Player Matchup

Cupid
Cupid
ForsakenMonk69
Cupid
Level 111
God Stats
3W - 2L
1,282 SR
Queue Stats
307W - 308L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Harper2821
Danzaburou
Level 103
God Stats
24W - 13L
1,560 SR
Queue Stats
369W - 400L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
InvisibleBeezy
Baron Samedi
Level 89
God Stats
43W - 37L
1,462 SR
Queue Stats
93W - 108L
1,383 Elo+
Solo
Bellona
Bellona
Soggy_Cheeks1
Bellona
Level 67
God Stats
49W - 44L
1,451 SR
Queue Stats
529W - 620L
1,435 Elo+
Party 2
Sobek
Sobek
mavbond
Sobek
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,266 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,392 Elo+

VS

Team Averages
Level 66
1,602 SR
1,343 Elo+
Bastet
Bastet
IAMTHESENATE625
Bastet
Level 76
God Stats
2W - 1L
1,681 SR
Queue Stats
193W - 187L
1,436 Elo+
Solo
Merlin
Merlin
Jia001
Merlin
Level 128
God Stats
4W - 7L
1,418 SR
Queue Stats
139W - 133L
1,472 Elo+
Solo
Neith
Neith
PAPI_CHICKLET_00
Neith
Level 33
God Stats
1W - 4L
1,534 SR
Queue Stats
23W - 49L
1,130 Elo+
Party 1
Vamana
Vamana
XxEddie_LockexX
Vamana
Level 62
God Stats
32W - 21L
1,515 SR
Queue Stats
92W - 96L
1,403 Elo+
Solo
Izanami
Izanami
j_of_envy
Izanami
Level 29
God Stats
2W - 2L
1,862 SR
Queue Stats
12W - 31L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,544
545
3,962
6,415
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Harper2821
Danzaburou
12
4 / 1 / 1
7,314
610
7,360
10,708
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
InvisibleBeezy
Baron Samedi
10
1 / 0 / 3
6,218
518
2,793
5,176
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
10
0 / 0 / 1
6,277
523
4,357
7,048
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
mavbond
Sobek
8
2 / 1 / 4
5,929
494
2,939
7,342
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,953
496
5,802
10,413
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Jia001
Merlin
10
0 / 2 / 0
5,667
472
2,356
4,463
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 1
5,150
429
3,533
6,628
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,558
547
5,209
8,938
4,363
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
j_of_envy
Izanami
9
0 / 3 / 1
5,601
467
3,255
7,758
2,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Danzaburou
Harper2821
Danzaburou
4
1
1
4.5
L
1
2
1
0.75
W
Baron Samedi
InvisibleBeezy
Baron Samedi
1
0
3
2.5
L
Merlin
Jia001
Merlin
0
2
0
0
L
1
5
1
0.3
W
Bellona
0
0
1
0.5
L
1
0
0
1
L
Izanami
j_of_envy
Izanami
0
3
1
0.17
W
Sobek
mavbond
Sobek
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
20,155
36,689
Taken
38,200
20,125
Mitigated
14,518
15,792
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,962
2,287
255
3,193
6,415
1,921
1,044
0
6,415
0
44,602
W
Danzaburou
Harper2821
Danzaburou
7,360
2,018
0
3,844
10,708
4,301
0
1,179
9,529
0
51,480
L
5,802
1,786
0
5,990
10,413
3,662
0
1,430
8,983
0
30,146
W
Baron Samedi
InvisibleBeezy
Baron Samedi
2,793
0
601
1,534
5,176
2,467
141
883
4,293
34,334
0
L
Merlin
Jia001
Merlin
2,356
148
0
1,289
4,463
1,708
0
1,019
3,444
33,873
0
L
3,533
1,610
0
696
6,628
2,359
1,072
1,596
5,032
0
25,075
W
Bellona
4,357
1,049
0
3,048
7,048
6,431
0
0
7,048
0
42,887
L
5,209
2,572
0
2,913
8,938
4,363
873
0
8,938
0
49,189
L
Izanami
j_of_envy
Izanami
3,255
2,235
0
444
7,758
2,426
160
1,687
6,071
0
40,580
W
Sobek
mavbond
Sobek
2,939
573
390
2,927
7,342
5,005
330
294
7,048
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
28,929
361
Minions Killed
322
0
Camps Cleared
0
1,134,398
Distance Traveled
1,118,490
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,544
545
82
7
0
201,339
3
W
Danzaburou
7,314
610
98
8
0
233,807
1
L
Bastet
5,953
496
58
5
0
245,484
1
W
Baron Samedi
6,218
518
79
7
0
221,965
4
L
Merlin
5,667
472
68
6
0
217,418
4
L
Neith
5,150
429
36
3
0
214,897
0
W
Bellona
6,277
523
90
8
0
246,620
2
L
Vamana
6,558
547
91
8
0
241,136
1
L
Izanami
5,601
467
69
6
0
199,555
3
W
Sobek
5,929
494
12
1
0
230,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role