Player Matchup

Scylla
Scylla
Gxvenot
Scylla
Level 109
God Stats
3W - 1L
1,682 SR
Queue Stats
41W - 38L
1,488 Elo+
Party 1
Bakasura
Bakasura
SotoRush
Bakasura
Level 105
God Stats
3W - 6L
1,395 SR
Queue Stats
45W - 42L
1,438 Elo+
Party 1
Hercules
Hercules
diemon11
Hercules
Level 127
God Stats
1W - 1L
1,428 SR
Queue Stats
48W - 56L
1,433 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,453 Elo+

VS

Team Averages
Level 103
1,594 SR
1,326 Elo+
Ah Muzen Cab
Ah Muzen Cab
elmeezo
Ah Muzen Cab
Level 107
God Stats
16W - 25L
1,391 SR
Queue Stats
50W - 75L
1,235 Elo+
Solo
He Bo
He Bo
hfhippo
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,358 Elo+
Solo
Yemoja
Yemoja
weirdofox_2468
Yemoja
Level 73
God Stats
3W - 1L
1,892 SR
Queue Stats
230W - 339L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gxvenot
Scylla
13
3 / 0 / 6
8,216
747
7,750
5,459
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SotoRush
Bakasura
12
2 / 1 / 6
7,622
693
6,671
10,076
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
diemon11
Hercules
12
4 / 1 / 4
7,846
713
6,685
10,940
11,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
elmeezo
Ah Muzen Cab
10
0 / 3 / 1
6,290
572
4,638
7,570
2,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
hfhippo
He Bo
11
1 / 5 / 1
7,201
655
7,136
8,644
2,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 1
7,538
685
4,659
9,078
6,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gxvenot
Scylla
3
0
6
6
W
Bakasura
SotoRush
Bakasura
2
1
6
5
W
Hercules
diemon11
Hercules
4
1
4
6
L
Ah Muzen Cab
elmeezo
Ah Muzen Cab
0
3
1
0.17
L
He Bo
hfhippo
He Bo
1
5
1
0.3
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
16,433
26,475
Taken
25,292
18,644
Mitigated
12,484
8,316
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gxvenot
Scylla
7,750
1,241
0
1,126
5,459
1,942
569
3,012
2,447
33,620
0
W
Bakasura
SotoRush
Bakasura
6,671
3,811
0
3,598
10,076
5,687
573
5,235
4,841
0
19,350
W
Hercules
diemon11
Hercules
6,685
1,576
0
3,592
10,940
11,015
337
4,161
6,779
0
16,335
L
Ah Muzen Cab
elmeezo
Ah Muzen Cab
4,638
1,561
451
1,995
7,570
2,875
0
2,560
4,543
0
15,109
L
He Bo
hfhippo
He Bo
7,136
308
0
0
8,644
2,762
0
1,786
6,364
24,154
0
L
4,659
1,004
1,525
1,832
9,078
6,847
0
2,916
5,515
14,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,684
Gold Earned
21,029
155
Minions Killed
80
10
Camps Cleared
0
590,065
Distance Traveled
573,692
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,216
747
60
5
2
176,917
2
W
Bakasura
7,622
693
50
5
7
216,871
2
W
Hercules
7,846
713
45
4
1
196,277
4
L
Ah Muzen Cab
6,290
572
20
2
0
214,086
1
L
He Bo
7,201
655
37
3
0
181,750
5
L
Yemoja
7,538
685
23
2
0
177,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role