Player Matchup

Fafnir
Fafnir
EchoSpecial
Fafnir
Level 152
God Stats
3W - 0L
1,755 SR
Queue Stats
311W - 323L
1,530 Elo+
Solo
King Arthur
King Arthur
Fro Masters
King Arthur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 252L
1,583 Elo+
Party 1
Tiamat
Tiamat
JuicyBoi96
Tiamat
Level 126
God Stats
14W - 10L
1,592 SR
Queue Stats
678W - 697L
1,459 Elo+
Solo
Bacchus
Bacchus
Kevin3239925336
Bacchus
Level 151
God Stats
5W - 4L
1,595 SR
Queue Stats
252W - 224L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
LEONEL N7
The Morrigan
Level 157
God Stats
14W - 10L
1,585 SR
Queue Stats
251W - 183L
1,587 Elo+
Party 1
Team Averages
Level 149
1,605 SR
1,531 Elo+

VS

Team Averages
Level 102
1,652 SR
1,447 Elo+
Discordia
Discordia
Bipolar Bear241
Discordia
Level 118
God Stats
0W - 1L
1,795 SR
Queue Stats
94W - 98L
1,437 Elo+
Solo
Chronos
Chronos
DesolationHD
Chronos
Level 109
God Stats
1W - 1L
1,336 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2
Janus
Janus
H0MiCiDalBaRBi3
Janus
Level 144
God Stats
2W - 2L
1,728 SR
Queue Stats
73W - 100L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Oscartheking014
Nu Wa
Level 125
God Stats
6W - 3L
1,901 SR
Queue Stats
354W - 333L
1,528 Elo+
Solo
Apollo
Apollo
TheCyberGamer
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 2 / 12
9,440
944
4,567
18,289
16,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Fro Masters
King Arthur
14
2 / 5 / 10
8,105
811
4,921
14,168
9,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
JuicyBoi96
Tiamat
16
2 / 1 / 16
8,889
889
12,178
10,061
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 8
8,829
883
6,194
11,628
14,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
LEONEL N7
The Morrigan
18
12 / 1 / 8
10,218
1,022
15,107
7,215
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bipolar Bear241
Discordia
15
2 / 3 / 5
7,936
794
10,131
7,405
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos
DesolationHD
Chronos
12
3 / 4 / 4
7,248
725
9,090
9,252
4,557
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 5
7,511
751
5,923
10,285
4,139
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 8
7,980
798
10,049
8,385
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 7 / 7
7,146
715
4,768
10,519
5,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
22
Kills
10
13
Deaths
22
54
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bipolar Bear241
Discordia
2
3
5
1.5
L
Chronos
DesolationHD
Chronos
3
4
4
1.25
W
Fafnir
3
2
12
4.5
W
King Arthur
Fro Masters
King Arthur
2
5
10
1.4
L
1
4
5
0.88
W
Tiamat
JuicyBoi96
Tiamat
2
1
16
10
W
3
4
8
1.75
W
The Morrigan
LEONEL N7
The Morrigan
12
1
8
16
L
2
4
8
1.5
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
39,961
61,361
Taken
45,846
50,610
Mitigated
21,439
28,950
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bipolar Bear241
Discordia
10,131
950
629
1,759
7,405
3,556
84
6,051
1,354
22,668
0
L
Chronos
DesolationHD
Chronos
9,090
5,021
0
890
9,252
4,557
0
8,514
738
12,916
0
W
Fafnir
4,567
1,296
1,385
8,033
18,289
16,188
1,059
10,285
8,004
10,241
0
W
King Arthur
Fro Masters
King Arthur
4,921
88
1,409
3,603
14,168
9,627
1,015
8,290
5,878
0
14,651
L
5,923
1,055
947
2,023
10,285
4,139
0
9,084
1,201
22,069
0
W
Tiamat
JuicyBoi96
Tiamat
12,178
295
1,655
4,928
10,061
6,937
1,372
7,279
2,782
27,306
0
W
6,194
144
327
1,181
11,628
14,264
529
5,686
5,942
17,620
0
W
The Morrigan
LEONEL N7
The Morrigan
15,107
1,298
3,595
2,834
7,215
3,594
1,492
3,653
3,562
34,393
0
L
10,049
4,198
1,385
1,511
8,385
4,133
165
6,980
1,405
23,026
0
L
4,768
1,625
0
232
10,519
5,054
214
7,975
2,544
0
10,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
37,821
122
Minions Killed
114
0
Camps Cleared
0
924,776
Distance Traveled
853,200
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,936
794
30
3
0
184,550
1
L
Chronos
7,248
725
8
1
0
157,021
0
W
Fafnir
9,440
944
5
1
0
190,319
1
W
King Arthur
8,105
811
24
2
0
195,389
0
L
Janus
7,511
751
42
4
0
160,114
0
W
Tiamat
8,889
889
25
3
0
190,359
0
W
Bacchus
8,829
883
18
2
0
164,711
3
W
The Morrigan
10,218
1,022
50
5
0
183,998
0
L
Nu Wa
7,980
798
26
3
0
171,677
1
L
Apollo
7,146
715
8
1
0
179,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role