serqet
ct93
Serqet
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,557 Elo+
Solo
Team Averages
Level 130
1,614 SR
1,558 Elo+

VS

Team Averages
Level 131
1,663 SR
1,511 Elo+
Atlas
Atlas
Feat-6ubba
Atlas
Level 159
God Stats
14W - 8L
1,699 SR
Queue Stats
585W - 508L
1,598 Elo+
Solo
Nu Wa
Nu Wa
PeppaPigsDad
Nu Wa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Da Ji
Da Ji
RavenDiamandis
Da Ji
Level 140
God Stats
3W - 4L
1,643 SR
Queue Stats
67W - 78L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
andresce13
Gilgamesh
Level 88
God Stats
29W - 26L
1,560 SR
Queue Stats
69W - 79L
1,484 Elo+
Party 2
Neith
Neith
cSprites
Neith
Level 140
God Stats
1W - 1L
1,911 SR
Queue Stats
11W - 16L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
11,070
852
11,082
13,525
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 4
10,148
781
12,225
14,997
5,820
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PhD DeWitte
Gilgamesh
18
2 / 3 / 13
10,117
778
16,783
12,784
5,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 7
9,662
743
15,320
13,850
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
ct93
Serqet
16
2 / 1 / 9
10,103
777
5,323
8,377
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
3 / 2 / 7
10,071
775
14,626
19,335
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 3
9,435
726
10,196
8,550
3,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 3
8,782
676
8,271
14,457
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
andresce13
Gilgamesh
15
0 / 5 / 3
8,492
653
5,493
16,478
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
cSprites
Neith
17
2 / 4 / 5
10,157
781
10,135
13,161
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
18
Kills
10
11
Deaths
18
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
2
7
3.25
W
8
1
6
11
W
4
4
4
1.5
L
3
4
3
1.13
W
Gilgamesh
PhD DeWitte
Gilgamesh
2
3
13
2.83
L
2
3
3
1.17
W
2
2
7
2.75
L
Gilgamesh
andresce13
Gilgamesh
0
5
3
0.3
L
Neith
cSprites
Neith
2
4
5
1.13
W
Serqet
ct93
Serqet
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,733
Damage
48,721
63,533
Taken
71,981
35,736
Mitigated
42,289
16,288
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
14,626
5,071
0
1,798
19,335
16,414
170
10,310
7,681
27,353
0
W
11,082
2,222
661
3,529
13,525
12,244
634
5,366
8,159
34,819
0
W
12,225
2,329
0
2,708
14,997
5,820
111
6,498
7,572
37,255
0
L
10,196
3,929
0
1,161
8,550
3,526
0
4,614
3,819
31,076
0
W
Gilgamesh
PhD DeWitte
Gilgamesh
16,783
3,822
0
942
12,784
5,752
335
4,584
8,200
0
40,878
L
8,271
1,527
0
3,596
14,457
6,448
0
7,934
4,776
0
19,706
W
15,320
4,510
0
7,023
13,850
5,792
2,994
5,118
8,732
59,508
0
L
Gilgamesh
andresce13
Gilgamesh
5,493
1,256
0
1,113
16,478
9,826
264
10,283
5,920
0
22,506
L
Neith
cSprites
Neith
10,135
3,612
0
2,066
13,161
6,075
1,455
5,486
7,675
0
49,801
W
Serqet
ct93
Serqet
5,323
1,211
0
1,425
8,377
6,128
582
3,256
5,121
0
22,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
46,937
297
Minions Killed
222
0
Camps Cleared
0
1,427,338
Distance Traveled
1,337,959
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,071
775
30
2
0
268,490
0
W
Athena
11,070
852
39
3
0
297,020
2
W
Atlas
10,148
781
62
5
0
287,181
4
L
Nu Wa
9,435
726
39
3
0
256,819
2
W
Gilgamesh
10,117
778
63
5
0
300,603
4
L
Da Ji
8,782
676
29
2
0
281,170
6
W
Sol
9,662
743
89
7
0
259,374
0
L
Gilgamesh
8,492
653
40
3
0
289,859
5
L
Neith
10,157
781
84
6
0
241,621
1
W
Serqet
10,103
777
44
3
0
283,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role